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  1. Herssir

    Bug reports

    I'm not sure whether posting this on suggestions or bugs, but probably you noticed that almost always cities are taken instead of castles, this is because while castles has excesive troops(usually +400) cities have around 300, so the lords go for the best business. I think it would be good to lower the awerage amount of castle troops(or increase the cities)

    Dragoon swords can't stab.

    For the rest, the mod runs quite stable for me  :smile:
  2. Herssir

    worst strategic decision / mistake

    Amman de Stazia 说:
    you should edit that before the historians get here and fry you.

    Taking a plane to Madagascar.

    Now seriously I can't determinate the true factors but I'm sure it wasn't a "balls" issue  :mrgreen:

  3. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Садко 说:
    Not only Rhun, I think pretty much all the bad guys are underpowered. I had some trouble fighting trivial gondor caravans with Mordor and Khand troops, which was pretty annoying. Orcs are kinda completely rubbish. Gondom, on the other hand, seems to be all armored and ****.

    By changing the damage taken by troops to 1/2 or 1/4 it will totally balanced. Even in Native it's difficult if you have low-rank troops and make them face veteran/armored troops.
  4. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Caliburn 说:
    Herssir 说:
    orcs are supposed to be clumsy while soldiers of the well are skilled, but in battle you see orcs doing great moves and pwning some soldiers, so if you could change the AI of evil to poor and AI of the well to normal/good at same time it would be great and realistic

    Tolkien's orcs were elves that the evil powers captured and twisted.  Theoretically, they would be ageless, like elves, so they could have hundreds or thousands of years to practice fighting.  And, unlike elves, orcs live for war. 

    Most of the orcs in this mod are pretty weak, though.  But if you occasionally see one that kills a bunch of your soldiers, maybe that's a particularly old one. 

    That's true, I was thinking on the films and sometimes I forget that the mod is based on the books. I will be more careful with that veteran old orcs.
  5. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    I noticed that if you ride with a lance and charge an enemy it does couch damage without need of attacking, thats great, but it would better if AI uses the system so you can make an epic Rohirrim charge, I try to make them follow me but they protect with shields so it doasn't work. Also there is a little bit of unbalance between evil and good, 20 orcs can win over 20 Gondor units or at least kill much of them, while 20 Gondor units should be able to defeat 40 or so, I recommend to set 1/2 of damage to troops if you play with the goodies and set it to normal if you are playing with Mordor for real-playing due to the mueric superiority of the orcs, but the best thing would be set the changes of the IA for different factions, orcs are supposed to be clumsy while soldiers of the well are skilled, but in battle you see orcs doing great moves and pwning some soldiers, so if you could change the AI of evil to poor and AI of the well to normal/good at same time it would be great and realistic without need of setting the 1/2 damage taking.
  6. Herssir

    worst strategic decision / mistake

    Amman de Stazia 说:
    aha.  Sorry, I was trying to think of other nations that joined him for the 100-days campaign.

    yes, the staff work left something to be desired right about the time the French army came into contact with the enemy.
    ironic, really, that, because up to midday on the day of Qatre Bras/Ligny, the French staff work had been rather good.  They hid their intent very well from the allies, and then launched a major assault, and the whole thing functioned very well, with the various Corps all positioned excellently on the morning of Qatre Bras/Ligny....  And that was it.  It ended there, with first d'Erlon being marched to and fro between Qatre Bras and Ligny, then Grouchy wandering all over the low countries....

    And why the hell did nobody have the balls to suggest some maneouvring to l'Empreur?

    Surely, having demonstrated the strategy of striking between his enemies' armies, it would be an obvious tactic to do likewise and launch the main attack on Papellotte, rather than on La Haie Sainte and Mont St Jean, because that would force the British to withdraw away from the Prussians....

    Ah well.  Its all over now, that's for sure!

    Well, officers only knew about military drill, formation commanding, discipline, etc. Napoleon's commander's weren't known for being competent, but even if somebody would informed to Naopoleon, I think he would kept his way, either for proud or stubborness.
  7. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Found the problem with the crashes, it seems to happen with the enhaced version, no crashes when I play it with original M&B.

    EDIT: Still crashes when looking to a large bunch of troops, but no any more crashes when reinforcements arrive.
  8. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Does Win XP tend to crash much less? If yes, I'll install it. Again
  9. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Merlkir 说:
    Herssir 说:
    I have texture and character detail maxed out, very low shadow settings, no rag dolls and max 40 corpses. I set battlesize to 270, (normally  I run 350), everything goes good running with 60 fps, but when reinforments arrive it crashes. I thing if there is a way to reduce the number of units that come with each reiforcement wave it could help a lot.

