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  1. Coruskane

    How many two handed weapons are there?

    really?

    I would have thought two-handed axes were at least in theme if not historically accurate.
  2. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Epicrules 说:
    MadVader 说:
    Daily probability to increase an attribute = 3%+Training/3+(Attr_Difference-5)/5
    (2% instead of 3% for sergeants, and they max at knight attr - 2)

    Skill probability = 3%+Training/3+(Skill_Difference-3)/2
    (2% instead of 3% for sergeants, and they max at knight skill - 1)

    WP probability = 3%+Training/3+(Prof_Difference/20-5)/2
    (2% instead of 3% for sergeants, and they max at knight WP - 30)
    MadVader 说:
    Ok, so I looked at the code and it's true that the sergeant's skills can equal the knight's skills. And that's it. Consider it a feature. :smile:

    thanks! :smile:
  3. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Quick question:

    My CKO sergeants are currently using a crossbow as their power draw is only 3.

    I have been training with Lethaldiran (say 50% of the time, the rest some other companion for higher attributes etc).

    Is it solely randomness that means their power draw has not been increased to a decent level? Would it help increase PD trained by equipping them with a ****ty bow in the meantime ?
  4. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Is it just me or does someone in the tavern background go, in a really greasy french accent, "bler bler bler croissant bler bler"? :grin:
  5. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    oldark 说:
    You can leave your order just by speaking to one of the knights at a chapter and asking to.  Unless you're grandmaster, then you're stuck.  You will have a relations drop with ALL the orders when you leave.
    Thanks - just noticed that from the wiki but is it possible if the Grandmaster quest has already been started but not completed? The knight in Poinsbruk isn't giving me any dialogue option to quit. Sounds like it isn't if the knight is the one who gives the choice.

    Oh well, i am only owning Poinsbruk for now as a stop gap until I capture a Capital so.. :smile:
  6. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Is it possible to change the knighthood order you have joined? I started out with K of the Raven Spear but I now have decided I would prefer to go the 'canonical' route of Knights of the Griffon.

    Ok so I see from the wiki it is possible to quit an order. Is it possible if the Grandmaster quest has already been started but not completed? The knight in Poinsbruk isn't giving me any dialogue option to quit.
  7. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Empiro 说:
    Recruiting from the field is a lot harder though -- you don't even get the option unless they already don't like their king, and even then, the chance of failure is pretty high.

    Sounds like you should have asked all the walled fiefs be awarded to you, convinced as many lords as you can to support you as long as possible, and then rebelled whist keeping all the territories. Letting go captured lords actually yields very little relation gain -- +2 (instead of vanilla's +5), though if you let go good/martial lords, you will get a boost with them again later if you talk to them. The best way seems to be jumping into fights where other lords are already engaged, and talking to all the participants afterwards.

    I always free Good/Martial lords, capture douchey ones (especially since they hate you more for letting them go), and let the circumstantial ones go depending on my mood. I also always wait for the ransom offer, which is usually higher than what you'd get from them in the dialogue screen.

    thanks.

    I didn't request all the walled fiefs as I was trying to keep my fiefs geographically consolidated in the east / not too far from Poinsbruk, but in retrospect a few extra towns would be very welcome at this point.

    You mention the amount is reduced to +2 (but a nice boost when speaking later) compared to vanilla +5 but don't forget that honour now has the added use of lowering prestige costs.

    R.E. free the good (that give nice +rep) and capture the douchey ones - is there a particular way to tell which is which prior to the annoying event of speaking to them afterwards and getting a big reduction?
  8. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    I have got close with lords who aren't prisoners so I can keep working on relation and persuasion. I did manage to convert one who left Ravenstern to D'Shar, and nicely he also is the father of my intended bride so a nice little bonus.

    I might start playing the ransom game, as you suggest. I could convert my current captures into a useful 50-60k then hunt them down again when they are trying to build their small party back up.
  9. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Dorrin 说:
    Unless its changed recently there was a formula involving their factions number of walled fiefs versus your own factions number of walled fiefs, it also includes persuasion in somehow. If the option isn't there lock em up and get more land.

    ah, thanks.

    I recently started my kingdom, bringing only 3 castles, a town and the associated villages with me when leaving Ravenstern and declaring independence.

