Got to say this is a awesome add-on. I would seriously love to see this as a major Mod. I don't know what bugs you all have written down but I will just point out the few that I have noticed.
Few little bugs i've found along with the siege troops
If you go up the first set of stairs in the castle for sieges you have to accend them backwards or you don't go up
Secondly if you tell you troops to charge and you don't go with them and there is only a general left it and the rest of his troops are dead you will get a battle report saying that all the troops fought , none of yours died but the only option you have is to fight again , and go in circles, or to retreat. I will clarify that if you retreat you do win but it's misleading.
Thirdly if you take over a town or castle and garrison it yourself until troops come you get a message that the enemies troops are pillaging you get the one option of fighting. enemy attacks you fight (duh). however if some of his troops are knocked out you are forced to fight again.....computer seems to think that in siege battles as well. So you go back to the pillaging screen with the only option of fighting. The whole thing loads , there are no enemy troops because they are knocked out, your troops cheer right away and you win.... only to go back to the Pillaging screen with the only option to fight. I've tried but you can't retreat from this battle using Tab or going to the edge of the map.
Fourth is just the same as the Third but it's for castle sieges. luckily you can retreat and wait a few hours for all the enemy wounded to heal. Problem is the 3 groups of 40 enemy troops that come to say hello while you wait for a peasant to heal. Now once you kill the peasant you have to leave the siege area of the town so the town quick bar goes from "Under Siege Green" back to "Enemy Red". Then while you avoid new groups you go back to the Castle and pillage it. but when you go to garrison your new town so the enemy doesn't take it you go back to number three.
Thanks for the great mod though
