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  • 用户:rrdrl12
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  1. rrdrl12

    [REQ] Battlefield priests by yamabusi in .brf format?

    ^title. I need those but I can only find them in big mods, and I'm not to keen on downloading a 200mb file just for a measly .brf
  2. rrdrl12

    Change surcoat's back colour using custom banner

    If I have a custom banner how can I change the back colour on heraldic surcoats?? and additionally, how can I add more banners?
  3. rrdrl12

    0xc0000005 error

    title. It's been a few days since I last used open brf and I got that error sometimes, now it always happens and I can't open any .brf file. Help out, please?
  4. rrdrl12

    get_object failed for texture: vikinghelmets

    Hi, I installed dejawolf's viking OSP but now I get this error whenever I startup. I don't know what to do. in the .brfs, the viking textures are there as normal and if i try to delete vikinghelmets nothing changes. after renaming the files, I searched the whole modules folder for vikinghelmets...
  5. rrdrl12

    Making new parties

    Hi, I want to make new parties for the game. -1 kingdom patrols as in WFaS, with 15-20 soldiers from every kingdom each. I know there's a guide on parties, but how do I spawn them? - also, If I made a new group of bandits, how do I spawn them?
  6. rrdrl12

    Some suggestions about cities

    I have some suggestions that would make the game better: At night, cities should close their gates. this is logical because sincerely, who would come at night? bandits and assassins? If you arrived at a city at night, you could have two options: camp until day(sometimes you are ambushed by...
  7. rrdrl12

    Module system help

    - Can I reference an item from item_kinds1 from the module system? - if I add an item to module_items that is also on item_kinds1, will they be duplicates?
  8. rrdrl12

    item_kinds1.txt help

    *PREVIOUS PROBLEM SOLVED* on another note, In my item_kinds1.txt I have some OSPs I downloaded but only two items of all that I added show up. (bascinet_01 and bascinet_02) Item_kinds1.txt: http://pastebin.com/mFS0RuR0 The .brf itself: http://www.mediafire.com/?hj6nqj666q69sda
  9. rrdrl12

    Horses bug

    When I go into a horse shop, I get some errors, and all the non-vanilla horses are invisible. What's going on?
  10. rrdrl12

    Rhodoks don't use weapons! ( only melee units, though)

    The picture speaks for itself. I only have one mod: polished landscapes. Warband 1.125
  11. rrdrl12

    what defines the heraldic surcoat's color on the back?

    (didnt know where to post this, so i decided to post it here) what file defines the heraldic surcoat's back color? I'm asking because i had a black flag and the back of my surcoat was black. then, i edited my flag to be white, but the back of my surcoat was still black.
  12. rrdrl12

    rusty armor should be rusty, lordly armor should be lordly

    My suggestion is basic: rusty armor should have rusty chainmail reinforced armor should look reinforced lordly armor should be ornamented crude armor should not shine, or something like that. would add more variety on the battlefields, i think.
  13. rrdrl12

    all my villages are poor!

    Hello everyone!+ I own the fiefs of chide, saren and pagundur and just recently noted they were ALWAYS poor. it seems every village awarded to me becomes poor and I dont know really what to do about it. and dont reply with "use xxx mod" because I want to finish my first game in native.
  14. rrdrl12

    structures on single player battle maps

    you know that on single player battles, the maps at most have a river and a forest, but to make the maps better we should add fences, fort ruins, roads, abandoned houses, houses, tents, etc. it would make the map look better.
  15. rrdrl12

    Other adventurers and wanderers

    Hi guys, first post here. My suggestion means to make the world feel more alive. When you start a game, other adventurers should spawn at other factions' cities. they should work like AI- controlled players. they wander the map and get tasks from lords. they can pledge themselves to a faction...
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