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  1. Modded 1.1.2 Game Crash when taking over settlement (as independent)

    Hey,
    Starting a new game with all same mods gives no crash.Taking off mods now still produces same crash.
  2. Modded 1.1.2 Game Crash when taking over settlement (as independent)

    The crash appears to be triggered by CreateOwnKingdom in stroy mode?

    • StoryMode
      • Method: System.Void StoryMode.Quests.FirstPhase.CreateKingdomQuest::OnSettlementOwnerChanged(TaleWorlds.CampaignSystem.Settlements.Settlement settlement, System.Boolean openToClaim, TaleWorlds.CampaignSystem.Hero newOwner, TaleWorlds.CampaignSystem.Hero oldOwner, TaleWorlds.CampaignSystem.Hero capturerHero, TaleWorlds.CampaignSystem.Actions.ChangeOwnerOfSettlementDetail detail)
        Frame: void StoryMode.Quests.FirstPhase.CreateKingdomQuest.OnSettlementOwnerChanged(Settlement settlement, bool openToClaim, Hero newOwner, Hero oldOwner, Hero capturerHero, ChangeOwnerOfSettlementDetail detail) (IL Offset: 41)
        HarmonyIssue: False
    • BetterExceptionWindow
      • Method: static System.Exception BetterExceptionWindow.OnApplicationTickPatch::Finalizer(System.Exception __exception)
        Frame: void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt) (IL Offset: -1)
        HarmonyIssue: False
  3. Modded 1.1.2 Game Crash when taking over settlement (as independent)

    Ok i'll attach what i can.I loaded earlier saves and now i get the same crash at random times.


    Source: StoryMode
    Object reference not set to an instance of an object.

    Source: No module
    No inner exception was thrown

    Is this enough? I am using a mod to BetterExceptionWindow to help me work out if its a mod that causes it - which seems like it isnt and its just StoryMode
  4. Modded 1.1.2 Game Crash when taking over settlement (as independent)

    Summary: The game crashes no matter if its auto resolve or you play the siege. cannot take enemy settlement without game crashing since patch. How to Reproduce: Be at war while not in major faction, attack a settlement and take it. Click through prisoners, click through loot -> crash 100% of...
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