("castle_29","Nelag_Castle",icon_castle_snow_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(96, 2

,[],280),
("castle_30","Asugan_Castle",icon_castle_d|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(90, -62),[],260),
("castle_31","Vyincourd_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(46.3, 20),[],260),
("castle_32","Knudarr_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(5.5, 5

,[],260),
("castle_33","Etrosq_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-51.8, 17.5),[],80),
("castle_34","Hrus_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-31, 69),[],260),
("castle_35","Haringoth_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(7, 4),[],260),
("castle_36","Jelbegi_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-47, 59),[],260),
("castle_37","Dramug_Castle",icon_castle_c|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(57, 50),[],260),
("castle_38","Tulbuk_Castle",icon_castle_d|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(18, -94),[],260),
("castle_39","Slezkh_Castle",icon_castle_snow_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(89.4, 66.4),[],280),
("castle_40","Uhhun_Castle",icon_castle_d|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(50.8, -75),[],260),
add more castles for your new faction here...
("castle_41","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-162.2, 21.3),[],250),
("castle_42","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-155.3, 69.5),[],250),
("castle_43","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-144.1, 9.0),[],250),
("castle_44","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-151.7, -14.2),[],250),
("castle_45","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-110.5, 63.5),[],250),
("castle_46","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-127.2, 43.4),[],250),
("castle_47","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-118.4, -26.7),[],250),
("castle_48","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-126.9, -6.6),[],250),
("castle_49","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-139.9, 88.0),[],250),
("castle_50","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-111.8, 12.6),[],250),
You also need to assign new coordinates for the castles, villages..etc..on the map. You can use Throgrims map editor...once your loaded up you can place your cursor anywhere on the map and press "z" that will give you the coordinates....than put the coordinates in the lines example: ("castle_41","noname_Castle",icon_castle_a|pf_castle, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,
(-162.2, 21.3),[],250), Do the same when adding villages and towns.