hehe to be honest Its not a habit of mine.
The thing is I quit playing MMO's like two years back. Now im back to my roots and building QUITE a collection of rpg's for the PC from the oldest to the newest. You guessed it im an internet/gaming addict. So the problem for me is that im already playing two other time consuming single player games, plus the occasional FPS match. And since MnB in the vanilla version is not exactly plot driven anyway I wanted to get my char and party to competent level straight way so I could enjoy the action/strategy aspect of it more without spending too much time with it.
I still wait for my party to level

, which is quite a timesink in itself, I feel some of them die before they can even do a battlecry or moan about something. Still what gets me about this game is how everything is so well implemented. To be totally honest I think some more depth or options in some areas would be welcome in combat. But the way every aspect comes together is just great. I still cant get over the fact this is an indie game.
Seriously some of the "pro's" that were behind the melee systems in oblivion/morrowind and affiliates could definately take some tips from MnB's developer on how to make a good combat engine.
Anyways dont hate me for being a cheater
