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  1. ghosttiger13

    SP Fantasy (Game of Thrones) A Clash of Kings (7.0 released 13th of May, 2019)

    Bug:
    this was reported about 600 pages back but I couldn't find a resolution of it.

    I'm on day 93. Playing for the Targaryens and I noticed that as of sometime between day 91 and day 93 EVERY merchant no has 0 gold and a pair of leather boots and a peasant shirt in their stock. By every merchant I mean all the town merchants and buying supplies from peasants. I do not use cheats and noticed no other symptoms preceding this glitch (no red text, no messages etc)

    I did notice that on one load of the save I ended a battle and directly after green text said something like bonus: A peasant shirt. but was unable to replicate it.
  2. ghosttiger13

    SP Fantasy (Game of Thrones) A Clash of Kings (7.0 released 13th of May, 2019)

    Cozur 说:
    Ulfhir 说:
    That's a brilliant idea!

    It's not. People have suggested it before, and it's always been a terrible idea.

    Ulfhir 说:
    Lorewise it checks out because the Night's Watch do send recruiting parties all over the place who gather mostly prisoners.
    Other than Daeron and Yoren, we don't know of any Night's Watch recruiters. So it does not check out, lorewise. It's a common mistake most people who deal with ASOIAF makes, one instance does not make tradition. It's like GoT for CKII, just because Daenerys can hatch a dragon does not mean there's a chance anyone can do it and that she just got lucky.

    Ulfhir 说:
    Gameplay-wise, it would give the player a way to recruit them (rescuing from bandits etc)
    Here we go, you don't care at all about lore, you just want the Night's Watch in your party. That doesn't really make sense though, lorewise, does it? If they joined you, they'd be deserters and harboring them is illegal in the lands of Westeros, the punishment being death, if I remember correctly.

    Ulfhir 说:
    Lastly it adds cool flavour to the game without all the effort of scripting a working Wall/Whitewalker mechanic.
    It adds no flavor at all, they're still just manhunters.

    ok you really need to dial it back, it's his opinion, weather or not you agree with it doesn't mean a single thing. nobody likes a cynic

    also
    A: "other than Daeron and Yoren..." no they don't explicitly say that other recruiters have existed but they DO imply it.  the fact that no one in the books seems to think this is irregular just backs up that theory.

    Personally I think the idea is pretty neat.  brilliant? no, but neat.  in fact if the spawn point for them was only in the far north then they would fit in well with the adaptation, hunting bandits in the north I mean all you'd have to do is add wildlings as a type of bandit party that only spawns in the same area.
  3. ghosttiger13

    resolution change crash

    I've been playing M&B on the same monitor since 0.7xx and, I recently bought a new monitor (preparing for a Skyrim binge w007 collector's ed. pre-ordered) and went to play warband and since my monitor is now widescreen  I tried to change the resolution to my monitor's recommended settings...
  4. ghosttiger13

    [S] El Arte de la Guerra [V1.75]

    leandrojas_ 说:
    The minimap .... maybe in future releases. Add an option to clear the camp.
    The life bar you can disable the troops in camp -> mod option.
    The equipment you can configure with this program:

    http://forums.taleworlds.com/index.php/topic,105928.0.html

    Whether they are regular troops ... if you change the equipment of "heroes" will have to start a new game.

    No problem! Any comment is welcome.

    thanks that helps a ton!
    BTW I especially like the bridge fights, though there aren't as many bridges in calradia as one might hope. it really adds to the immersion to see terrain features from the campaign map on the battle field
  5. ghosttiger13

    [S] El Arte de la Guerra [V1.75]

    is there any way to disable any of the following features?
    mini map in the corner
    health bars above troops

    or to set the troop equipment lists back to normal? (I prefer my nord warriors to remain sword and shield only)

    if there isn't any way to disable these in game I would greatly appreciate a how-to on how to remove them manually.  not a modder myself so I wouldn't know the first place to look on my own.
    I enjoy the mod greatly I just find the health bars and map distracting as the clutter up the HUD. enough so that I can't enjoy the mod to the extent I would like to.

    sorry for being "that guy"

    also reporting a bug:  in the tavern in Sargoth there were 2 "merchants of Sargoth" rather than just one. I've never seen that happen in any other mod so you may want to look into possible causes though it's not really a pressing concern
  6. ghosttiger13

    The Last Days v2.4 (for .808) ---Next Release Date Unknown!

