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  1. Luisrah

    Serial key retrieval

    Thanks, it worked  :smile:
  2. Luisrah

    Serial key retrieval

    Hey guys I'm having a problem retrieving my serial key from eSellerate. I did it just like they recomend in the ''Lost your serial key?'' thread that is stickied. Everything seems to be going nice, but when the email comes, the serial isn't there. There's just the number of the order, and this...
  3. Luisrah

    [BUG] Entering a server / changing maps

    So is it fixed/are there answers for it?
  4. Luisrah

    [Suggestion] Friendly Fire Alternatives

    I agree completely.

    FF makes the game tough for archers, as when you're trying to hit a horseman close to a friendly, you'll most likely lose half your HP or even one-shot yourself.
  5. Luisrah

    [BUG] Entering a server / changing maps

    Here you go. It's this right? I see no other so it must be

    Starting new log file.
    Module_name =  Calradia
    Setting Map Min X =  -105.000000
    Setting Map Max X =  105.000000
    Setting Map Min Y =  -105.000000
    Setting Map Max Y =  105.000000
    Num Hints =  12
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting Blood Multiplier =  2.000000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  0.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.800000
    Setting armor_soak_factor_against_blunt =  0.800000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.650000
    Setting armor_reduction_factor_against_blunt =  0.650000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.750000
    Setting missile_damage_speed_power =  2.000000
    Setting melee_damage_speed_power =  2.000000
    Scan Module Textures =  1
    Scan Module Sounds =  0
    Loading Resource  test
    Loading Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_tree_meshes
    Loading Resource  map_icon_meshes
    Loading Resource  particle_meshes
    Loading Resource  skeletons
    Loading Resource  tree_meshes
    Loading Resource  xtree_meshes
    Loading Resource  grass_meshes
    Loading Resource  plant_meshes
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
    Loading Resource  food
    Loading Resource  beards
    Loading Resource  armors_b
    Loading Resource  armors_c
    Loading Resource  armors_d
    Loading Resource  armors_e
    Loading Resource  armors_f
    Loading Resource  armors_g
    Loading Resource  armors_h
    Loading Resource  armors_i
    Loading Resource  boots_b
    Loading Resource  boots_c
    Loading Resource  helmets
    Loading Resource  helmets_b
    Loading Resource  village_houses
    Loading Resource  village_houses_a
    Loading Resource  village_houses_b
    Loading Resource  hair
    Loading Resource  deneme
    Loading Resource  interiors_a
    Loading Resource  interiors_b
    Loading Resource  interiors_c
    Loading Resource  arena
    Loading Resource  map_icons_b
    Loading Resource  castle_a
    Loading Resource  dungeon
    Loading Resource  stone_houses
    Loading Resource  snowy_houses
    Loading Resource  snowy_castle
    Loading Resource  helmets_d
    Loading Resource  helmets_e
    Loading Resource  helmets_f
    Loading Resource  castle_b
    Loading Resource  square_keep
    Loading Resource  anim_b
    Loading Resource  shields
    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
    Loading Resource  xtree_meshes_b
    Loading Resource  map_icons_c
    Loading Resource  pictures
    Loading Resource  user_interface_b
    Loading Resource  scene_encounter_spot
    Loading Resource  interior_thirsty_lion
    Loading Resource  scene_small_tavern
    Loading Resource  weapon_meshes1
    Loading Resource  weapon_meshes_b
    Loading Resource  houses1
    Loading Resource  wall_meshes1
    Loading Resource  town_houses
    Loading Resource  doors
    Loading Resource  churches
    Loading Resource  town_houses_b
    Loading Resource  castle_c
    Loading Resource  castle_d
    Loading Resource  castle_e
    Loading Resource  castle_f
    Loading Resource  castle_g
    Loading Resource  castle_h
    Loading Resource  gatehouse
    Loading Resource  fake_houses
    Loading Resource  town_houses_c
    Loading Resource  banners
    Loading Resource  map_flags
    Loading Resource  map_flags_b
    Loading Resource  map_flags_c
    Loading Resource  costumes_a
    Loading Resource  particles_2
    Loading Resource  prisons
    Loading Resource  prisons_b
    Loading Resource  interiors_d
    Loading Resource  costumes_b
    Loading Resource  costumes_c
    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  tree_e_meshes
    Loading Resource  destroy
    Loading Resource  xtree_meshes_c
    Loading Resource  grass_meshes_b
    Loading Resource  interiors_steppe
    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
    Loading Resource  horses_b
    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
    Loading Resource  steppe_fake_houses
    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
    Loading Resource  instruments
    Loading Resource  custom_banner
    Loading Resource  ani_man_walk
    Loading Resource  ani_twohanded
    Loading Resource  ani_onehanded
    Loading Resource  ani_death
    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
    Loading Resource  ani_strikes
    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
    Loading Resource  ani_run_sideways
    Loading Resource  ani_stand
    Loading Resource  ani_crouch_down
    Loading Resource  ani_low_walk
    Loading Resource  ani_turn_man
    Loading Resource  ani_attacks_single
    Loading Resource  ani_lancer
    Loading Resource  ani_attacks
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Resource  dart
    Loading Resource  armors_new_a
    Loading Resource  armors_new_b
    Loading Resource  armors_new_heraldic
    Loading Resource  armors_new_arena
    Loading Resource  crossbows
    Loading Resource  arabian_armors
    Loading Resource  rock
    Loading Resource  costumes_d
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    loading time:  68859
    Finished All...
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    launch complete.
    vdt_regular_ffp :Out of Static vertex buffer memory. Needed =  36 Available: 0
    Expanding Buffer Capacity to  68
    Main server response:  236442|963042573297440901
  6. Luisrah

