word!
create_combo_label_overlay in your whole ms.game_multiplayer_admin_panel uses it.## combo_button
(create_combo_button_overlay, "$g_presentation_obj_1"),
(position_set_x, pos1, 500),
(position_set_y, pos1, 690),
(overlay_set_position, "$g_presentation_obj_1", pos1),I know this won't happen, still we modders would benefit from it. like in the good old days
Yes they are all in, otherwise i wouldn't recommend my old work. I can't say i'm that much proud of it ^^
A lot mods use(d) it as base, since it has basically no bugs, and pbod without the need of wse.
(try_begin),
(store_num_parties_of_template, ":num_parties", "pt_yourparty"), #tocan: if you want a numbers check
(lt,":num_parties",16), #tocan: if you want a numbers check
(store_random_in_range,":radius",10,101), #tocan: if you want various radius
(set_spawn_radius, ":radius"), #tocan: if you don't want various radius instead ":radius" just the number
(spawn_around_party,"p_yourlocaction","pt_yourparty"),
(try_end),