Could be a native problem. Try the sounds.txt above.Flash Vium 说:
Can't believe I missed that. Thanks for the reminder.Flash Vium 说:
Strange, I have no problems with hearing arrow impacts from a distance. Maybe this could be a problem with your speaker setup? Does the same problem occur with native arrow impact sounds?Superpal 说:
oops! sorry, I accidentally deleted the jumping sounds while on foot when editing the file.Flash Vium 说:
Sure: http://www.sendspace.com/file/o3z61oFlash Vium 说:
Do you mean the gunshot sounds or the bow/crossbow sounds?Zimke Zlovoljni 说:
Are you serious!?Hellzer 说:
Yes, you are correct. If you install the sound files to the main sound folder then any module with the modified sounds.txt will use the new sounds.DeViLmAn0 说:
Cool. Good luck with your mod!doc82nd 说:
Here is a sounds.txt with the native bow, crossbow, and horse hoof sounds: http://www.sendspace.com/file/v0qacqPsykoOps 说:
I prefer the native one. Yours is a bit "overdone". Thanks for the sound and the suggestion though.Temae 说:
Yup, the cloth armors may sound like hitting metal which is a unfortunate side effect of the very low armor stat needed for the low armor impacts to be heard.DeViLmAn0 说:
Sounds like you installed the mod to the wrong module. Make sure you install the sounds and sounds.txt to the module you want to play with.Lorn 说:
Unfortunately you must hit someone who is unarmored (Naked) or cose to unarmored in order for the low armor impacts to play. Can't change this without causing incompatibility with pretty much every mod.Rad 说:
For some reason the modders working on that mod decided to use the crossbow sound entries for the gun sounds.Temae 说:
I just tested the sounds and they work. Trust me, the "battle" sounds when moving around on the world map and the "moo" when hitting doors in sieges is from using the wrong sounds.txt.Thomas di Hookton 说:
I don't have the module system setup currently and don't really feel like doing that at the moment. Hopefully someone can help you with this. Sorry.N.e.x.u.s. 说:
This happens when you use the sounds.txt which is meant for the original M&B with Warband. In the download there should be a Warband folder with the correct sounds.txt.Genchou 说:
The mod is compatible with 1.113Thomas di Hookton 说:
Truthfully, I'm not really sure how to do it and if it is even possible with the module system. I will spend some time this weekend to try find out.Cassial 说:
Sure, you have my permission.Earl of Swadia 说:
There are different sounds for low armor and high armor impacts but the game uses armor values to determine which sound plays instead of armor classes. Unfortunately for the low armor sounds to play the person being hit has to practically be unarmored or hit by piercing damage. So a cloth armor with a high armor value will sound like metal when hit. The game cannot distinguish between different armor types.Scientia Excelsa 说:
From what people posted earlier in the thread this IS a problem caused by windows 7. The module.ini does not save changes for some reason in Windows 7. Move the module.ini to a different folder or the desktop and then make the changes there before moving it back. I don't use Windows XP so I can't test it, hopefully this works for you.Lundin 说: