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  1. Virmin

    How do you use books?

    mcbeverage101 说:
    I keep them so when I go to trade stuff in for an expensive item, I have more denars than I thought.
    So then you don't actually keep them, you sell them.

    In addition to the camping and waiting in a castle/town, you can also just hold spacebar down and it will progress your reading of a book. Surprisingly some are not aware of that so I thought I would mention it.
  2. Virmin

    Lord runaways

    You need to replace your prison guards because obviously they are working for the enemy  :razz:
  3. Virmin

    Twenty Two Things I Noticed...

    He wasn't asking a question so what exactly would he be searching for?
    This topic does belong here because he is stating observations of the game, his impressions if you will.

    I like your observations, and aside from the odd one I think it would be pretty cool if all those areas could be addressed in a realistic manner.

    Here is something I noticed which really bugs me; Each faction keeps its military strength at the same level no matter how much or how little of Calradia they posses. In other words factions that own very little have just as many armies as a faction that may own half the map, making it much easier for the smaller faction to not only defend but also to attack since they are so concentrated. While the ones that own much have the same amount of armies but spread out over a much larger area. I been playing some Risk games recently and it occurred to me that a formula much like the risk game uses would be very usefull in this game so that taking lots of lands actually gave the owners some advantage instead of a disadvantage.
    This is not a suggestion to the devs since I doubt it would be something they would consider, therefore I bring it up as a point of interest.
  4. Virmin

    I hate peace... I want WAR

    BLUcody 说:
    Or just raid their caravans, loot their towns, kill farmers that are coming from the faction you want to start war with, or try to have a bad relationship with the faction.
    That starts a personall conflict, not a war, which he said he doesn't want to do.

    As Kleidophoros stated, the only way is to do the quest that starts a war. If you are aware of which Lords are classified as dishonorable then it will be easier to find the quest since only dishonorable Lords will offer the quest. A dishonorable lord can be determined by seeing if their relations with you drop as you gain more honor. Honorable lords have the opposite effect.
  5. Virmin

    Faction Relations

    If your army is big enough that an enemy lord will run away from you instead of chase you then when you catch up to him he won't try to attack you and you can atempt to pay them off.
  6. Virmin

    Tournament bet odds

    I might be wrong but I think that that is incorrect. I'm fairly certain that its just random.
  7. Virmin

    Sieging

    Or you could use the Follow me command so that no one gets in your way and go take out the lords yourself.
  8. Virmin

    Screen problems

    Perhaps depending on where you live some may never have seen heavy fog before. It seems pretty rare to even get fog in the game and when you do its not always that heavy. But I wouldn't call it over done at all.  In that screenshot of you attacking the castle in a heavy fog, I have seen fog that bad many times where I live. I see it that bad at the very least once per year, if not more.
  9. Virmin

    troop slots = frustration

    Yeah I don't see it in that thread either. Perhaps the ones responding to this don't understand what your problem really is. I believe you're referring to the limitation of 32 different types of troops in a party. I don't see anything addressing this in that thread.
  10. Virmin

    weapons and such

    Here are the numbers straight out of the original native 1.011 module file:

    插入代码块:
    # The first three values determine the amount which will be directly subtracted from damage due to armor.
    # The next three values determine the percentage reduction from the damage.
    
    armor_soak_factor_against_cut       = 0.65
    armor_soak_factor_against_pierce    = 0.35
    armor_soak_factor_against_blunt     = 0.3
    
    armor_reduction_factor_against_cut       = 1.0
    armor_reduction_factor_against_pierce    = 0.65
    armor_reduction_factor_against_blunt     = 0.65

    As you can see pierce and blunt are very similar with blunt only having a slight advantage over pierce. But since the blunt weapons found in the game tend to have less damage then the pierce weapons found in the game it pretty much negates that difference.
  11. Virmin

    Abysmal Sell Prices

    With zero trade skill and zero relations with the town you are selling in you will only get 10% of the value that the merchant will sell it for. With the exception of trade goods which work on a different system. But if you truly only got 20 denars for the exact same thing that the merchant was selling for 460 denars then that's just over 4% which means there is something wrong.
  12. Virmin

    "Too long I've been starving to death and haven't died"

    I believe TheMageLord or someone else perhaps found a workaround to fix that bug. It might be found in the 82 small tweaks thread. It doesn't prevent the bug from happening but it does a check every so often and if the bug occurs it basically will undo the effects of the bug from what I remember.
  13. Virmin

    Best way to keep certain companions safe?

