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  1. Sinner

    Sound and Music experience

    schmendict 说:
    I'd like to see the minstrels carry war drums into battle, would be quite an experience to see your men marching to the sound of it.

    yeah that'd be cool, first step would be getting the men to march though, cos right now its more like a ragged band of men rather then an army that runs to the enemy
  2. Sinner

    Why are daggers so rare?

    well, you can stuff a dagger (or 2) in your belt, a scabbard for a sword hanging on your belt at your hip, a shield/lance/2h axe/lance on your back, and a bow & arrows halfway down your back like the nomad/khergit bows in-game  :eek:
  3. Sinner

    Sound and Music experience

    Mama Sumae 说:
    Sinner 说:
    this smelly fisherman has killed armies of your precious rhodoks on his own!  :twisted: (okay, a little bit of help from my nord vet's/huscarls but not much)

    We have fragile noses

    hey, i didnt say HOW i killed them, i just killed them, by any means necessary  :roll:
  4. Sinner

    Sound and Music experience

    Mama Sumae 说:
    Zed 说:
    It would be pretty sweet if each kingdom had its own ambient music.  Especially if there was a dynamic area of influence radiating out from the living/command centers.  That way you'll know you're in trouble if you've moved 1" away from Suno and the Nord theme takes over.


    Since when are smelly fishermen trouble?

    Smell like cheap fish come in boats = Fisherman


    Nevermind march, the Rhodok nation shall mount their shields and slide through the white plains of the Nord Homeland shouting their most famous warcry YIPPIEEEEE

    this smelly fisherman has killed armies of your precious rhodoks on his own!  :twisted: (okay, a little bit of help from my nord vet's/huscarls but not much)
  5. Sinner

    Increasing the prisoner limit...

    Sinner 说:
    yup, its in the skills.txt ;

    skl_pathfinding Path-finding 18 10 Party_map_speed_is_increased_by_3%%_per_skill_level._(Party_skill)

    increased_by_3%%_per_skill_level.

    thats the important bit, just change the 3 to any number, ive tried it out with looting and it did change from 10 to 15% each lvl, im just gonna try it out with something like ironflesh or w/e see if it only changes the description or no

    bah, nvm that, it only changes the description  :sad: ohwell, back to searching!
  6. Sinner

    Sound and Music experience

    i just turned off the music in-game and am listing to my own music now

    Death Metal while fighting a huge army ftw!  :twisted:
  7. Sinner

    Increasing the prisoner limit...

    Saber Cherry 说:
    Sinner 说:
    Install Dir\Mount&Blade\Modules\Native

    open up Module.ini with wordpad/notepad and look for skill_prisoner_management_bonus = 5

    change the 5 to any number you want, i think that should do the trick

    Any number you want?  What about...  -5i?  Would you get a speedup from leading 5 imaginary antimatter prisoners?

    no idea, try it out i'd say  :smile:




    Theodore 说:
    Can you do the same with say... Pathfinding?

    yup, its in the skills.txt ;

    skl_pathfinding Path-finding 18 10 Party_map_speed_is_increased_by_3%%_per_skill_level._(Party_skill)

    increased_by_3%%_per_skill_level.

    thats the important bit, just change the 3 to any number, ive tried it out with looting and it did change from 10 to 15% each lvl, im just gonna try it out with something like ironflesh or w/e see if it only changes the description or no
  8. Sinner

    Not that way, stupid, the other way!

    i sometimes get that too, but i just klick halfway to the place i want to go, and suddenly he goes straight again
  9. Sinner

    Increasing the prisoner limit...

    Just in case anyone else was wondering about that;

    Install Dir\Mount&Blade\Modules\Native

    open up Module.ini with wordpad/notepad and look for skill_prisoner_management_bonus = 5

    change the 5 to any number you want, i think that should do the trick  :wink:

  10. Sinner

    Real Difficulty

    fighting on a horse is all good and fun, but knights suck when it comes down to castles etc  :wink:
    i had a force with 50/50 knights and swadian sergeants (and about 10 to 20 archers) and when everything was done the knights had alot more losses then my swadian sergeants
    and personally i like to ride a spirited courser while wielding a 2h axe, and the occasional throwing axe for fun, because i just love to charge around swinging at ppl while charging by  :razz:  but thats just because i like doing that
    (and the castle im talking about was with cheats yeah, i just wanted to try out some stuff and couldnt be arsed to train up a whole force, so i just got a big army and gave them xp, normally i play without cheats, alot more fun)
  11. Sinner

    518 renown, only 3 fiefs, a castle and two villiges, yet I am denied the fief?!

    you capture castles/towns blabla in the name of your king, not yourself, hence if you capture a castle it belongs to your king rather then yourself, and he can decide what to do with it.
    if you swear loyalty to a king he says that when you defect, he gets all the stuff you captured while being loyal to him, since you captured them in his name  :wink:
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