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  1. Taleworlds remembers what Mount and Blade is?

    It is 60% RPG, and 40% strategy. Yet we see it taking a lukewarm mediocre direction, a bit like becoming the cod of medieval games, watering down all the elements that once comprised it, and not really introducing any exciting depth to those aspects AFTER ALL THOSE YEARS. I really don't know if...
  2. How to make bargaining more interesting and immersive.

    1)You could play a game of chess (or whatever game it is they have) with a tavern owner to sleep for free for a night in his keep. Or with a books merchant to unlock a rare secret tome, you can't find otherwise. Or with another general to decide whom of the two would get a mission. Which would...
  3. Some immersion ideas

    Thanks for the pretty title TW, it's been a long journey. Some immersion ideas: 1)Double crossing and manipulation by NPCs. Being betrayed by someone who gave you a quest and learn he actually sent you in a trap, or sent you to do his dirty job but with the certainty that you'll be killed in...
  4. Do you fans feel the evolution to a new title?

    Because personally, even with the latest footage, i couldn't help feeling it's so much like a Warband reskin. Physics, collision, etc. are still WB-ish. Don't get me wrong that's still good, but everything still feels stiff. The horse 'collide' to a full stop (it neighs, but magically fully...
  5. AI what happened with it.

    The archer was shooting from his horse, and the bandits stayed close to each other. immobile. and doing nearely nothing. no dodging. no trying to surround him and disperse. no nothing. just staying here close to one another and standing. What is going on? Was it the lowest difficulty in those...
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