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  1. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Zarthas 说:
    Salutations sirs,

    Well, I've been gone for a while.  I joined the damn Army, so like my compatriot said, I'm a little indisposed.  However, I'm in AIT and I'll be moving off-post in a few weeks, so I'll have some time for hobbies again :grin: :grin: :grin:

    Yes, the mod is being ported to Warband.  I started porting it before I left is why I didn't get a release done at all.  BUT I will be releasing an OSP with my models and whatnot, and IVI-o-r-t was going to, or did he?

    Good to hear from you  :grin:

    I havent released the OSP yet (I started one but I dont know if I'll release it). If you want you can release my stuff for this mod in your pack, then at least its out there for people to play with...
  2. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Zarthas is working at the moment and it's a pretty big commitment so it's unlikely he'll return anytime soon.

    You guys (and girls) might have to occupy yourselves with something else in the meanwhile.


    That said, I am considering putting together another open source pack, if your really desperate I can include a few of the models or textures I did for this mod?
  3. Multi-cultural Face Textures

    FrisianDude 说:
    Are you planning to make any more? :razz:

    I'll see how things go...
  4. Multi-cultural Face Textures

    Sahran 说:
    These look great, although I can't find the download link? Only the East Asian faces you linked at the start of the topic.

    Oooh, I understand now - you haven't released the dark skinned faces yet. I look forward to when you do - I think us at Litus could certainly use them.  :smile:

    You can use the images I have here, I displayed them this way so you can see what they look like.
    Simply download them like you would an image then use the following program to convent them into dds...

    http://eliteforce2.filefront.com/file/DDS_Converter;29412

    To replace the face textures just put them in the mods textures folder, named the same as those you wish to replace.

    How that helps.
  5. OSP Other 3D Art The Steam Punk and Costume OSP (UPDATE: SECOND PACK RELEASED!!!)

    ImpSmash 说:
    A good Idea is making a steampunk mod not just a source pack . . . just an idea and anyone know of a steampunk movie ?

    There have been steampunk mods before but they never seem to make it to completion.

    Filmwise I recommend "Metropolis", not only is it a great film and historic moment in cinema but it's influenced alot of other films and games of the genre since (including Bioshock).
  6. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    corsairf4u 说:
    Hello ! , great mod  :grin: ! . Will this be for Warband ?

    Regards

    I think it's standard mount and blade for the alpha. Possibly Warband at some point in the future.
  7. Multi-cultural Face Textures

    FrisianDude 说:
    Huge bump, but I'm certain I want to reply. This is the sort of thing that may very well be useful for other modders and it's a damn shame that it only has two replies.
    Same goes for This thread.

    Thanks, I was trying to find this thread the other day. Couldnt seem to get it on the search tool.

    I did actually do some tattooed body meshes... cant remember what happened to them... I may have included them in my OSP steampunk/costumes pack?
  8. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Just-ME 说:
    Thanks for the response, both of you. I forgot about the limitations, I'm sorry. :cry:

    Have you tryed looking for a rigger? Lots of mods have stuff rigged for them, maybe you could ask to 'borrow' the person that did their rigging?

    In one of the images the wolf headgear looked like it had blue eyes, and I didn't notice any teeth. Anyway, I didn't mean to offend you, but it seem I did just that. Once again I'm sorry.

    We've all got commitments outside of this forum that are more important. Modding isnt paid work, sometimes there's next to no reward and there can be occassions where demands can be a further kick in the groin.

    That's not to say that we dont appreciate critique. I've taken your comments on board and we'll see if we can make a compromise between what people would like, what we can manage, and what the system will allow.

    Thanks to Hermodr for the interest and offer to help, cant wait to see what you'll be contributing to the project.
  9. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Thanks for the feedback Just-ME. I've made some changes to the mammoth model and I'll send it to Zarthas at some point this week so it can hopefully make the alpha.

    If anyone's a whizz at sorting out rigging we're having some issues with a cave lion (which is also likely to be historically inaccurate).


    I'm gonna get back to my life now.
  10. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Zarthas 说:
    IYI-o-r-t seems to have selected one of the later subspecies for his model, which were significantly smaller with smaller tusks.  It makes sense, since the mod is aimed at the late periods of the stone-age.

    I did work from an image (of a later subspecies), and attempted some accuracy but to be honest I was more focused on keeping poly counts down, how much detail would carry over from the texture etc... plus I was pretty rushed for time too. I might give it another go when I have more of a break (be good to have a range perhaps).

    Were there any other animals you wanted Zarthas?
  11. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Looking good Zarthas!

    I've a few days free before uni starts up again if you need any small stuff doing.
  12. (Updated 10/03/2023) The Necronomicon - Download Page

    Kazzan 说:
    Hey, just tought you'd like to know, there has been another attempt at a true horror mod in the past, i myself was one of its few fans.

    http://forums.taleworlds.com/index.php/topic,42657.msg1104997.html#msg1104997

    Death and Disease became Calradia - Dark Alleys... (which I've also had to put aside): http://www.moddb.com/mods/calradia-dark-alleys

    It has/had cannibals, thugs, crooks, cultists, zombies, ghosts, clowns, mimes, surgeons, demons... to name but a few...

