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  1. Garrett_

    Mount & Blade II: Bannerlord Old Discussion Thread

    Lumos 说:
    Garrett_ 说:
    If anything skyrim gore is overdone I mean decapitations are far too common
    In all of my two-and-a-half Skyrim playthroughs I've done only one decapitation, and I've always used lots of swords. I don't know why you say they're too common, but I guess I'll take your word for it...
    About gore in M&B2: I personally play with blood off and I couldn't care less about gore. But if there's any, please have it turn-offable.
    Well I dont know maybe you are extremly unlucky or I was super lucky during my playthrough because I've got a lot more than 1 decap per game (more like 1 per dungeon if not a bit more often even), dunno they may also have changed something with patches, my experience is from the relase date (and I dont think weapon type really matters I've got decaps even with maces lol).

    On the topic of turning gore off/on I completely agree with you.
  2. Garrett_

    Mount & Blade II: Bannerlord Old Discussion Thread

    The Donutio 说:
    Garrett_ 说:
    Orchid 说:
    DoctorPainkiller 说:
    I think that a cheesy-ness level closer to Skyrim would be good, with occasional decapitations and stuff, but not an extreme amount.
    Agreed. Gore is something that can be easily overdone, but somewhat similar to Skyrim's goriness should work out fine.
    If anything skyrim gore is overdone I mean decapitation are far too common - in real life (yea I know it's forum favourite argument) it's pretty hard to loop someone's head off - even executioners striking at unprotected neck could still fail to do it in one blow, now imagine doing it not vertically but horizontally and against somone that could move and very likely have some neck protection.

    He's the dragonborn. He's got THE STRENGTH.
    Well it fits with skyrim general aesthetic (i.e weapons slightly bigger than ir RL, people are stronger, dragons are slightly more common), for M&B I would like something less over the top. One damage system I really like is overgrowth (you bleed where you were hit, also if you are wounded your character holds his arms around the wound location, which is little but cool touch), still even if M&B2 would have same system as warband I would be cool with it (I think it's better to have more troops in battle or better AI for them than limbs scattered everywhere on the battlefield)
  3. Garrett_

    Mount & Blade II: Bannerlord Old Discussion Thread

    Orchid 说:
    DoctorPainkiller 说:
    I think that a cheesy-ness level closer to Skyrim would be good, with occasional decapitations and stuff, but not an extreme amount.
    Agreed. Gore is something that can be easily overdone, but somewhat similar to Skyrim's goriness should work out fine.
    If anything skyrim gore is overdone I mean decapitation are far too common - in real life (yea I know it's forum favourite argument) it's pretty hard to loop someone's head off - even executioners striking at unprotected neck could still fail to do it in one blow, now imagine doing it not vertically but horizontally and against somone that could move and very likely have some neck protection.
  4. Garrett_

    Mount & Blade MMO

    Well you're probably not the first one that thought about this :wink:, anyway I think it could be done right" way but atm taleworlds are far too small to handle it, let's just wait and see what will m&b 2 bring. Personally I would like to see potential mmo done by mixing eve online and planetside 2 style (talking about sandbox approach and territory control not space battles and future combat ;P), I would certainly not want to see some theme park type game.
  5. Garrett_

    Favourite Faction and why

    Maybe try to  play as Gewisse and help them to conquer england like they did irl - that's what I am doing atm, despite their lord taking instant dislike of my character (it kinda mirrors relation between king Alfred and Uthred from Bernard Cornwell saxon books :lol:).
  6. Garrett_

    THE BATTLE OF 8 JULY: Se Ðéodloga

    Very nice event, hope there will be more in the future and gg to all ppl that participated:smile:.
  7. Garrett_

    Why didn't the Germans construct an Eastern "Siegfried Line"?

    I would like to add to the topic (which apparently is russian vs american soldiers but it's taleworlds "historical discussion" so whatever :wink:) that Otto Carius included his rather unfavorable opinion about americans in the "Tigers in the mud". In comparison to them he praised soviets, in spite of their deficiencies.
  8. Garrett_

    CLANG - A Swordfighting Simulator

    Looks quite promising and I hope they will get 500k necessary, also lol at the cameo in the kickstarter vid http://www.youtube.com/watch?v=0d6yBHDvKUw :lol:.
  9. Garrett_

    Paradox's Project: War of the Roses - War of the Vikings

    Reapy 说:
    I haven't *****ed about regenerating arrows etc yet since I can't imagine it was a real feature and instead a convenient debug/alpha thing... I hope :wink:
    Maybe they will extend this logic and we will get regenerating swords, lances, shields (horses :?:) now I got image from terminator 2 in my mind of warrior regenerating his sword like t-1000 did  :lol:.
  10. Garrett_

    Paradox's Project: War of the Roses - War of the Vikings

    Adorno 说:
    lupoli 说:
    This game does look good, I'm just upset it has left the middle eastern fighters out :sad: (Of course no one likes those kharijite fighters anyway).
    How would they fit into the Wars of the Roses (England)?
    Don't know why but when I read this I instantly imagined http://www.youtube.com/watch?v=CDkiewX0zJE  :lol: .
  11. Garrett_

    Paradox's Project: War of the Roses - War of the Vikings

    I love the fact that someone in RPS thread thinks that armour weighs over 60 kilograms.  :lol:
  12. Garrett_

    Why did the middle East Decline?

    *Individualism, anti-corporate structure
    *The inheritence system which prevented concentration of wealth
    *Trusts-weak social structure
    *Very weak property rights, arbitrary taxation; rulers lost their power very late, some didnt even lose
    *Banking issues-interest=sin
    It's interesting if you look at this points many of them were introduced to europe by reformation movement (things like getting rich is not a sin etc), so one could make a point that one of the more important reasons why middle east declined was lack of reformation-like movement in islam, that would fix these points opening society to new possibilities.
  13. Garrett_

    Why did the middle East Decline?

    Personally I am not extremly well versed in middle east history, but I like to think that there was not one definitive cause of the decline. It was rather combination of various causes, ranging from economical to social and political issues that led to this disparity. All this things combined dragged middle east back, which is kinda shame considering in early medieval period it was probably most developed region of the "old world".
  14. Garrett_

    Question about earlier introduction of the StG-44

    About your question: I don't think it would have major effect even if germans were able to largely replace older desings (full replacement would be obviously impossible, even in peace time such changes take time, during full scale war there's not even a question about it).

    Considering german situation in  late 43, 44 and 45 better infantry weapons were probably one of the least pressing problems of the time. After the disasters of Stalingrad and Kursk third reich simply did not have enough manpower to employ it's infantry divisions in anything more than trying to seal gaps in crumbling frontlines.

    One of the biggest advantages of the modern assault rifle design is it's flexibiity, which allows for using it in various battlefield situations. The problem here is that germans were mostly pressed into one particular type - defence agains overwhelming enemy numbers, a situation in which sturmgewher flexibility could not be fully employed, thus it's potential impact would be probably lower than expected.

    Okay that's my opinion on the subject matter, looking forward to discuss it more.
  15. Garrett_

    Paradox's Project: War of the Roses - War of the Vikings

    Thing that killed this game to me for good is dx 11 only, but I agree melee combat seems kinda awkward and animations are not much better than warband.
  16. Garrett_

    Paradox's Project: War of the Roses - War of the Vikings

    Scully 说:
    Ehm, what about accidental team hitting then?
    I guess you can also accidentaly hit multiple allies :lol: but to be honest I don't know about it.
  17. Garrett_

    Paradox's Project: War of the Roses - War of the Vikings

    What got me worried about WoTR is recent  dev reply in one of the forum threads about swings hitting multiple targets:

    http://forum.paradoxplaza.com/forum/showthread.php?596917-1-swing-multiple-hits&s=a1f17fdb5543d93aac56faae53ec434a

    "Therefore, we've chosen to, as you've probably seen in the gameplay footage shown, allow swings that do damage to pass through enemies and actually damage several enemies in one swing. Every additional hit does less damage with diminishing returns, but exactly how much depends on factors like weapon attachments and the like (being able to sacrifice strength in one area to be slightly better att defending against multiple enemies at once)."

    I don't want to start discussion about realism in the game, so I would just like to add that this decision seems kinda wrong from gameplay-wise perspective.
  18. Garrett_

    Any one seen the movie?

    If you want to watch good movie in this time period I would recommend "The Deluge" http://www.imdb.com/title/tt0072021/, it's essentially the same time period and elements of it's storyline are also present in WF&S game, moreover it's better movie quality-wise(nominated for oscar).
    Few clips from film:
    http://www.youtube.com/watch?v=XNii3m9yJAw
    http://www.youtube.com/watch?v=faU2CRHMX2w&feature=related
    http://www.youtube.com/watch?v=ljExTEPNFnM (this one with english subs).
  19. Garrett_

    Stylosa and Kirioth First Multiplayer Impressions!

    Nice to see fresh impressions good job!
  20. Garrett_

    Two weapon fightin? (dual wielding)

    jdturner11 说:
    Garrett_ 说:
    Btw guys what do you think about this scene: http://www.youtube.com/watch?v=G9uGy3LlNeI I know its too flashy and real fight would be over much sooner but I think it's one of the more realistic depictions of dual-wielding in films(offtopic: I really love this movie:wink:.

    Pretty neat they actually got tired, you never really see that anymore. It's a different style than I'm used to and a LOT longer than the bouts but I saw some guards that are familiar. Great movie, I should see this again sometime...
    Agreed its nice to see them tired during battle, btw this movie was probably most important reason I got interested in WF&S(I wanted to create musketeer-like character), still if I could choose I would prefer for the next m&b spinoff to be placed in XVII-century France,(some mod maybe? :smile:), it would be neat if they could implement some sort of dual-wielding for such game.
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