blainedeyoung 说:
You've only assigned Training to one companion. You know Training stacks, right? At the end of this last game, I had 6 companions with 10 Trainer (Bunduk couldn't get his Int up to 30 because he has all those points of Cha, and Klethi is my Looter so I stopped her Int at 12. She had a 4. Bunduk had 8 or 9 at the end).
Vampiresbane 说:
My party makeup tends to go something like this:
-snip-
Remaining Companions are Warriors, maxing out Ironflesh/PowerStrike to 10 & then pushing Training to each Companion's max.
I'm well aware training stacks. But I don't max it like you do. It's more a flavor/personal preference than anything. And I would encourage you to try a maxed out fighter with 30 str/12 agi with top weapons and armor. That companion + some nord Huscals can rip through a siege defense or at least punch through that bottleneck so you then can get on the inside and start taking out troops with bow/crossbow from behind. 4 or 5 companions with 30str/12 agi? Runaway freight trains.
Personally maxing out trading on the player character seems like a waste to me, but that's after I played one that did have max Cha and max trade/leadership and then one that maxed out Str first, then INT second. Why?
Well again, it's somewhat personal preference, but I keep having fun as long as I feel my character is still growing. Part of the mechanics of this game require a player to gain experience in order to "grow" or gain levels. What's the largest source of experience? Killing opponents in sieges. Who's better suited to that, a trader or a warrior? A warrior.
That's not to say you can't max out STR and CHA instead, it's just in my opinion making sure your character is the biggest toughest brute tends to allow you first max out his combat skills and then build in other areas easier and faster due to game mechanics.
This isn't really a guide on how to build the player character but I go something like this:
1. Max to 30 str, 10 ironskin, 10 power strike, 10 power draw (although you don't have to max power draw to benefit from 90% of bows).
2. Max to 30 int, 10 pathfinding, 10 first aid (
Effect: Heroes regain 5% per level of hit-points lost during a particular battle. This is added to a base rate of 10%. so that way, I can get up to 60% of my previous hit points, extremely valuable in multi stage offensive sieges).
3. Add as many points to Training whenever possible. Occasionally put points in shield, athletics, trade, and/or leadership as needed.
I might try to max out engineering as well. Haven't decided. In Kingdom building, the things that seem THE most important are being able to fight and defeat garrisons or sieging forces AND being able to build siege towers as quickly as possible; the longer a siege tower takes to build the more likely the opposing realm will be able to bring a defensive force to scare your forces off. My current character is level 45, has 30 str, 30 int, but gaining levels is pretty slow so I like exporting him to new worlds to conquer; keeps the gameplay fresh and fun.
I imagine you like CHA maxed in order to max leadership as well for the larger parties. With my build, I tend to gain renown much faster than my trader build and renown also helps increase party size. I think either can be fun, but like I mentioned before, "growing" my character is really important to whether or not I have fun so making sure he was the biggest, baddest brute around was my first priority.