This is a trick I use to create smooth HD video from my screen.
My cpu is a 3.16 ghz dual core not great and not bad. Yet I always have a horrible time when it comes to making videos from my screen.
So here is how I solved it for mount and blade.
Using this software to capture the...
I'm trying to code a camera script for giants. I am not sure if it's even possible. Any ideas?
giant_camera = (
0, 0, 0, [
(get_player_agent_no, ":player_agent"),
],
[
(mission_cam_set_mode,0,0,0),
(mission_cam_set_mode,1,0,0),
...
I'm trying to use this code by Shcherbyna to make my half man mount the front of my headless horse to create a centaur. I got it put into my mod to a certain degree and changed every mention of palanquin to my centaur but all it did was make him mount and dismount instantly. Is there a better...
How can I change the point the rider mounts his horse. So I can have the rider mount to the front of the horse not on the saddle.
I'm making a centaur and I need the rider to be on the front of the horse. Is there a script mount or is it hardcoded.
I trying to add new music to my mod and I'm positive I'm going about it in the wrong way
module_music
("narnian_lullaby", "narnian_lullaby.mp3", mtf_module_track|mtf_persist_until_finished, 0),
module_scripts
("play_narnian_lullaby",
[
(play_track, "track_narnian_lullaby", 1),
...
I'm trying to make a place on the map that when you encounter it it shows the menu below so that you can go to the scene.
But when in game the party isn't there. What am I doing wrong.
module_parties
("stone_table","Stone Table", ...
I have a king how can I make an entry point in a scene that only spawns him and then how can I make the king always stay in his castle.
I think this must be possible but I cannot find out how to do it.
Is there a way to spawn a specific troop number?
I'm trying to add the open close helmet feature to my narnia mod.
This is what I do
to module_mission_templates I add
open_close_helmet = (
0, 0, 0, [(key_clicked, key_h),(neg|main_hero_fallen)],
[
(get_player_agent_no, ":player_agent"),
(agent_is_active, ":player_agent")...
Narnia: The Golden Age
Features:
New Races including Minotaurs, Centaurs, Dwarves, Giants, Playable Unicorns.
A small assortment of new weapons and gear.
6 factions to serve under or destroy including Archenland,Calormen,Narnia,Telmar,Narnian Rebels, and The Giants of the North.
More info...
I'm working on a Narnia mod for mount and blade and I'm having trouble with my centaur. I have a model of centaur basically just human and horse put together now how can I make a skeleton for him? Is there a way to combine the horse and human skeletons or will I have to pick a skeleton to extend...