WeeSeng 说:
Thanks everyone for your help! Oh! sorry , KingSerio. For not checking my mail.
Also check the new e-mail, in it I resolved your questions and your problem with the Mod. (the BRF editor to be most exact)
Enjoy. Just for caution I will post it here:
OK my friend listen carefully because I have the exact solution to your problem, it happened to me the first week I was using the BRFeditor. Follow this steps perfectly and you will fix it to the 100% Guarantee!!!
1. Open the BRF editor and wait for the initial error message which is: can't open module.ini, and press ok
2. After that when you are in the work space of the BRFeditor, you will click on the "add" button that is under the "Mat" section. And now another error screen appears (that is the one you are telling me about, the one of the e-mail) OK, just click on "Continue" for now, I will explain you why!!!
3. OK, now is the important part. First you will go to the "OPEN" area (a folder with a green arrow), when you open it, the program is expecting to see its default folder which is "Common Res", but instead of that what appears is something else (that's the main cause of the error,OK). What you will do is
navigate to the Mount&Blade folder, open it ,and now select "Common Res", after that, you will open "Common Res", and will select one of the meshes (for example: weapons_meshes 1 (or the one you want)) Then attempt to open it.
4. After this process if any error appear just press OK Continue. Because the main cause is already resolved, what you did was to direct the BRF editor to look for its default folder, that's it. Now you will close the BRFeditor program. And will open it again!!! (This is the vital part, to close it completely and open it again remember!!!)
5. Notice that no errors appears!!! Now go to the "add" button of the "Mat" section and voila!!!!!
NOW LETS CREATE SOME MODS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Note: There are other ways to do this resolution but for me this is the most practical one!!! Enjoy!!!
Note2: Also Miclee just posted a good solution, thanks dude!!!