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  1. EiO

    SP Native Change banner. (Minimod)

    will this work on 1.011? and is anybody working on fixing duplicated banner problem?
  2. EiO

    Compilation of 82 little tweaks to the text files to change your gameplay(links)

    Fredusko 说:
    http://forums.taleworlds.com/index.php/topic,45617.0.html

    There you go.

    tnx  :grin:
  3. EiO

    Compilation of 82 little tweaks to the text files to change your gameplay(links)

    hey guys... i don't know where to ask... if u know please post the url here... my question is "How To Change Banners?"
  4. EiO

    Interesting Fact about Rolfe

    why everyone hate him? i like him... he is the best of my npc.
  5. EiO

    Britain 1297 [Original thread]

    nice. keep up!
  6. EiO

    SP Oriental Mongol Mod Started-''NEW'' Picture's added.scene object Moddeler needed

    sounds nice...i am a Mongolian guy... so i would love this mod... i would like to help but i know none about modding or something...
  7. EiO

    [RoK] - Rise of Khergits II - New screenshoots on first page (Old Topic)

    hey will this mod come into 1.003 version?
  8. EiO

    Last Samurais mini mod (v1.xxx)

    English Version??
  9. EiO

    (268) 268 B.C. Information Center / Credits and ==DOWNLOAD== for =.960=

    is it coming for 1.003 someday?
  10. EiO

    [RoK] - Rise Of Khergits II Türkçe Konu

    is there English version?
  11. EiO

    Your favorite Ranged weapon

    bow and arrow
  12. EiO

    Disabling Npc Interaction - Apparently it was meant to be in the game.

    mine works... they dont say a word about each other... but they still leave my party... tnx to my persusion skill to persuade them to stay more....
  13. EiO

    Making money quickly?

    i say TOURNAMENTS...
  14. EiO

    Ideal 100 man army

    100 peasant women...  :lol: :lol: :lol: :lol:


    just kidding...
    actually will have 50 swadian knights... 20hired blades... 30 rhodok sharpshooters
  15. EiO

    What to do with captured King?

    capturing enemy king isn't that a big step? just put him in jail...  :mrgreen:
  16. EiO

    Disabling Npc Interaction - Apparently it was meant to be in the game.

    Acanthoid 说:
    EiO 说:
    TheMageLord 说:
    You COULD work it into a game in progress if you really wanted to, but you would have to add the line of code somewhere. I won't cover that here, but basically you'd just pick a script that will be triggered and add in the 2133 2 144115188075856295 0 thing to the end or beginning of it. Then you add 1 to first number in the script (which is the # of lines in that script, it needs to add 1 because you're actually adding in an extra line of code). You could remove it after you know that the script has been triggered - it stays once set.

    hey i don't get these... can u please show me exactly how it must look like? please... i will thank so much... i really like to have all of them...

    Read the whole thread. . .

    Lord Kinlar 说:
    Excellent stuff, TML!  :smile:

    TheMageLord 说:
    You COULD work it into a game in progress if you really wanted to, but you would have to add the line of code somewhere. I won't cover that here, but basically you'd just pick a script that will be triggered and add in the 2133 2 144115188075856295 0 thing to the end or beginning of it. Then you add 1 to first number in the script (which is the # of lines in that script, it needs to add 1 because you're actually adding in an extra line of code). You could remove it after you know that the script has been triggered - it stays once set.

    If I add that line (2133 2 144115188075856295 1) to, let's say, start_training_at_training_ground for example, would it get triggered when I start training at a training ground?  :?:

    And if the method above works, is there a way to turn it off after that, like adding 2133 2 144115188075856295 0 line again?

    still dont get it... or my English suck?
  17. EiO

    How do i ****ing train peasents?

    training skill or training field i guess...
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