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  1. Mount and Blade Nvidea shield platform suggestion

    The only thing that would make this game perfect if that mods can be implemented in the game. i was wondering that maybe some of the most popular mods at least can be bought as dlc.
  2. Mount&Blade Warband NVIDIA SHIELD FAQ Thread!

    I know yall already said that there is no mod support but I guess the question is could yall please somehow make it to where mods can eventually be added to this?
    maybe yall can sell some of the most popular mods as dlc but native can get very boring
  3. Regional Manor - a guide for peasant on how things work

    blackfire im going through the same problem, the papal states took my city and then I took it back, Im assuming that it will go back to me. I built the manor first and when the enemy took my city it immediately went to them yet when I take the city back it does not go back to me officialy. I noticed though that I can build upgrades and such at the manor.

    Also I have a question, if my factions religion is eastern orthodox can I recruit a crusader order? (assuming no but hopefully a yes) is there any knighthood orders for the eastern religions, or do I haft to be catholic to get any knighthood orders.
  4. is it possible to start a new kingdom or is that disabled

    I was just wondering if the player kingdom mangement was disabled.
  5. how can I stop my parties morale from going down

    I dont know if this is a native or sod thing but No matter how many battles I win or what I do my parties morale goes down. I always keep my party well fed and I usually dont fight any battles that I cant win. if i raise my parties morale to 99 it eventually goes down and if i want to keep men...
  6. Some Cool Features of the MOD a brief help guide (unofficial)

    so Im just wondering would it ever be possible to implement unlimited bodies?
  7. SWORD OF DAMOCLES - V5.0 BETA_1 DOWNLOAD

    So i am just wondering is it better to play this right now, or is sod-warlords just as good?
  8. ->Sword of Damocles: Warlords | Download Here!<-

    The only other mod I play on this is prophesy of pendor but I gotta say that the kingdom management is much better and yall are probably the best modders around here I am looking forward to the 4.0 release whenever that will be. Also I am just wondering are yall going to implement the invasion mode again like you did in 1.011? (or is that not planned since in this the invasion already happened)
  9. ->Sword of Damocles: Warlords | Download Here!<-

    this mod would be perfect if there was formations. I appreciate all the work that your doing and I know how hard this can be, though I am about to start college this fall and I am going to take some programming classes so hopefully I can learn a few things and maybe make my own mods like this someday.
  10. Screenshots

    mb2.jpg
  11. ->Sword of Damocles: Warlords | Download Here!<-

    will you put formations in the next release?
  12. Need help with Python

    Basically im using the module system to add some osp into my mod, I tried doing it without it, it loads to the main menu but when starting a game it crashes when it says its loading the map file. Is that because I havent used the module system to export the files or is that a diffrent problem altogether.


    anyway thanks for the help, im hoping this will work
  13. Need help with Python

    ive already done the enviromental variables (IF I didnt it would say python not recognized.) I also pointed everything to my module directory
    (export_dir = "C:/Program Files/Mount&Blade Warband/Modules/Native-Copy")

    im still getting the errors which confuses me.
  14. Need help with Python

    SO Right no I am working with the 1.152 module system, I was finally able to set python up straight well  kinda of. Right now I am getting errno 2, and its saying python cant open process_scripts.txt, Python cant open process_missions no such directory exist. etc. even though the files are...
  15. problem porting textures into warband

    Caba`drin 说:
    You'll need to include the textures in one of the .brf resource files so the game knows ot load them.

    ok I did what you said but the game still cant load them, this is extremely frustrating.
  16. [S] Medieval Europe, Closed Beta starting soon, applications please!

    No mods ever cover eastern rome! and the 1257 mod that does their troops suck. I guess it will be up to me make a eastern rome mod. (which I am currently making)
  17. problem porting textures into warband

    ok will do, hopefully this should work. btw is there any known issues trying to port textures from 1.011 to warband?
  18. Mount and blade for 360 or the next gen consoles.

    Im sure the direction controlled attacks could be worked out, im sure coding would be quite hard too do, you could aim the bows with left trigger and even though its different mechanics horse riding in Skyrim is pretty smooth.

    I guess my dream for this will never happen (unless taleworlds gets supremely rich and has nonthing else to do, or if there is a actual demand for this other than me.) many people said that multiplayer for Elder scrolls wasnt possible but It was done, they also said (and still do) that a total war like game is not possible for the 360 but the history channel made one. (you could have big battles and troop commanding was really easy for that game and the graphics were still good despite the size that battles could get.)     

    I just get tired of all these mainstream console games, the only good ones are the elder scrolls. almost all the others suck.
  19. Mount and blade for 360 or the next gen consoles.

    While the cost could be very expensive the very Idea is possible I believe.  If you think about it Mount and Blade dosent require many controlls and all of them can be put in to a 360 controller ( ordering troops could be put in using the left and right bumper and  the arrows to select the...
  20. problem porting textures into warband

    So basically im trying to port my 1.011 textures into the new warband mod I am making, I was thinking since they were all .dds files they should work. So I copied my textures pasted them into my warband module folder textures, I then copied the items1.txt into the warband items1.txt (the ones...
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