    Might be worth downloading and having a root through the brf files. Let me know if theres anything you wanna use (I'll need a PM to sort out whose to credit for certain pieces, I had some model submitions so its only fair they get a mention).

    I did a "dark" faction in my Red Planet mod too (The Dark Mech, or something like that). Let me know if you wanna use anything from those too.


    With texturing, I find it creates a more "dark" atmosphere if you tone stuff down and give it some grit and a more battered appearance.
  13. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Okay, I finished the mammoth though I havent done anything new with the rigging so it might take awhile to impliment them.

    On the torch thing; I know there's problems with the ingame one but what you could do is have the fire segment like a bush model (a criss-cross of faces), the image'll be static but you can create an illusion of moment through camera/viewed angles.
  14. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    hairfree 说:
    I've got one issue.  Recruiting without using money.  If you don't need cash to recruit, it might be too easy, but then again I could just make less recruits available.  Hm.

    You could still keep a currency - polished pebbles, or clams, like in The Flintstones :lol: , or something similar...As long as it's a scarce. I mean, decrease the earnings to minimal and the less "money" you get, the less rectuits you'd be able to enlist.

    Or, I'm not sure if it's doable though, you could link the recruiting to, say renown. I'm not sure if renown could be decreased though. I was thinking something along the line of Saxondragon's PoP honor-related-troops system, where you could recruit higher tier troops after building a knighthood order in a castle/town and each one costs you honor.

    Arent the costs of feeding troops going up though? So although they wont intially cost anything, over time they'll rack up some considerable debt.
  15. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    I've just messaged Zarthas the pack of stuff I did for the mod as I'm gonna have to sign off from the mod team for the moment but I'll be lurking in the background should I be required.

    Hopefully, an alpha shouldnt be too far away.
  16. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Highlander 说:
    Well, you do have a plenty of good models already. If you don't have a dedicated scripter, you could start small. Maybe you could just work on making a stone age mod with a few quick battles only. Converting the whole medieval environment to stone age might be a too large step for a first release.

    It's a fair point. Someone to exchange scripts with might help Zarthas, if only as an actively progressing backup.

    Though I'd still encourage people to consider models or texturing, if only because "here's an update on some of the new axes used by the -insert faction-" or "here's an item of neolithic art which can be exchanged ingame similar to goods but gives bonuses while carried" is better then talk about the mod dying or people being cursed.

    Plus I'm gonna have to watch from the shadows for abit now as uni's back in action (which isnt really an issue as I've got a pack of goodies ready for Zarthas when he can use them but I wont be active).
  17. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    J6oe 说:
    and, to help zarthas, people could help model/texture etc for him, so the process is alot quicker.
    Instead of suggesting how he could backup the work!

    I second this.

    Even the less confident can get in on it, just adapt the pre-existing weapons (the more able will have plenty to get stick in with too).

    Join a team and you'll get a better heads up on things like alpha or beta releases as well as insight into unpublished elements still in discussion.

    If there's enough support, we could compile a list of what needs doing... whose interested?
  18. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Do not look here 说:
    Those faces look badass altought some of them are too bright...

    The brightness is probably from where I neglected to apply shaders to the materials in the stuff I sent Zarthas.

    Zarthas 说:
    In other news, my computer has a seriously badass virus as of about 15 minutes ago.  Hoping McAfee will do the trick.

    Grab a copy of AVG too, the version 9.0 is out as a basic free version. It finds alot of stuff McAfee overlooks...

    http://free.avg.com/gb-en/download-avg-anti-virus-free

    I'll keep a copy aside of everything I send you...just in case...

    Do not look here 说:
    ...and one question: Did I see there neolithic women, I presume?

    I'm working on it... dunno how much Zarthas wants to give away but... yeah... stay tuned...
  19. SP Antiquity Dawn of Man - The Neolithic Mod, party like its 9999 BC!

    Here's one of the best face textures I've done for the mod thus far...

    caveman_f.png

    Dont know how long my photobucket thing will hold out so sneak a peep while you can.
  20. Desert Islands, Gorillas, Lizardmen and other OSP ideas, models and textures

    Thanks everyone for your praise and support.

    It's unlikely the desert island will emerge as I had to abandon the idea awhile back. In fact, I dropped it for the production of my Calradia X - Red Planet.

    Due to other commitments I havent touched the game since the last release of my Calradia - Dark Alleys mod. And the way things are, this situation is unlikely to change.

    I'm still assisting the community where I can, but at the moment this involves accepting or declining permission for others to use my work.


    If anyone wants to take any of the ideas forward, good luck to them and if anyones interested in taking over any of my mods, let me know... I dont expect or demand anyone too but if you like them and dont want to see them "die", or think you could take them elsewhere let me know...

    For example I'd loosely planned Calradia X - Blue Planet, which was going to be another wierd scifi mod but on an ice planet with giant yetis etc... but that didnt even make it past some rough note making. Calradia X has room for an entire solar system of different planets.... but as is the way with modding...unless you have the time and energy to do it all yourself, nothing happens.

    -I-Y-I-O-R-T-
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