    Unfortunately, my tenure as marshal of Ravenstern was a little too successful and so they also own basically all of Fierdsvein, making my task of reconquering Ravenstern in the name of the true Kingdom of Pendor a little more complicated  :lol:.

    I have now been at war with them for about 80 days without them being willing to accept a truce. What was originally very much a defensive effort of throwing back siege after siege has now shifted to more general skirmishing (nice xp though - for some reason killing 50 knights and 100+ trash per siege with a bow helps!!). Whilst I originally was releasing lords so as to keep boosting relations and honour this meant I wasn't realling damaging their offensive capabilities.

    I have now shifted to capturing lords to damage their military capabilities, but I really need to get some lords of my own!!

    Oh well. Hopefully they will accept a truce if I keep on imprisoning their lords. I need a truce so as to be able to downsize my garrisons and do a few tournament runs to boost my coffers as after 80 days of being slightly budget-negative but pumping lots into a fledling CKO and KotRS stats my wallet is a little light. Hopefully I can also persuade some lords to jump over.

    Anyway, here I am with my 'friends' so far. Plenty of space for more in comfy cells of Poinsbruck :twisted:

    33C4E49DE8264E770BB9CDE99BD3F7D3B1B22C9D

    edit: thanks for the details you added in your edit - v. helpful.
  10. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    the FAQ sticky says

    "1. Befriend lords and take them prisoner
    In order to befriend lords you need to increase your relationship with them. The relationship is shown in points. You can see it when you talk to a lord and move the courser over his face, which can be seen in the upper left corner of the conversation screen. You need to have a relationship of at least seventeen points with a lord to be able to recruit him. When you take a lord with whom you have 17 relationship-points or more prisoner and talk to him by clicking on "talk" in the party window, he will offer you to swear homage (or something along those lines). Accept this oath and he will be your vassal. "

    Is this true anymore? I only get the option to ransom them.
  11. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    LootMoar 说:
    Coruskane 说:
    I just picked up a Lordly Heraldic Plate and Mail from Sarleons (set me back 195k, but it has 64 body) and can't wait to equip them with it along with a helmet with +body armour.

    Is that how it works? I think you don't have to have a set of armour in your inventory for the CKHO - instead there's just a list of available items that take into account their strength as well as what you have unlocked (eg. needing to talk to Noldor lord for Noldor armours).

    just discovered that now :sad:. Tempted to reload to get my 200k back :grin:


    My Question: When asking for support to receive a castle, everyone replies "You have already been well-rewarded with fiefs appropriate to your accomplishments, I would say."
    How do I up my 'accomplishments' in this case? - I only have one poor village, and I have personally captured two castles! :sad:
    I am just guessing but how high is your renown? It could be you need more.
  12. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    LootMoar 说:
    Coruskane 说:
    Will the source troops for a CKHO change?

    I am currently a Ravenstern vassal so the screen showing "Create a Knighthood Order" options shows the New Order as being Ravenstern Knights. However, once I start out the rebirth of Pendor I would rather Pendor Knights as the source troop.

    So, do I have to wait until I strike out on my own to create my desired CKHO?

    Nope, you don't have to wait!
    It changes along with your culture.

    Thanks!

    I just picked up a Lordly Heraldic Plate and Mail from Sarleons (set me back 195k, but it has 64 body) and can't wait to equip them with it along with a helmet with +body armour.
  13. Coruskane

    [LEGACY] Quick Questions // Quick Answers

    Will the source troops for a CKHO change?

    I am currently a Ravenstern vassal so the screen showing "Create a Knighthood Order" options shows the New Order as being Ravenstern Knights. However, once I start out the rebirth of Pendor I would rather Pendor Knights as the source troop.

    So, do I have to wait until I strike out on my own to create my desired CKHO?
  14. Coruskane

    Female Mercs - Tier 1 Only?

    yeah. I remember M&B Native Expansion Lady Knights - they were great. I always used to roll with an escort of 20-50 of 'em when I was a monarch.
  15. Coruskane

    Quick Questions/Quick Answers (Unofficial 'Ask Questions Here' Q&A Thread)

    Nosjack 说:
    Hanakoganei 说:
    Nosjack 说:
    Sorry if this has been answered before, I did a quick search and didn't find anything.

