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  • 用户:LordChrom
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  1. LordChrom

    Solved

    Nevermind this post. I'm an idiot and figured it out right after I posted this -_-
  2. LordChrom

    Texture drop in quality after editing

    Hey guys, quick question. So I was editing some osp armor pieces and for some reason after I changed my edits in photoshop the textures appear blurry and less hi res than before. All I did was fill in a section of the texture that wasn't being used and change the alpha transparency to a...
  3. LordChrom

    Fitting Banners properly to heraldic items (solved)

    So I've recently added a bunch of sashimonos to my mod and I have working banners for them. However, the banners were too big from the start to place on the sashimonos so I had to minimize the banner sizes in module_tableaus. The banners fit properly now but I believe I made the banners...
  4. LordChrom

    Stat limiting the use of crossbows

    I feel really idiotic asking this but what stat limits the use of a crossbow? I have a musket for multiplayer and I've set its difficulty to 15 since I looked it up and saw that crossbows used strength to determine if you could wield it. However, all of my classes can pick it up. I just want to...
  5. LordChrom

    Texture flickering

    I've imported a few buildings from the Shogun - Sengoku Jidai osp pack however I've noticed that when I move past them some parts of the buildings flicker from their normal texture to white. I looked around but couldn't find a solution to this. Has anyone encountered this issue before?
  6. LordChrom

    Disabling death animation

    So I've created a script that kills a player with a seppuku (Japanese ritual suicide animation) however when the player dies, the death animation plays where the player flips back, which looks bugged. I just want the player to lie on the floor, is there anyway to specify which death animation...
  7. LordChrom

    Dividing an animation sequence into parts

    Hey folks, I was attempting to cut up an animation of ritual suicide and I can't seem to get it to trigger properly. I know the idea is that you use the same animation and change the frames that it calls but how exactly do you get the game to play one after the other? For example, I need the...
  8. LordChrom

    Animation Trigger on Key Press Issue [solved]

    Hi, I'm having a minor problem with my code for a suicide animation I've added. So the way I want it to work is that when you press the z key, your character commits suicide using an animation. Now the code works fine and when I press the key it triggers the animation. However, I want it to only...
  9. LordChrom

    MP Oriental [WB] Sengoku Jidai

    Introduction Sengoku Jidai is a multiplayer, semi-historical Sengoku-era Japanese multiplayer mod for Mount&Blade Warband. Players will be able to clash against one another, playing as one of Japan’s famous families. Since this mod is a "semi-historical" mod, it is only loosely based around the...
  10. LordChrom

    Script Error in banner selection

    So I've had a few people test my mod thus far and the one error that's cropped up repeatedly is that some of the banners in the multiplayer character creator take the player to a troop selection screen and then give them this error code (in the screenshot). I have no idea what this bug is. Any...
  11. LordChrom

    Quick Modding Questions

    How would one go about changing the default armor displayed on a character in the multiplayer character creator? I thought the changes necessary were in module presentations but I can't seem to find them. Example of what I'm talking about: http://gyazo.com/f4d07ad89956d44a816f623860843e5e And...
  12. LordChrom

    Muskets in multiplayer [Solved]

    So I can't seem to get a matchlock musket to display in the troops selection screen in multiplayer. I've declared it as a crossbow instead of a musket to "trick" the system (I know this is a common method) and I added it to the troop type and in the scripts but it won't display in the equipment...
  13. LordChrom

    Triggering Music/Sound when a multiplayer faction wins

    I can't seem to get this functionality to work in my mod. I know that NeoGK and Napoleonic Wars both have music that triggers when a faction wins a round in multiplayer in any mode but I can't seem to get it to work in my mod. I've imported the sound file correctly and added them to...
  14. LordChrom

    Fabric Texturing

    I've looked at the texturing tutorials available already but I haven't found one with a good example of how to make a fabric like texture that would be seen on clothing. Could anyone help me out by telling me how one might create a fabric texture?
  15. LordChrom

    How to change the multiplayer unit selection screen?

    I was trying to figure out how the mod developers for Napoleonic Wars and the Deluge managed to change the multiplayer unit selection screen to make it so people could only choose a complete loadout that was attached to a unit. I couldn't find any tutorial (unless I'm blind) so I thought I'd...
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