This is where it would get real seriuos.
The Three starting forms of Government:
Feudal Monarchy:
-The default government in Native.
-The kingdom is ruled by king who divides his land to his vassals.
-Since it's feudal, it favours Serfdom and Aristocracy.
-The king owns little land, so this is a state of high decentralization.
Characteristics:
-The vassals have quite big armies (Vassal's armies +10%)
-The king has a lesser army than normal (King's armies -30%)
-Serfs provide gread production (Tax Income +10%)
-The king prefers to give lands to other lords than himself.
-Nation's characteristics can be moved every 3 months.
-A peasant rebellion is very likely (because they are reppressed)
-The politics is up to the king, the marshall is elected by vassals.
A realm is considered Feudal Monarchy when:
插入代码块:
Centralization <---oo--> Decentralization
Aristocracy <ooo----> Plutocracy
Serfs <ooo----> Free subjects
3 -3
(Notice: The slider shows which values are correct to become this type of government, starting from 3 to -3)
Despotic Monarchy:
-A centralized version of Feudal Monarchy.
-The kingdom is ruled by the king, who owns lot's of the lands, yet gives some to his vassals.
-Since it's despotic, it favours Centralisation.
-The king own's much of the land, so this is a state of high centralization.
Characteristics:
-Vassals have lesser armies than normal (Vassal's armies -10%)
-The king has bigger army than normal (King's army +30%)
-Serfs provide great production (Tax income +10%)
-The King prefers to give lands to himself than to other lords.
-Nation's characteristics can be moved every 3 months.
-If there are many lords, it's likely for them to defect.
-The king is allways the marshal.
A realm is considered Despotic Monarchy when:
插入代码块:
Centralization <-oo----> Decentralization
Aristocracy <ooo----> Plutocracy
Serfs <ooo----> Free subjects
3 -3
Noble republic
-An Oligarchic type of republic,
-The ruler is elected by the nobles of the country (if that's possible?)
-Trade is increased by the guilds (Trade +10%)
-Because of conscription, leader's army is increased a little (King's army +5%)
-The Leader prefers to give lands to anyone equally.
-Nation's characteristics are moved every 2 months.
-Elections happen every two months (if that's possible)
-The marshall is elected by Lord's.
A realm is considered Noble republic when:
插入代码块:
Centralization <-ooooo-> Decentralization
Aristocracy <-ooo---> Plutocracy
Serfs <--ooo--> Free subjects
3 -3
Starting governments:
Nords Despotic Monarchy
Vaegirs Feudal Monarchy
Swadians Feudal Monarchy
Rhodoks Noble's Republic
Khergits Noble's Republic
Saranids Despotic Monarchy
Advanced types of government:
Absolute Monarchy/Administrative Republic.
Ain't writing about it, because I don't know if the starting ones will get approved.
C'ya l8er, alig8er,
Anyway, this might be hard to implement, but would really be awesome.
The government type could change automaticly, according to the characteristics,
or they could change when the player would talk to chancellor.
If the characteristics fit a new type of Governemnt, kings would have a chance of 75% or so to change it.
Anyway, hope this has a chance of getting accomplished

.