Version: 1.2.1e
Computer Specs:
OS: Windows 10
GPU: GTX 970
CPU: i5 7600
RAM: 16 gb
Motherboard: gigabyte h270n
Storage Device (HDD/SSD): WDS500g2b0a ssd
I turned corpses off in the settings menu and it doesn't seem to do anything. I join servers and I still end up seeing bodies. Which sucks...
yeah I think its an april fools thing Currently the logistics of multiplayer are jankier than warband's beta. probably wait a bit for them to get everything sorted out before investing too much time in the multiplayer.
I am not sure I even used a seed. I am quite new at these things. Here is the code I used.
Public Class Form1
Dim Fighter1 As String
Dim Fighter2 As String
Dim Num1 As Single
Public Class GlobalVariable
Public Shared intVariable As Integer
End Class
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
Close()
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Fighter1 = CObj(TextBox1.Text)
Fighter2 = CObj(TextBox2.Text)
Simulation_Start:
If GlobalVariable.intVariable <= 19 Then
'Add one to the intVariable
GlobalVariable.intVariable = GlobalVariable.intVariable + 1
'Do the common action
Dim x As Integer
Dim Num1 As Integer
Randomize()
For x = 1 To 20
Num1 = Rnd() * 20
If Num1 = 1 Then
RichTextBox1.Text = Fighter1 + " kicks " + Fighter2 + " in the stomach!"
ElseIf Num1 = 2 Then
RichTextBox1.Text = Fighter2 + " kicks " + Fighter1 + " in the stomach!"
ElseIf Num1 = 3 Then
RichTextBox1.Text = Fighter1 + " punches " + Fighter2 + " in his jaw!"
ElseIf Num1 = 4 Then
RichTextBox1.Text = Fighter2 + " punches " + Fighter1 + " in his jaw!"
ElseIf Num1 = 5 Then
RichTextBox1.Text = Fighter1 + " hits " + Fighter2 + " with a flying kick!"
ElseIf Num1 = 6 Then
RichTextBox1.Text = Fighter2 + " hits " + Fighter1 + " with a flying kick!"
ElseIf Num1 = 7 Then
RichTextBox1.Text = Fighter1 + " introduces his finger into " + Fighter2 + "´s eye! " + Fighter2 + " is half blind."
ElseIf Num1 = 8 Then
RichTextBox1.Text = Fighter2 + " introduces his finger into " + Fighter1 + "´s eye! " + Fighter1 + " is half blind."
ElseIf Num1 = 9 Then
RichTextBox1.Text = Fighter1 + " throws " + Fighter2 + " to the ground!"
ElseIf Num1 = 10 Then
RichTextBox1.Text = Fighter2 + " throws " + Fighter1 + " to the ground!"
ElseIf Num1 = 15 Then
RichTextBox1.Text = Fighter1 + " tries to choke " + Fighter2 + "!"
ElseIf Num1 = 16 Then
RichTextBox1.Text = Fighter2 + " tries to choke " + Fighter1 + "!"
ElseIf Num1 = 17 Then
RichTextBox1.Text = Fighter1 + " bites off " + Fighter2 + "´s ear!"
ElseIf Num1 = 18 Then
RichTextBox1.Text = Fighter2 + " bites off " + Fighter1 + "´s ear!"
End If
Next
If GlobalVariable.intVariable = 20 Then
Button1.Text = "Finish him!"
If Num1 = 19 Then
RichTextBox1.Text = Fighter1 + " punches " + Fighter2 + " in his balls! Ouch!"
ElseIf Num1 = 20 Then
RichTextBox1.Text = Fighter2 + " punches " + Fighter1 + " in his balls! Ouch!"
End If
End If
Else
'Do the alternate action
Dim x As Integer
Dim Num1 As Integer
Randomize()
For x = 1 To 2
Num1 = Rnd() * 2
If Num1 = 1 Then
RichTextBox1.Text = Fighter1 + " lands a punch so hard in " + Fighter2 + "´s head that he decapitates him!"
RichTextBox2.Text = Fighter1 + " wins!"
GoTo Simulation_Start
ElseIf Num1 = 2 Then
RichTextBox1.Text = Fighter2 + " lands a punch so hard in " + Fighter1 + "´s head that he decapitates him!"
RichTextBox2.Text = Fighter2 + " wins!"
GoTo Simulation_Start
End If
Next
End If
End Sub
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
'initalize the variable
GlobalVariable.intVariable = 1