    What you are noticing is because of other factors. For one thing if you just start a new game then your renown will be low and low renown can explain some of the things you mentioned. But as for Charisma, the Charisma stat itself does only one thing, which you can read in its description, and that is it increases your party size by +1. The only reason anyone would want to increase it is so they can increase the skills that are capped by it, like Leadership, Trade, Persuasion and Prisoner Management.
  14. Virmin

    Best way to keep certain companions safe?

    Personally I don't increase my charisma much. I think the highest I have ever gone on any of my many characters is 15. I always focus mostly on Intel. I always get Intel to 30 before I get any of the others past 15. Intel allows you to improve your character a lot faster since you get double the skill points from Intel. In this way I am able to make myself good in combat pretty quick. Also Charisma doesn't really have much benefit in my opinion. I don't find Leadership to be all that great. I rarely find myself in need of a morale boost and the party size increase is much easier and cheaper to get from renown. But if you play on a hard difficulty setting then perhaps it would be more significant for you to have it.
  15. Virmin

    On Skills and Stacking

    Swadius 说:
    2) Only the trainer skill stacks. If you have the highest of a certain type of skill in the party, and there's someone else with the second highest of that skill, then he will give a small bonus to yours. Anymore companions with that skill is simply wasting their points.
    This is a common and old misconception among players. As it happens you get the bonuses only from your own party skills. Your companions never contribute bonus points but they can receive them from you if they have a higher skill level then you do, as the bonus points always get applied to the person with the highest of that party skill. But, again, the bonus points only come from your own character. If you have 2 points in wound treatment and your companion has 8, then you will give that companion +1 bonus. But if you have 8 and they have 2 then your own 8 will give you a bonus of +3 while the 2 that the companion has will be completely useless. In other words, so long as you have the highest in a particular party skill there is no benefit of giving that same skill to any of your companions.

    As for the trainer skill, although they do stack, two companions with a trainer skill of 5 each does not equal a combined trainer skill of 10. Reason being that each progressive trainer skill point has a greater benefit then the previous skill. For example, lvl 5 trainer provides 30 xp while lvl 10 provides 80, therefore one companion with lvl 10 trainer is better then two companions with trainer lvl 5 since two lvl 5s is only 60xp.
  16. Virmin

    Lancing and a large amount of killing to be done.....

    I believe the Jousting Lance is one of the longest reaching lances that still allows you to use a shield. But keep in mind that generally the longer the polearm the slower it is to use.
  17. Virmin

    Stupid noob question

    How to what?
    How to hold onto them? Just continue carrying them around as you are doing.
    How to put them into a prison? Well only if you own a castle or town can you do this, in which case you go to that castle or town and there will be a garrison option where you can garrison troops and/or place prisoners from your party into your prison.
    How to ransom them? You don't choose to ransom them, you have to wait for an offer to be made. When or even if they will make an offer is random.
  18. Virmin

    Honor

    joeman 说:
    3000-4000 renown ?  That's like way more than any of the kings.  I took me only a few hours to get to 400, but it gets harder and harder after that as your army gets bigger.
    Well if you are intent on only having a bit more property then the king has then sure, aim for having just a bit more renown then the king. But the more property you acquire the less likely you will be to acquire any more unless you increase your renown even higher. This is because the king tries to equalize all his lords ( as well as his own) properties evenly. And the only significant way in which to counter that tendency is to increase your renown all the more.
  19. Virmin

    Stupid noob question

    You hold onto lords or place them into a prison in any of your castles or towns you own and hope that someone offers to pay a ransom for them before they manage to escape on their own.
  20. Virmin

    Honor

    To play the game you don't need any renown or honor. Infact you never need honor. However to join a faction you need something like 120 renown or the equivalent (100 relations with the king +20 renown would also work) before they will even consider letting you join. And as others mentioned, if you want other lords to do as you ask then you probably need at least as much renown as they have before they will even consider listening to you. But if you have a great deal more, then your odds of them listening are probably proportionately higher.

    A good number to have is like 3000-4000 renown I find. With that much renown lords will almost always do as you ask and you will usually get to keep about half of what is captured.
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