    Argonash11 说:
    Gimme a godamn date Goddamn it!!!!!!!

    it's impossible for them to give a date when they don't know when it's going to be finished in the first place  :roll:

    so to answer your question: STFU and be patient, ports from 808 to 1.011 are lengthy and these people have lives outside of the computer
  7. ghosttiger13

    SP Fantasy Warhammer Mod

    greatsword 说:
    I think that bretonia and kislev should be included an maybe lustria with pygmies and amazons.

    Brettonia is the subject of Grailknighthero's mod.  this one is centered around the Empire soooooooooooo... Lustria is DEFINITELY out of the question
  8. ghosttiger13

    Please Help - No More Gigantic Spears

    Xamim 说:
    You know, why don't you also hire alot of pikemen? Then your troops have the same reach and can cause mayhem too!  :mrgreen: especially when you yourself are also running around with a very long spear.  :lol:

    because fighting with a long spear in this game is incredibly boring. it sucks the fun out when the only thing that decides a battle is who has the longest spears. I also enjoy the sword play mechanics of the game and like to see them utilized rather than made obsolete by mods.

    Sir Lulzalot 说:
    In reality armies have often used spears as long as 18 feet if I recall correctly.

    in reality maybe, but this is a GAME and in my games I look for FUN not realism if I wanted realism I'd go outside. also the pikes in most mods are much longer than 18' some of them reach 25'-30' in the more ridiculous cases
  9. ghosttiger13

    SP Fantasy Warhammer Mod

    Kunio 说:
    but back on topic I hope The greenies are in there and we can play them... and ride squigs... and use choppas

    not till we get skeleton support, Greenskins and especially squigs require their own skeletal structure in order to look and move correctly otherwise it looks half-assed

  10. ghosttiger13

    SP Fantasy Warhammer Mod

    Archonsod 说:
    Or all Goblin armies. And I mean pure Goblin, no wussing out with a Giant or any of that bollocks. Best army I ever seen was a Forest Goblin army entirely mounted on Giant Spiders. Have half a horde of wolf riders (based on Mongols) but it takes so many of the little buggers to get anywhere near a decent point size I kind of gave up.

    I have about 3K of Gobos (well counting trolls) but alas I have no one to play with, the community here is really tight knit and doesn't invite new people sooooooo... the 3K points of gobs, 3K points of Chaos and various other randoms just sit around and... get used as DnD minis, I played Mordheim for a while but my group stopped getting together, kinda sucks... a lot
  11. ghosttiger13

    Official 3D art thread - Warband

    Danneh 说:
    I'm more or a lurker than a poster, but when I made this assault rifle model I knew I had to share it.

    REALLY, REALLY big image, so I'll link it instead of posting it directly;

    http://img356.imageshack.us/my.php?image=sar6xx3.gif

    It's a little over 4k polys Combined (2k w/o stock and optics) So I doubt it'd be useable for much, but it's still awesome IMO.

    IDK if you based it off of anything real but, as far as I know (and I know quite a bit) no guns have their casing ejection on the bottom, because when the casings shoot out they're going to hit the forearm of the hand holding the grip on the barrel, and they're going to burn bad enough to leave blisters (had it happen firing a MAC10 sideways like an idiot) and that will make it nigh impossible to effectively wield. If it were on the side (wielder's right to be accurate) it'd make more sense.  otherwise it's an awesome model, and awesome design.
  12. ghosttiger13

    MP Apocalypse Fallout Warband Multiplayer Mod. BACK IN ACTION!

    Silver 说:
    Pellidon 说:
    wow, people actually getting along. maybe it's because we'll get to play the real fallout game in 4 days  :grin:

    That abomination will never be the real Fallout.

    seriously we used to have to say this everday and even though there was a break I'm still sick of it.  keep your opinions on what is or is not fallout or fallout canon to yourself.  Bethesda bought the title which means that weather you like it or not that IS fallout now and if you can't accept it, then too bad for you.

    Change is good, don't fear it. Without change we wouldn't have well... anything really.  You can resist it if you want but even if you do, everything you know is going to eventually change, even yourself.  So taking into consideration that change is unstoppable, you might as well just relax and learn to enjoy it.
  13. ghosttiger13

    MP Apocalypse Fallout Warband Multiplayer Mod. BACK IN ACTION!

    Savage 说:
    There is no 'i' in 'team', but there is an 'i' in 'pie'. :grin:

    there's an I in "meat pie"... and the anagram of meat is team... and... IDK just get to work
  14. ghosttiger13

    Official 3D art thread - Warband

    Coenraad 说:
    My first model:
    http://i271.photobucket.com/albums/jj138/B0r0m1r/Screen1.jpg
    http://i271.photobucket.com/albums/jj138/B0r0m1r/Screen2.jpg

    the blade seems like it should be longer or the cross guard shorter
  15. ghosttiger13

    [0.960] UPDATE: Craftmod CEP 1.8.4 released (01/07/2008)

    Elenmmare 说:
    Winter tends to be blunt. But still, Folthrick acting pissed off at how the horses aren't fixed doesn't help; after all its everyone's god given right that the mod creators bug fix, or else we won't get our horses!


