Or, perhaps I'll minify (as in "minimum-ify"

) the parties so that you only have Heroes and fight small bands of enemies. Later in the game, like once you become high in your faction, you get a large party capacity boost so you can lead armies. I really want to make a different game dynamic with what the game already has, in some way. So these are two possible directions to take. For this to work, I'd have to make a good plot and story, with lots of options.