...then hopefully the instant dysentery thing will also be corrected. My warband of hundreds roams hither and yon with no health issues, but camp in front of a castle to siege it and they get dysentery on the first day, almost every time!! That *should* be a function of how long you are camped in front of the city -- that's why people would opt for an assault, btw. They would be concerned about runnin out of food and getting disease in a prolonged siege. Anyways, hope this will be fixed. Oh, and the miracle raid the foe seems to always pull off, even if I entrench, that kills or wounds 30-40 soldiers at a go with no losses to the AI.