#Die vom Spieler ausgewählten Items werden in Variablen gespeichert..
(eq, ":troop_id", "trp_sarranid_footman_multiplayer"),
(player_get_item_id, ":head", ":player_no", ek_head),
(player_get_item_id, ":body", ":player_no", ek_body),
(player_get_item_id, ":gloves", ":player_no", ek_gloves),
(player_get_item_id, ":foot", ":player_no", ek_foot),
(player_get_item_id, ":item_0", ":player_no", ek_item_0),
(player_get_item_id, ":item_1", ":player_no", ek_item_1),
(player_get_item_id, ":item_2", ":player_no", ek_item_2),
(player_get_item_id, ":item_3", ":player_no", ek_item_3),
(set_spawn_position, pos1),
#..und der Zwergentruppe zugewiesen
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_head, ":head"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_body, ":body"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_gloves, ":gloves"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_foot, ":foot"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_item_0, ":item_0"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_item_1, ":item_1"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_item_2, ":item_2"),
(troop_set_inventory_slot, "trp_dwarven_warrior", ek_item_3, ":item_3"),
(spawn_agent, "trp_dwarven_warrior"), # spawnt den Zwerg mit den Items
(player_control_agent, ":player_no", reg0), # der Spieler kontrolliert den Zwerg, hat dessen Stimme, Größe etc.