This. Those people are the real heroes, selfless and hard working; bringing joy to our community and hope for a better tomorrow.
AI was almost perfect on release. Hard enough to give you a challenge, predictable enough to give you an easy win if that is what you want. A mod or two to give an AI a bit more reaction and awareness, and we'd have an ideal opponent.
They are affected by morale too hard IMO. A few volleys of arrows and peasants start routing. What's the point of playing a game about combat when the only enemy you'll ever see is dead or fleeing?
You will be amazed, friend. Modders implemented almost everything that is missing from the game (diplomacy, working perks, good combat AI with difficulty slider, mass and collision fixes to make cavalry great again, useful UI extensions with available quests and recruits markings, extended character creation, extended banner tools, unique parties roaming the world, and much-much-much more). While devs only break their own game with every patch and "fix" something that is not broken (AI, tournaments, caravans, etc.).
Jokes are funny. Current combat AI, on the contrary, is sad ?
From what I can see there seem to be some sort of improvement? Maybe? My 200+ skill companion chamber blocked once, and one legionnaire managed to block 2 attacks with his shield. Shieldless troops don't even bother with blocking.
Nope, just tested it in a tournament. Even high tier infanty/followers can't block anything and die to a single attack spam. On challenging, ofc.
Perks are easy to fix, modders already done that. Basic diplomacy is easy to implement - modders done that in a few hours. Melee AI fix is easy - just revert it to 1.0. Exploits are easy to fix - a few lines of code at most. But no, who cares about a stable and interesting game? Lets break something again, it's not like we have a huge playerbase on our hands, waiting for a stable release without BS like this.