    [BUG] Entering a server / changing maps

    Ok, so now, I can get back into servers (I don't know how it got fixed)

    But whenever the map changes, two seconds after the faction choosing board shows up, the game closes and now this shows up



    I tried all options. Abort is pretty self explanatory, if I click try again, the screen goes black and then it comes back to normal and the error window pops back up, if I click ignore, an error like the one in my original post shows up.

    Any ideas?
  7. Luisrah

    [BUG] Entering a server / changing maps

    How am I supposed to do that?

    You want me to post those red letters?
    They vanish in like 5 seconds!
  8. Luisrah

    [BUG] Entering a server / changing maps

    Bump

    No answers for this?
  9. Luisrah

    [BUG] Entering a server / changing maps

    So I was playing today and when the map changed the game crashed. It does that everytime the map changes. Either the map changes to one where there are no players, and when I try to click on one of the factions, a lot of red text shows up (in this case, I have to leave the server and reenter)...
  10. Luisrah

    [Sug] Duels.

    paulbergel 说:
    Skot the Sanguine 说:
    I think the best answer would for there to be a Tournament mode that might be able to cater to such things.  As it stands in the way the game works, I think, as others have said, it could be exploited.

    A duel tournament server would be awesome.  Total agreement.

    Exactly, two players would fight at a time, the winner recieves some points. Some duels are made, and the one who has more points wins.

    It can also be a joust tournament!
  11. Luisrah

    [Bug] Blocking System is very bugged! (Video Included)

    Whoa I never noticed that.

    And maybe that happens to arrows too  :???:
    This is an important bug


    PS offtopic: Lol they were recording the video to show it here, and when they finished the poor naked man who was doing his job got killed by a horseman lol
  12. Luisrah

    Shield Crouching

    dstemmer 说:
    Bracing your spear would mean there's no possibility of missing cavalry charging at you because you missed the split-second timing on your thrust. I think that thrusting the spear at cavalry charging feels very awkward and unnatural - if an armored guy on a horse is galloping at me and I have a long pointy stick, my first instinct would be to brace it against the ground and point it in his direction, not wait until he gets within striking distance and then thrust at him, knowing I might miss.

    Exactly.
  13. Luisrah

    [SUGGESTION] Longer preparation/ Text brightness

    The titles says much. When you start a game, you are given 3 seconds to prepare yourself, and if you can't do it in 3 seconds, you don't get what you bought. You only get it in the following round. This makes it impossible for the survivors in the round before to prepare themselves for the...
  14. Luisrah

    SP Medieval M&B Enhanced: Crusades, updated - Jan 29/ Rigger wanted

    Once again, Zaro predicted that MARCH will be a GOOD GUESS
  15. Luisrah

    SP Medieval M&B Enhanced: Crusades, updated - Jan 29/ Rigger wanted

    Zaro 说:
    So the player, once we become a lesser lord (if we choose the mercenary start) would be simply granted a title, receive an income and that would be the end of it.

    The end of it? So you don't become a sort of count, then get more power and become a duke, or start to rule a faction? You just turn into a lord and there's no more progression?
  16. Luisrah

    SP Medieval M&B Enhanced: Crusades, updated - Jan 29/ Rigger wanted

    He's already said that not before nor around 22nd January.

    Did I hear a March or what a few posts behind?
  17. Luisrah

    SP Medieval Reconquista

    That is certainly doable  :wink:
  18. Luisrah

    SP Medieval M&B Enhanced: Crusades, updated - Jan 29/ Rigger wanted

    Do I detect a bit of Italian in the name Tuscio?  :lol:
    Don't appologize for the faction color, I kind of like it. Nice pictures.
  19. Luisrah

    SP Medieval M&B Enhanced: Crusades, updated - Jan 29/ Rigger wanted

    Kurstak 说:
    Luisrah 说:
    There won't be any villages.

    :shock:  :???:

    He said it. Plus, a small map because of landscape, more lords and factions, more towns, you won't even miss villages
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