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  1. WB Coding Modsys not working properly

    Hello everyone... I was about to make a new fresh module system in order to create a mod. After I set up the path on module_info.py, I clicked on build_module.bat. Instead of getting a new mod on a folder I created, I get a bizzare error that I have never seen before. My old modsys also doesn't...
  2. WB Coding Adding a new custom spawn

    I have an important question about adding a new custom party spawn to the game. I added this line of code to the module party templates. Now I'm wondering, where do I put the spawn coordinates? How is this party going to spawn in the actual game? Do I need to add something more into the module...
  3. WB Coding Creating an stationary tavern/castle NPC

    Is there an tutorial for this? Basically my intention is to create an npc that will never move from the set center (town). The purpose of this npc is simply discussing about the lore. An tutorial for creating an stationary npc that you can buy some units from would also be helpful.
  4. WB Coding Adding mixed gender troop

    I saw other mods that had a troop with both male and female gender. How should I implement it?
  5. WB 2D Art Textures won't load on mesh

    This is how my mesh looks like on BRF and should look like ingame. In the actual game though, the item looks completely white, obviously losing all of the textures that it should had. What causes game to not load those textures? (My resource pack is used by module.ini, and every other item that...
  6. WB 2D Art Problems with editing some of the Native textures

    I can't edit some of the textures from Native game. I can only find their alpha transparency in textures folder, while in OpenBRF (and ingame) they show in all 3 forms (RGB, Alpha, Alpha_Transparency). Good example is costumes_4 texture. Any way to convert the alpha transparency to RGB form?
  7. WB 3D Art Searching for meshes and textures for my mod

    Which meshes and textures exactly am I permitted to borrow from the modding community? I'm working on my mod and I've come to the phase of creating items. I have native models of course, but that's not quite enough for my mod, while 3D modelling is not my forte, so I can't really create my own...
  8. WB Coding Any way to make number of template members exceed 6?

    Any way to make number of template members exceed 6? For example, if you put more than 6 types of unit in kingdom reinforcement a, you'll get an error. Can you create more reinforcement templates for a faction other than those 3 (a, b, c)?
  9. WB Coding How to create a faction that has less than 20 vassals

    Creating a 7th faction and I plan for that faction to have less than 20 vassals. This messes up the relationships I believe. I saw in other mods (Perisno, TLD) that people made factions with less or more than 20 vassals.
  10. WB Other Resizing the Map for Mount and Blade Warband

    I've just started working on my new map, and I feel like the native map of Calradia is way too small for my needs. How to resize the map? Do I need Thorgrim Map Editor for that?
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