搜索结果: *

  • 用户:greysa
  • 按日期排序
  1. Native Expansion Mod (Old Topic, Wealth of Old Info)

    is it possible to decrease the amount of mercenary parties wandering around? there seems to be hundreds of them in my game.
  2. Native Expansion Mod (Old Topic, Wealth of Old Info)

    why are tarkhans so hard to kill?
  3. Marshall...

    Berpol 说:
    To get the title of marshall there are two ways:
    Existing kingdom:
    [list type=decimal]
    [*]Get reknown and a good standing with your king and the lords of your kingdom.
    [*]After the posting is vacant you might get asked if you want to candidate.
    [*]There is a vote between two lords (one might be you), he who gets most votes wins.
    [*]Win the vote - you are marshall.
    [/list]
    Rebellion:
    [list type=decimal]
    [*]Get enough reknown (200) and raise an army.
    [*]Find a claimant and support his cause (you can't be member of a kingdom).
    [*]Now you are marshall.
    [/list]
    The marshall of a rebellion has some aditional powers. You loose these then the rebellion ends.

    i am pretty sure that u can support a claimant if u already belong to another faction. u are released from ur oaths to the former king.
  4. A tweak request... >_>

    so how do u stop other lords from running off after caravans and stuff when u have specifically told them to follow u?
  5. SP Native The Empires; A Howlinator Production.

    awsome looking mod man, cant wait till you release it. i would offer my help but i have basically no idea when it comes to modding this game.
  6. craftmod work

    and crafting etc
  7. craftmod work

    does anyone know if work is still being carried out on craftmod? or whether there is a mod coming out for 1.003 with craftmod intergrated in it?
后退
顶部 底部