搜索结果: *

  1. ex_ottoyuhr

    .806 Module System not working?

    I'm attempting to build a "plain vanilla" Module System -- i.e. the Module_System folder supplied, pointed to a directory different from the main one -- and am encountering an RGL buffer.has_more_tokens() assertion failure. Is this a known problem, or have I made a mistake in configuration or...
  2. ex_ottoyuhr

    So... Zelda 2. (The Adventure of Link.)

    The release of a new Zelda always gets me thinking about the series as a whole -- in this case, about the second installment, perhaps the only avant-garde 8-bit Nintendo game ever. It's a hard game to love, but (at least IMHO, the Internet thinks otherwise) equally hard to hate. Aesthetically...
  3. ex_ottoyuhr

    Elementary history lessons for Americans, _not_ by an Englishman.

    OK, a brief introduction. I was in the process of writing this to reply to Hussey's post, but decided that it would be more useful, more interesting, and more generally seen on the message board if I made it a thread of its own. This is not as tongue-in-cheek of a subject as Hussey's was; please...
  4. ex_ottoyuhr

    set_visitor and add_troop_to_site

    OK, post modified -- my original version was worded like an RFE, and was a little less than simple to understand... Basically: At the present, set_visitor and add_troop_to_site, when they are used to add a hero to a particular site, remove him from the site where he's currently present. They...
  5. ex_ottoyuhr

    Improvements to the dialogue system. (CLOSED -- NON-ISSUE)

    Edit: As shown downthread, this isn't an issue after all. And although I *would* like more expressive characters, well, there comes a point where one ceases to make requests for M&B and starts planning features for games of one's own, and requests for an Armagan-made counterpart to the Talking...
  6. ex_ottoyuhr

    Better control over sounds (music, SFX, recorded dialogue)

    M&B as it currently stands gives a modder very limited control over music and sound effects. Voice-overs, currently attempted in 1066, don't really work very well at all -- if the player reads faster than the recorded dialogue plays, he ends up with half a dozen different lines of conversation...
  7. ex_ottoyuhr

    Complete, and Thanks, Everyone: ASLOW Straw Poll

    OK, I'd say this is resolved. People seem to lean pretty strongly towards a greater depth of content as opposed to breadth -- and this is about where I was going anyways. There will probably be just a few 'paths' through the story -- eight or nine through the first, three or four through the...
  8. ex_ottoyuhr

    Small Official Module System issue

    I've just discovered today that scripts (i.e. contents of module_scripts) don't preserve register state from the calling block of code -- which is a bit misleading given that the OMS gives C-style functions as an analogy for scripts in module_scripts.py' header comment block. A warning about...
  9. ex_ottoyuhr

    A Shield Lying on the Water -- Moved to MBX

    See here, on the Official File Repository, for the mod itself, and here, on MBX, for the forum. All relevant information should be available on MBX; any that's not, let me know...
  10. ex_ottoyuhr

    Module System, attacking towns, assertion failure

    To start with, I apologize for not posting any code examples pertaining to this; if they're necessary, I'll rectify the possibly-copyright-concern-inducing material in my mod and provide a code sample. Well... Drawing primarily off of the example of castles in module_game_menus.py or whatever...
  11. ex_ottoyuhr

    Anyone know anything about licensing from Nintendo?

    Dear Forum, I'm currently in the preliminary stages (planning and equipment/troop re-specification) of a mod to be based on Nintendo's _Fire Emblem 4_, a rather undeservedly obscure -- and, in fact, never released in the U.S. -- turn-based strategy game with a decidedly 'heroic' and even 'Irish...
  12. ex_ottoyuhr

    (v. .700) Horse-fetching quest and RGL error

    Just starting out version .700; it was well worth the wait. However, I've encountered a rather frustrating bug... The count of Uxkhal gave me a quest to collect six sumpter horses. I accordingly went out and bought them, but wandered around a little, trading, fighting, getting and ignoring a...
后退
顶部 底部