    How do I edit the hotkey to speed up the main campaign map? In vanilla it's CTRL + Space, but with the mod CTRL brings up the mod options. It's not a huge deal, but it does get a little frustrating when I have to go from one side of the map to the other at normal speed.

    Also, thumbs up to the modders that have put work into this, you have made my warband experience much more enjoyable!
    Strange. CTRL functions as normal for me, and I believe by default, Mod Options isn't mapped to CTRL. You may have changed the key bindings and forgot about it, or accidentally.

    Go into mod options and fix the key bindings so CTRL is free again.
    That's the problem. I've looked in all the options, the vanilla one, and mod options, and I don't see anything that will let me change the hotkey. I've also googled it, but all of the potential answers were just cheat codes and the like.

    Control isn't meant to bring up the mod options afaik. Perhaps place a question in the support topic? The best thing to do first is to try a reinstall of the mod (just the mod). Should take about 2 minutes and hopefully will fix the issue.
  16. Coruskane

    Suggestions

    Entrenching a camp causes a morale decrease.

    Although I understand the argument for it (disliking the work etc), in reality didn't soldiers get a significant morale boost from the sense of security it brings, particularly on campaign?
  17. Coruskane

    Quick Questions/Quick Answers (Unofficial 'Ask Questions Here' Q&A Thread)

    Pressing "O"...

    I just discovered this new menu. I couldn't find a link to it through any of the standard menus (reports, party, character, notes etc). Is this an unintentional oversight? THe menu "O" opens up is incredibly useful!
  18. Coruskane

    Quick Questions/Quick Answers (Unofficial 'Ask Questions Here' Q&A Thread)

    Caba`drin 说:
    jarlaxle1985 说:
    How does experience get distributed?

    Trainer skill description leads me to believe that every soldier is treated as an entity, receiving a set amount of xp from each Hero's Trainer skill, summed up. But my observations lead me to think this is false. Here's why.

    When I just recruited 15 I1 from a village, all 15 were ready to grow at the next stroke of midnight. Barely half a day passed since I recruited them. Now, when I already have an army going and I've got just 5 I1 recruits to train up, it has been 2-3 midnights and they're only promoting in dribs and drabs.

    What gives? How does midnight-training experience get distributed? On that same note, how does battle experience (the one you get after the prisoner and loot screens) get distributed as well?
    Post-battle experience is given to the party as a whole, which means the value you see there will be split over all troop stacks (including the player and companions) based on the size of the stack and their hero vs regular troop status (heroes and the player get a much larger share than a normal troop). The game does not take into account the fact that max-tier troops cannot upgrade, so they are included in the XP distribution. (See this previous discussion on XP distribution, starting here in this thread, complete with a bit of an experiment by me and its results.)

    As for nightly trainer XP, every companion with trainer skill will give the appropriate level of XP for their trainer skill (4, 10, 16...) to each troop stack that is of a troop of a lesser level than the trainer, multiplied by the number of members of that stack. So if you have trainer skill 1 and a target troop stack that has 10 members, that stack will receive 4*10=40 XP.

    The way regular troop stack XP/upgrades then work is as follows: the stack collects XP until 1 member can upgrade; it then marks that 1 can upgrade and resets the stack's XP counter; it collects more XP until another can upgrade; it then increases the "to upgrade" counter and resets the XP counter; rinse and repeat.

    Interesting. So to upgrade higher tier stacks through trainers more quickly one should not actually upgrade any members of the stack till the whole stack can upgrade? Waiting as such would mean the xp given to the stack still gets their multiplier added..

    Is this correct?
  19. Coruskane

    Bug Reports & Known Issues [v2.53]

    Hi,

    Loving the new version - just reinstalled after a 9 month absence :smile:

    On the Uxhal tournament, I have transparent / missing ground textures. This has also happened in another tournament, but I am afraid I have forgotten which one. Enhanced Tournaments is enabled.

    Any thoughts? Thanks.


    Ok I have worked out what the problem was - it was the "load textures on demand option". While these large textures are loading they appear transparent. Seems an SSD still isn't enough :grin:

    Apologies..
  20. Coruskane

    Screenshots

    Who wants a go at capturing this?

    mb_warband_2011_08_08_11_40_49_61.jpg
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