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  1. Lagfix

    necro my **** mafakkkaaaas :grin:DD

    i guess file format too old bec of updates during passed time.

    open the file and edit manually, it was all about bufferzize mah bruhh

    peace
  2. M & B With Fire and Sword: RGL Errors und Computer Crashes

    Das liegt daran das Taleworlds Devs dumm sind, hart dumm.

    Bereits im Frühjahr 2010 wies ich bei Warband darauf hin das in der RGL config der Render Buffer auf 15mb eingestellt war. Mitlerweile ist die RGL config der letzten Warband version auf 100.

    Aktuelle Fire and Sword RGL Config settings Render Buffer Size = 15...

    fail fail fail

    hab den Wert auf 100 gesetzt und habe keine RGL's lags mehr...
    Die RGL Config findest du unter c:/ users / documents / fire and crap / rgl_confick
  3. Bug Party Slot

    started new game, still the same... under party i get x party members / 57

    example 7/57.. last value never changes, no matter if i gain renown whats so over..
  4. Bug Party Slot

    Well i have 13 / 57 in my party but i cant recruit more ppl at villages, the dialoge option is missing, whats up with that, its different than in warband
  5. Brytenwalda crashin on every ****in chance.

    Hey yo i use Brytenwalda vanilla w/o any mods and i just wanted to say that i liked this mod alot but currently the game is crashing on every ****in chance, on sea encounters, when trying to save as, after siegin a castle 60 minutes, after entering a city. Why dont u fix your ****in crap 3d...
  6. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    as i said i slaughtered over 500 enemys with my balanced spatha and it is still in one piece :razz:
  7. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    .... has switched string lord :razz:

    d51r948nftxi.jpg
  8. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Idibil 说:
    @Kazhul Doran
    finding those vassals and killing them is a solution for m

    Mm, it can be problem. Have you kill some lord? I think that script that let kill lords can be inestable.

    *sigh* no i have not killed any lords but finding those bugged name lords and kill them is a solution for me, that was some kind of joke
  9. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    finding those vassals and killing them is a solution for me :grin:
  10. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Zitat

        Well nothin to add it should be clear whats wrong


    Lol, i thought that i had fix is problem.
    I dont undertand why it create lords with strings names  :???:
    It look that happen when lords change of kingdom, but i havent touch is code...
    somebody know if it is in native also?

    I never had this problem in native or with other mods =/
    i just recognized that the names are correctly in the beginning of a new game and become more and more messed up by strings as you say during game, precisly, the moment they switch kingdom they become renamed
  11. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    do we get our own forum ?! and vote 4 featured mod of the year lol


    Well nothin to add it should be clear whats wrong

    w7c98ksgq3q.jpg

    kurb4s8eyyot.jpg

    hj24eeau1svf.jpg

    moaar

    mrxb74dm29in.jpg

    g1kvtxuuxh.jpg

    q9e6kggdro5s.jpg

    new codeish

    tnbncuozauxk.jpg


    new codeish

    pin5ie7weon2.jpg


    cant play have to upload bugs every 5 minutes -,-
  12. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    i slaughterd over 500 enemys with my balanced spatha, havent lost it, havent lost a weapon in any version :grin:?


    Too many companions bug
    tbvxbm7eghr.jpg

    6osyaqjici44.jpg

    and about that graphic animations, i think i used a modified particle systems dds with lighter smoke, i looked into it and its quite more different than that lol :grin:
  13. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    iam playin with 349 npcs in combat and never had a crash, only lag in new big scenes like dun baitine (north scotland last castle :razz: )





    Ehm... in 0.94 it was fixed(i guess so), there were names like powys, gwynned and so on, now its back like this gibberish:razz:
    tsjtnxmatrb1.jpg
  14. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Mystery 说:
    Here's a good one.  I was attacking the Dana pirate base.  I got to the bottom of the entrance gully and I teleported to the far pirate cave.  The best part.... I switched sides.  I was now fighting for the pirates.  The wierd teleport/switch occured on a reload too.

    had the same issue 10 pages ago with 0.93, nice iam not the only one :grin:!
  15. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    the range of archers are still nuts...
    they start firing too late, this is ridicoulus *,*

    native was good on this point, brytenwalda not
    and btw i thought you changed this?
    lf pg 56?
  16. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    @Kazhul Doran
    Banners of lords and their castles are still bugged

    all? I did change here for initial banners.
    Previus version it was ok, no?

    0.93 was bugged and 0.94 is still bugged





    Map effect looks like rose leafs, appears sometimes, weirdo
    kxmo37erpmy5.jpg

    Liuva is not spanish anymore, pcit tunic?
    49znq7xgsfq.jpg

    Funny particle combat effect, made 4 snowy combat?
    537wsudfw7a6.jpg

    Headless tournament in dun breatann
    yes1himdjla6.jpg

    i thought iam in a an oven lol, this is the tavern in dun at
    oxzixtic3v52.jpg
  17. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Banners of lords and their castles are still bugged
  18. [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    Idibil 说:
    0.94 version release.
    We wait it has few bugs and we can release final version soon  :grin:

    New Features 0.94:


    -bugfix.
    -New dialogs for companions.
    -Improved speed 2h weapons, and javelin damage

    -Troop tree fixed - (see: camp menu > take an action > Troop tree).
    -Improved dialogs system.
    -A lot of new armors. - specialy for lords.
    -Changed the cost of recruiting/hiring/upgrade/wages troops.
    -New Scenes: our world continues to take lives, Adorno fixes some problems of old scenes and introduces new scenes in this version.
    -Improved battle system: AI most intelligent, and bugfix for player formations.
    -And most...

    ------------------

    Betatester, It is import that you look all bugs you have meet were fixed.

    yay i just creamed myself 11elf
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