Viking conquest was made by modders, TW helped with source code, hence why you see so many features not present
Already publicly rejected for some reason.
Didn't even think about that, that's REALLY problematic, sad that almost all players get punished because 1-5% of userbase might start botting on custom servers with auto movement scripts to farm loot forever.
Literally all you need to do is take all the fiefs from a random kingdom and maybe leave them with one left, then you wait and watch as the kingdom gets 0 defections within span of 1 or 2 years, while their clan wealth is somehow not even on very poor (some insane cheating right there).
Odd thing to hide, this should be public knowledge everywhere, unless it means more info about settlements itself and not who owns it.
It's not a content DLC for the game though. In fact it uses 1 GB to exist.
Thanks for complementing us.
If I want to make it easier to unlock achievements I would just open cheat engine and give myself infinite gold/influence.
The Engine only supports 1K players (and 1K horses) before it starts really crashing down. Doesn't help the fact that with 600 players even on good PCs, the FPS drops below 30 during the battle but for some reason skyrockets when you are the spectator, and the server got super laggy when most of the 600 people went cav.
No it adds a bunch of features to deepen non-combat gameplay.