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  1. Wille

    My hammer

    It is people like you, that i like to murder

    Why in the world would you start a topic on your little piece of #"$% of a hammer,
    go show it to your mother im sure she can judge it.

    Theres Topics that say ''Post screenshots here'', please post them there
  2. Wille

    M&B: Graphical Enhancement - OLD THREAD - see new thread in Pioneer's Guild

    DOWNLOAD LINK!!!!!! :twisted: :twisted: :twisted: :twisted:
    Man that map looks neat and GREAT

    i wish that was the native map
  3. Wille

    HOW TO ADD AN ITEM TO MY MOD FROM SCRATH. FULL PROCESS!!! NEW!!!

    KingSerio 说:
    WeeSeng 说:
    Thanks everyone for your help! Oh! sorry , KingSerio. For not checking my mail.

    Also check the new e-mail, in it I resolved your questions and your problem with the Mod. (the BRF editor to be most exact)
    Enjoy. Just for caution I will post it here:

    OK my friend listen carefully because I have the exact solution to your problem, it happened to me the first week I was using the BRFeditor. Follow this steps perfectly and you will fix it to the 100% Guarantee!!!

    1. Open the BRF editor and wait for the initial error message which is: can't open module.ini, and press ok

    2. After that when you are in the work space of the BRFeditor, you will click on the "add" button that is under the  "Mat" section. And now another error screen appears (that is the one you are telling me about, the one of the e-mail) OK, just click on "Continue" for now, I will explain you why!!!

    3. OK, now is the important part. First you will go to the "OPEN" area (a folder with a green arrow), when you open it, the program is expecting to see its default folder which is "Common Res", but instead of that what appears is something else (that's the main cause of the error,OK). What you will do is
    navigate to the Mount&Blade folder, open it ,and now select "Common Res", after that, you will open "Common Res", and will select one of the meshes (for example: weapons_meshes 1 (or the one you want)) Then attempt to open it.

    4. After this process if any error appear just press OK Continue. Because the main cause is already resolved, what you did was to direct the BRF editor to look for its default folder, that's it. Now you will close the BRFeditor program. And will open it again!!! (This is the vital part, to close it completely and open it again remember!!!)

    5. Notice that no errors appears!!! Now go to the "add" button of the "Mat" section and voila!!!!!

    NOW LETS CREATE SOME MODS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Note: There are other ways to do this resolution but for me this is the most practical one!!! Enjoy!!!

    Note2: Also Miclee just posted a good solution, thanks dude!!!

    did you forget about me...    :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
  4. Wille

    HOW TO ADD AN ITEM TO MY MOD FROM SCRATH. FULL PROCESS!!! NEW!!!

    as you probably know i was a little time ago here,
    thought im not actually a modder in M&B im a modder in M2TW

    well ill tell you my problem, once i have done everything in the tutorial,
    when M&B is loading for some reason it tells me i am missing (the_hammer = my_sword) in the commonRes

    Edit: i kinda solved this by putting all my things in Resources inside Commonres

    NEWPROBLEM: get_object for object cube2_auv

    Could it be this,
    When i see you getting in module_info theres 2 of this instead all i see is this one the other one isnt there
    export_dir = "C:\Archivos de programa\Mount&Blade\Modules\Native\"
  5. Wille

    Diplomacy: URLDT

    hey? how you guys playing this, by mount and lade or just telling orders and guessing who wins the battle,
    could someone explain me how and what are you uys doing.
  6. Wille

    Things you want to see added to this Wonderful game

    This threat will probably be blocked since im sure there a thread about this already, but theres around 68 pages in  it and no one reads it anymore. I know this game is in its beta stages, and much is still to be aded, like managing castles, capturing nobles, etc. but if i could suggest stuff...
  7. Wille

    How to:

    ..... WHAT!!!
         You are telling me i cant "!$%!% betray my ugly piece of "%&#" King.
    Thats just !"$%!"&% UP!!!
    i conquered 2 castles for my king asked for the castles and he says ill give you 900,
    and thats it, and he gives it to some stupid mother "$%"%
    I WANT TO BETRAY!! :twisted: :twisted: :twisted: :twisted:  :twisted: :twisted: :twisted: :twisted: :twisted:
  8. Wille

    How to:

    Hey, how do you betray your faction?
  9. Wille

    HOW TO ADD AN ITEM TO MY MOD FROM SCRATH. FULL PROCESS!!! NEW!!!

    GREAT TUTOTIAL!!!!! :grin: :grin: :grin: :grin:

    I HAVE A PROBLEM!!!! :cry: :cry: :cry: :cry:
    i did everything you said and well,
    i cant find the 0.894 model_system in the web.
    if someone could gve me a link that would help me a hell lot

    i saw a model system for 0.808 can i use that one???
    do i have to put the model system in: /module/mymod/
    or:/Mount&Blade/

  10. Wille

    Mount & Blade, Ivory Ninja! (Version .006 RELEASED! January 27th, 2008)

    hey 1 question:
            - I installed the thing everything is cool but i dont see any ninjas or ninja weapons or a ivory faction or anything
    is that because you havent finished the mod???
  11. Wille

    Medieval II: Total War Mod - New ship...

    do you guys still need those BMP's, cause i have them all.
    I'm actually a modder of M2TW.

    Well reply if you need those factions banners.
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