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  1. DogsPlayingPoker

    Beta branch testing and old save files

    It might be a good idea for taleworlds to generate a few save files of mid-late game characters/worlds (maybe with no attributes assigned so we can set them up before getting "stuck in" the world) so mid-late game mechanics can be tested more consistently. There is no telling which of the...
  2. DogsPlayingPoker

    Drilling Field for practicing formations

    A drilling field where you can practice commanding your forces without having to actually be in battle would be a good thing. Getting the keystrokes down, maneuvering etc etc takes practice. Its easy to "fat finger" the wrong key in battle so some practice outside of that would be a good thing.
  3. DogsPlayingPoker

    BUG: Family feud quest- If you leave before finding the scared guy, he won't re-appear

    If you leave the scene before talking to the guy you are supposed to take with you, he will not spawn and you will fail the quest. Did it by accident the first time and then saw that it seems a repeatable problem. Working as intended ? BTW running beta atm. CORRECTION: was running non-beta...
  4. DogsPlayingPoker

    Option to randomize Culture and Background in one button

    Since some folks will be testing a lot (over and over and over) it would be nice to get a randomize all button for the pre-character model setup (Culture and Background info) instead of having to enter this over and over and over :D
  5. DogsPlayingPoker

    Option to skip tutorial and start in a particular area.

    Can we have a start option to skip tutorial and start in an area of our choosing ? Its a pain to start the game say, as a Khergit and be miles and miles away from his people.
  6. DogsPlayingPoker

    So are there going to be Alpha and Beta forums so that suggestions etc conform to the right branch ?

    If there is no separation of forums to the different branches, the suggestions/bug reports will all be jumbled together. I suppose you could force a field to explain which version you are commenting on, but it would seem 1. Alphas would want their own (as they will have the most complicated...
  7. DogsPlayingPoker

    Let us choose to have villagers/defenders help or refuse their help...

    Too many times I've come to the aid of a town under siege with a much smaller army and engaged the enemy army, only to have my (nearly useless) garrison come out and get slaughtered while I practice hit and run tactics to wear the enemy down before delivering the killing blow (Horse archers for...
  8. DogsPlayingPoker

    Sort options on garrison and party windows

    Some filters/sort options would be useful in the garrison and party windows, especially when you have a motley group of troops to wade through. Also maybe a generic counter on the garrison window to indicate infantry/Cavalry/Archers totals...
  9. DogsPlayingPoker

    Allow companion to form party for fixed mission (e.g. get XX troops from YY and bring to ZZ)

    Allow companions to get missions as seperate parties (like getting some troops from a distant garrison and returning with them to me or some other location). Other missions can include: 1. Patrol around (location). 2. Recruitment drive 3. Take party to location
  10. DogsPlayingPoker

    Why do my Noble prisoners keep escaping so easily ?

    It seems my noble prisoners seem to be escaping without notice from my party (I'm trying to conquer the Western Empire but am playing wack-a-mole with their million (seemingly) nobles). There should be a chance but it appears random and I have not seen a notification to that....
  11. DogsPlayingPoker

    Allow multiple weapon setups when starting mounted/dismounted

    On horse a 1h is almost useless. On the ground however, it is essential to use with a shield. Why can't there be two weapon setups- 1 for mounted and 1 for dismounted ? (maybe pre-battle and pre-siege or some such)....
  12. DogsPlayingPoker

    Having to return to one of the quest givers to create your kingdom is just plain wrong.

    Why should we have to return to (sometimes) the other side of the map in order to declare a kingdom (especially if you are breaking away from another). Meanwhile the new "kingdom" you may have is being burned down around your ears by your irate ex-overlord ! :D Its a long pointless journey...
  13. DogsPlayingPoker

    Extra "Stash" inventory tab on character

    This would allow us to put interesting stuff aside (say upgrades for future/present followers) instead of in general inventory which is usually all sold in bulk to vendors anyway. Its a pain in the butt sifting through 60+ things trying NOT to sell the things you might want to keep.....
  14. DogsPlayingPoker

    After defeating a lord, allow an option to taunt

    Something along the likes of "You are no good at this. Take up life as a merchant. Or a farmer. You are not a good fighter." This option would reduce your relationship with them, but his enemy's relationships with you may go up.
  15. DogsPlayingPoker

    Disable trading with caravans of powers you are at war with.

    Its too easy to collect a bunch of junk to sell, track down a caravan of a power you are at war with, sell said junk for cash, then proceed to destroy caravan. Easy cash exploit closed....
  16. DogsPlayingPoker

    Please keep companions in group(s) I assign them

    Whenever I load a save, my companions are always lumped into group 1 and I have to re-assign them to their divisions. Please save their group number and my sanity... :)......
  17. DogsPlayingPoker

    Display lord/lady relationship when talking to them

    It would be beneficial to display the attitude and relationship with the player when talking to them and not having to look it up all the time. Maybe you can make the attitude (traits of that noble) be obscured until you get to know him better (+/- relationship)....
  18. DogsPlayingPoker

    Gold slider in barter window

    Its too fiddly and small. Expand it (maybe shift for 100x or something) or let us type in an amount
  19. DogsPlayingPoker

    Allow us to choose which troops (and NPCs) to take when doing bandit hideouts

    Its annoying that my surgeon (the worst fighter in the world) always has to tag along on bandit hideouts (and get taken down in the process most of the time) when it would be more appropriate to take say a veteran Horse Archer...
  20. DogsPlayingPoker

    Wife won't leave governorship.

    I married one of Mochungs daughters who was governor of another city at the time and now that we are married I cannot get her to come to one of MY towns to become governor there. Or even allocate here talent points. Or anything else with her. I wonder if we can still have a kid :) ?......
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