    That's a LOT. I assume you run 350 on Warband? That's way more optimized than MnB. Do you have a sound card, or one of those integrated chips? How mcuh RAM?

    Yes, it seems that original M&B can't hanlde too much units as Warband, the reason I set it over 270 is that I saw it runs good until the reinforments arrive and crashes, in rgl log i get this:
    vdt_regular :Out of Static vertex buffer memory. Needed =  253349 Available: 252576
    Expanding Buffer Capacity to  316686
    vdt_regular :Out of Static vertex buffer memory. Needed =  326620 Available: 316672
    Expanding Buffer Capacity to  408275
    So I thinks it's about a game limitation or something, or maybe the CPU simply can't resist 60-100 units spawning at same time.
  10. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Merlkir 说:
    Herssir 说:
    Everytime reinforcements arrive, my game crashes.

    Please guys, if you're posting a bug report, (which you should do over at MBX, not here, but whatevs) post also your computer specification and game settings.

    Do you have a good computer? How high do you have set the graphics options? What battle size? And so on. We can't help you if we don't know anything about your situation.

    I have texture and character detail maxed out, very low shadow settings, no rag dolls and max 40 corpses. I set battlesize to 270, (normally  I run 350), everything goes good running with 60 fps, but when reinforments arrive it crashes. I thing if there is a way to reduce the number of units that come with each reiforcement wave it could help a lot.
  11. Herssir

    worst strategic decision / mistake

    Amman de Stazia 说:
    which allies were they?

    His own troops  :lol:
  12. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    Everytime reinforcements arrive, my game crashes.
  13. Herssir

    worst strategic decision / mistake

    Napoleon, when he didn't notify his allies his movements in Waterloo.
  14. Herssir

    TLD (The Last Days, LOTR mod) for M&B 1.011 Info

    I am more nervous than in my wedding/first school day/important life event.
  15. Herssir

    Official editing tools.

    I think this great game owes much part of its popularity to Module making. The community has already made a great work in tutorials, tools, modules, etc. so I think its time to develop official editing tools/instructions that let the mod community work in a more comfortable and fast way...
  16. Herssir

    Official editing tools.

    Moved to King's Court
  17. Herssir

    The Original L'Aigle Thread, for the sake of history. Be ye warned.

    This is the most promising Napoleonic Wars mod i have seen at the moment.
  18. Herssir

    Suggestions & Solutions

    You should improve muskets power and decrease fire rate for more realism (between 20-30), also improve greatly the bullet speed(some weapons shoot like fair guns). Make all regulars attack with bayonets, give swords only to officers, it will look better while in battle. Good luck.  :smile:
  19. Herssir

    Poisoned arrows/knives.

    Karmine 说:
    Herssir 说:
    The Black Death came to Europe because mongolians throwed an infested corpse to a city with a catapult while they were besieging it. :sad:

    Didn't The Black Death start in SPAIN ?

    Yes, that's because Black Death came to Spain 70 years after the rest of Europe
  20. Herssir

    Europa Universalis III

    HTAPAWASO 说:
    Vadermath 说:
    socks 说:
    Vadermath, you can send all 5 diplomats at once to bypass the once every ten years.

    See, I never thought of that.

    Neither did I...

    Personally I find it easier to just annex them to begin with rather than making them vassals. The -centralisation of diploannexing is the biggest issue.
    I usually keep one large vassal (in my current game, 6-province Algiers). Useful for killing small armies/rebels I can't be bothered with basically.



    AWDev, I think the requirement for annexing without suing for peace (and the colonial conquest casus belli) is the shamanist/anamist religion.


    Herrsir - colonising doesn't really help with tech, especially not in the short term.
    The more provinces you have, the harder it is to keep up.
    Non-core and low-population/wealth provinces also hold you back, so if you expand really quickly you can expect to fall behind.
    That's why Italian and German OPMs are usually ahead of the pack.

    The biggest problem with colonising Africa is that most of the provinces are "tropical", which affects supply limits, colony growth and tax.
    Slaves become pretty valuable by the end of the game though, and ivory provinces are always good (there's quite a few gold ones as well).

    In this case he must keep all that little vassals for become emperor of HRE. Colonisation has disadventages but for each province he colonise and build workshop in them you receive 2 more monthly ducats wich can be inverted in technology, I do it that way.
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