0.46 is out now. It's a pretty awesome game even if it is in alpha. Bought my copy a week ago I think.
Edit: patch notes
Add: Leveling and experience to heroes
Add: Skills for heroes
Add: Damage over time attacks
Add: Heroes now leaves some battles to take a rest
Add: Icon on the top left side of the screen indicating the current task
Add: Confirmation menu when you start a new game with a previous save
Add: Citizens and heroes drops some equipment when dies
Add: Mud and sand walls
Change: Prefix/suffix are displayed on heroes equipment
Change: Fire wand stats
Change: Dwarf heroes now wants a room underground to come/stay
Change: Saving the game speed GREATLY improved
Fix: Planted apple bushes/trees
Fix: Blue flowers gathering
Fix: Some graphic glitches
Fix: Hero stuck when leaving a town in some cases
Fix: Cyclop and hobgoblin kaiser names swapped
Fix: Boots of haste now can be made using any kind of bird
Fix: Wild wheat now spawns in the mountain map
Fix: Stuck citizens when they can't reach an item/living
Fix: Tooltip showing living entities on undiscovered cells
Fix: Special death heroes doesn't appear again
Fix: More HP than the maximum allowed after wear/unwear items
Fix: Admin water now deletes the content of the first cell
Modders: New tag <HPRegeneration> on livingentities.xml. It makes a living to gain 1HP per turn
Modders: New <followEntity> and <followTurns> tags. This way you can script pets!!