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  1. [S] Morrigan Stay

    Any chance at eventually making her marriageable? I mean that would be the best capper to that storyline possible.
  2. Too many Men needed to take Raid Village

    kraggrim 说:
    Huh, I thought I did a tweak for this already, guess not. Here. Also I recommend you use this one if you're playing a raider.

    I agree with you, should be more like 20-25

    Thanks.
  3. Map Mod Suggestion

    kalarhan 说:
    that is why they invented something called "ships"  :razz:

    Ha-ha-ha. No.

    The point is why should you need a ship... when you're dealing with two areas on the same bloody continent with only a couple rivers between them.

    you can pay passage on a port town or buy ships of your own

    Moving an army by ship is a pain in the ass. Considering they're on the same LANDMASS you really should be able to walk.
  4. Map Mod Suggestion

    I have to make this suggestion because the lack of it in the basic version is just dumb. It should be possible to walk from Denmark to Freesia. There's only a couple rivers in the way and both are on the same landmass. Plus it might make those two areas maybe a little less functionally...
  5. Too many Men needed to take Raid Village

    Right now it takes 30 men minimum to raid a village. This is fine and dandy and all except for one problem... a Snekkja, pretty much the iconic raiding ship which also costs 15-20 grand making it a major investment esp early in the game... has a crew capacity of only 27. Either this needs a...
  6. Vanilla Conquest

    I don't know about anyone else, but I'd happily pay for an expansion that adds the additional content of Viking Conquest to the stock M&B universe.
  7. Happy Companions?

    Any mods that make it so your companions don't run off?
  8. SP Fantasy Warsword Conquest - New Opening Post

    Question for Birger Jarl...

    Any chance at filling out the Border Princes a little? Traditionally it's been the region of choice for petty lords, adventurers, and ambitious troublemakers the old world over.

    A few couple "independent" castles and villages (maybe even a city) would both give the players somewhere to start a kingdom of their own, and a generally a good area to cause trouble without pissing off the powers that be. And would be completely within the scope of the setting
  9. Paleolithic: Fight for the Homo Genus. RELEASED.

    I hate to bump a several years dead thread, but this sounds like it would be fun to play and I'd like to know if there's still somewhere it can be downloaded. Thank you.
  10. SP Medieval Mercantilism - Version 0.72 (01.11.15 - new download)

    Why not make a version with diplomacy (with tweaks) built in?
  11. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    For some reason its not working with .net 4.0

    It tells me "unable to find a version of the runtime to run this application"
  12. SP Medieval Mercantilism - Version 0.72 (01.11.15 - new download)

    keinPlan86m 说:
    :mrgreen:
    Yeah, thats what i mean in the survey....

    They consum the same amount as before, but now a grain sack didn't have 50 units, they are directly in your inventory.
    I did take the original price of grain for 1 unit, so food costs 50x times more then before.  :roll:

    So 100 man cost around 1k gold in food every day, atm.
    Well you can feed them with cheap date fruit from the south, then it will only be 300 gold or so.

    i'm not sure if i changed the consume rate, but prices and these rates will be refined in the future.
    Just build an enterprise and you will have enough money, or start trading.

    Fix it quick. This is a real game breaker. At the moment I've been simply cheating money into my account to afford to feed them all.

    Honestly the fastest fix would be to take the price of the item, the number of "servings" it was supposed to provide, divide, and round to the nearest whole number. You have the new price for that trade item. Easily done and does add the decision as to wither you want a huge army or to be a merchant as your troops will take up a whole lot of cargo space to keep fed.
  13. SP Medieval Mercantilism - Version 0.72 (01.11.15 - new download)

    For some reason my troops now consume food at an insane rate and the cost of food items is downright astronomical.
  14. Extremely slow playing speed

    I've installed M&BW on my laptop and its running at an exceptionally slow speed. It will slow down to 4-6 frames per second and move at extremely slow speeds. This is strange because my system is a reasonably high end gaming platform that used to mow through Mount and Blade on full settings...
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