搜索结果: *

  1. Encouraging war

    I can't count how many times I've played this game and got bored around level 30 because my faction won't let me conquer anything. Either they won't declare war on anyone or as soon as a war starts the marshal has me following him around for the duration. I don't want to strike out on my own and...
  2. winged Hussar

    I find it sometimes in loot from polish enemies or randomly at merchants.
  3. Shooting while riding - how to

    I'm no good at this so I usually just ride at someone who's either stationary or moving towards me and fire point blank just before my horse hits them. Even then I sometimes miss...
  4. Weapon damage values

    TheGrim 说:
    In multiplayer, I use halberds, pikes, and other 2h axes exclusively, if you can get close enough you just rape everyone. Plus, if cavalry are charging you in MP, jump to the side, swing, and usually you get both the horse and the rider, but you will always get the horse.

    I enjoy that tactic in Warband with long axes but they cause massive damage anyway.
  5. Looking after towns

    Thanks, I'll try that. But I don't want "foreign" troops in my army, I like to keep a uniform appearance.
  6. Looking after towns

    Apologies if this has been brought up before, I don't have much time so I've only done a brief search. I have two questions about towns. 1. I've taken over a town (Pskov) and held it for several weeks. I have the following officers and buildings: Mercenary Captain, Personal Guard Captain, Heavy...
  7. Weapon damage values

    So I tried a halberd, and I didn't like it. Too long in a crowded melee and a bit slow too.
  8. M&B With Fire and Sword Version 1.142 Coming up

    Calradia in the 17th century would be good
  9. Weapon damage values

    Is that enough to make hablerds worthwhile in single player?
  10. Weapon damage values

    I know about the armour reductions, but as far as I remember, all three types of weapon do a cutting swing attack and a piercing stab, which still leaves halberds much weaker and two handed swords not much better than broadswords.
  11. M&B With Fire and Sword Version 1.142 Coming up

    caddux 说:
    They only got a couple of guys working on the new patch, because most of Taleworlds is working on Mount and Blade II. :wink:
    Is this confirmed or just wishful thinking?

    I'd like to see blunderbusses in the next patch, is there any chance of them making it into the game?
  12. Weapon damage values

    It looks like most claymores/two handed swords are little if any better than the best one handed swords. More surprising to me is the relatively low damage of the halberd, which is a weapon I'd like to give my character but have been put off by the stats. Are there hidden bonuses that make...
  13. winged Hussar

    But if you play in 3rd person mode, the wings make it very difficult to see.
  14. Morgh's M&B WB/WFAS Editor v1.50

    Hi, I'm having trouble with this tool. I don't know anything about modding this game, all I want to do is increase horse charge values. So first, is this the right tool to use for that? And secondly, I downloaded it but it turns out I don't know what I'm doing. It says I need to set up a module directory. Any help?
  15. Modding horse charge damage

    I've finally got round to trying this out, seems straightforward enough, only I can't find the file. I've looked through my WFAS directory but can't see the file you named.
  16. Modding horse charge damage

    I'm not on my main computer tonight but I'll try that when I get chance, thank you MadocComadrin. And thanks for the extra advice, I'm afraid I don't know my way around this forum very well.
  17. Modding horse charge damage

    Hi I don't have any experience with modding any m&b games but I'd like to increase the charge damage of warhorses. Seems like it should be pretty straightforward, could anyone tell me how to do this, or what tools i need?
  18. Companion weapons

    So it sounds like it's best to focus either on melee or firepower for companions and not try to give them both?
  19. Companion weapons

    I usually have them follow me as I charge through the enemy group, bringing my companions into contact with the enemy, and then regroup on the other side and order a charge
  20. Fire and Sword Version 1.141 is ready

    I want to put forward some feedback for 1.41. The new bandit party sizes I suggest are unbalanced. It's great for the first five minutes, when I was constantly getting mauled by much larger parties of bandits, but now when I get to about level 4 or so there's no one to fight. The small bandit parties aren't worth bothering with and most of them are too fast anyway, but lords' parties are still far too powerful. Could bandit parties come in both small and large sizes and maybe have reduced speed?

    Other than that, I like the other additions to the game except that I think the economy still needs some work but there seems to be already a lot of debate on that so I'll just stick with my main point above.
后退
顶部 底部