    Winter isn't one for group hugs. Just ignore it, he's not angry, just indifferent.

    ok I hadn't read the response he was replying to, that one it was justified for, I thought he was snapping at the guy who posted pics, and politely inquired about the horses (which is what I did a while ago and was replied to in the same impolite fashion) I jumped the gun on that one, apologies
  16. ghosttiger13

    SP Fantasy Warhammer Mod

    so I was browsing the Gamesworkshop store and thought it'd be fricken sweet if someone could model up and texture Valten's armor (or more accurately Sigmar's Armour of the Heldenhammer), I just think it'd be awesome to see in battle even if it's only on one specific hero and never available to the player
  17. ghosttiger13

    [0.960] UPDATE: Craftmod CEP 1.8.4 released (01/07/2008)

    Winter 说:
    Yeah, I'm going to learn how to rig skeletons in all those vast amounts of free time I have just so I can fix a visual flaw in this mod which isn't my fault.

    If they bug you so much, YOU learn how to animate and then rig them to M&B's new horse skeletons.

    Plainly,
    Winter

    not trying to be a prick here but you need to treat your community with a bit more respect, not everyone realizes how much work it takes to learn those programs.  They're just trying to be helpful and show their enthusiasm and appreciation of your creation but you just retort with the same disrespectful and sarcastic tone which is often quite uncalled for.  I'd be willing to let it go if it were a one time thing and actually have, but you said almost the exact same thing to me 2 months ago.  And quite frankly that's what turned me off to this mod I'm sorry but I'm not playing a mod the creator of which can't treat me or other users with the respect we deserve.
  18. ghosttiger13

    SP Fantasy Warhammer Mod

    grailknighthero 说:
    Ya, the Warhammer art is amazing, and somewhat gives life to the Warhammer world, just like Ganbat (spelling?) gives life to M&B.  I dont remember who the artist(s) are though.

    YES, a large emphatic YES, I was trying to remember his name because I wanted to see if he had new stuff up on his page yet, and that is definitely it, though I like you am also unsure of the spelling :\  he does amazing things with very simple programs they're very lifelike it's hard to believe it's just layered darkening effects
  19. ghosttiger13

    MP Apocalypse Fallout Warband Multiplayer Mod. BACK IN ACTION!

    wheene 说:
    So im the lucky one to have 1000 :grin: well, I really want to see u learn one of hardest things here, and who do u thing that would do such a  thing for u, u do nothing and want other ones to work for u :grin: and now dont tell me ur waitin for module system u have something aroun 20 models, and u sayd ul learn how to texture, so what have u done yet ? NOTHING  :???:


    seriously I've been ghosting this thread for as long as I've been absent from it and you have to be the thickest person here no offense, we keep saying lower poly count, you don't listen and every time some one tries to help you insult them. and learn to f-ing spell out the whole word, you're not text messaging you have every letter in the alphabet in front of you and it takes less than a second to press the keys pertaining to them, the way you type makes you look twelve and judging by your maturity level I really would not be surprised if that was the case. and what's with the smiles after you insult him? it looks to me like you're baiting him for a fight here.  honestly you need to quit being so pompous and self centered, hubris is the leading cause of loneliness you know.
  20. ghosttiger13

    Rhodok King Mod?

    it would be sweet, and it would add in a perk to playing Rhodoks (which in my opinion they need desperately) but you'd need to throw in other features too, like

    A: changing the name of the lords elected from Lord .... to King .... and change the name of the king leaving office for example from King Graveth to Lord Graveth (I'm not even sure that's his real name)

    B: you have to add options and commands that you can access as a king either through the addition of an NPC adviser who joins when you're elected and leaves when you're voted out, who has the dialogue options of the Rebel leaders that you join/join you, or through menus, I'd think the NPC would be easier

    other things that wouldn't be crucial but would be neat to add would be

    C: ability to appoint and dissmiss vassals. possibly allowing you to appoint your NPCs as vassals and have them leave your party creating their own.

    D: possibility of the Rhodok Rebellion guy recruiting some of your vassals if you don't treat them right and causing an uprising that you'd have to quell. that would work well with the above feature as it would allow you to appoint emergency vassals to combat the traitorous ones.
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