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  1. SP Fantasy [WB] Fate/ Throne of Heroes

    Hello, its me again! Please let me know if any of my posts overstep at all. I am just really excited for this project. I had a few questions/suggestions about skills.

    First, I have not really looked at the way Mount and Blade handles scripting, so I'm not sure whether or not Unlimited Bladeworks for Archer Emiya and Ionioi Hetairoi for Rider Iskandar are feasible as in-battle skills. Would it be easier to implement them as world map skills? Blood Fort Andromeda for Rider Medusa is another skill that I have a hard time imagining an in-battle implementation of.

    In a similar vein, the Duel Field skill of Rider Achilles could probably be implemented similar to the way that the 108 Heroes mod allows for 1v1 duels.

    Speaking of Achilles, how will the invulnerability that he and Saber Siegfried have be treated? I do not believe Mount and Blade allows for as precise damage control on the body to have the Achilles' heel and the spot on Siegfried's back be the only damageable locations. Achilles' Duel field neutralizes his invulnerability, but that cannot be the only way to defeat him, right? Will it be implemented as just a large amount of natural armor?

    Caster Medea's Rule Breaker probably should not be as powerful as it is in the lore, as it would be too easily abusable by a player and really frustrating to have done to you by the AI. Maybe have it so that Rule Breaker removes a command spell rather than severs the contract with the Servant?

    Only two more I promise. Lancer Diarmuid's smaller spear, Gae Buidhe, inflicts wounds that cannot heal. Is it possible in Mount and Blade scripting to implement it as a reduction of Max HP or Strength that will go away if Diarmuid is defeated?

    Finally, the last skill I had a question/comment on is the Independent Action passive for the Archer class. This could maybe be implemented so that Archer classes are the only Servants who can leave the Master's party(other than maybe Assassins)?

    Most of these come down to an ignorance of exactly how Mount and Blade's code works, which I might research myself over the next few days in order to maybe have more informed input/suggestions. Thank you for taking the time to read this long-ish post, and I hope you found at least something in here useful to think about!
  2. SP Fantasy [WB] Fate/ Throne of Heroes

    Thank you for your prompt response! I was under the impression that only your background would affect the chances of obtaining each Servant. The idea of having the option to delve into a library and do research to skew things in the direction you want is really exciting both from a gameplay and roleplay perspective. I look forward to seeing more!
  3. SP Fantasy [WB] Fate/ Throne of Heroes

    I had a really quick question. In the lore, by my understanding, Berserker and Assassin are the two classes that a master can choose to summon with 100% success unless that class is already summoned by another master. Will the summoning mechanic here have a similar option to guarantee one of those two classes?
  4. SP Fantasy [WB] Fate/ Throne of Heroes

    I haven't even played this yet, but I felt the need to create an account here just to say that this is already my favorite thing ever!
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