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  1. Mount & Blade II: Bannerlord Old Discussion Thread

    Hi guys...

    Just checking in..Did any end-of-the-year update arrive?

    I am too jaded to read the last 10 or so pages for a brief mention of a twitter update or somesuch nonsense  :sad:
  2. Mount & Blade II: Bannerlord Old Discussion Thread

    Just checking in to see if there is any news. I could find no new videos, developer blog entries etc...
    So is there any update since the last 2 months? Estimated release date, news of beta?

    One would hope that Taleworlds would give us something for the end of the year...  :cry:
  3. Mount & Blade II: Bannerlord Old Discussion Thread

    Just checking in after a couple of months - are there any news regarding Bannerlord? New videos (last one I saw was the castle defence video), feature reveal, dare I hope for a release date?

    Man, this thing moves slow as a snail on tranquilizers.....
  4. Mount & Blade II: Bannerlord Old Discussion Thread

    aekilju 说:
    Can't wait for the microtransactions and day 1 dlc.

    Day 1 DLC are not that bad. Even with them, when comparing the price of games vs other media, and the amount of use games give vs other media, it still compares favorably.
  5. Mount & Blade II: Bannerlord Old Discussion Thread

    SenpaiHinds 说:
    Not really. If a single man developer is incapable of predicting when something can be done, getting a ballpark estimate of an entire team is essentially arbitrary. Ypu can only really predict how long something will take if you've done the exact same thing before.

    Often, release dates are imposed rather than estimates. Buggy AAA games are usually the result of publishers or team directors saying "finish it by this time" towards the beginning of a project. It's the same with any team project with money involved, even architecture or a film. Corporate middlemen like to run on schedules because it's easier to get investors and plan ahead, but with something as unpredictable and varied as a video game, imposing a schedule is like shooting yourself in the foot.

    And on the flipside, not enforcing some kind of framework leads to ever increasing feature creep and neverending fiddling with things that are fine as is, but maybe possibly could be better if only that one thing was changed and so on......

    I know, I have been in this situation many times.

    Sometimes one needs to put a firm date on things to get those things done. Human nature. The art is in being realistic when setting the date. 

    In either case, at one point it does become clear when the thing will be done, imposed date or no imposed date. I am simply arguing that after 4,5 years in development, possible more, this date should be in sights by now for M&B 2 (hell, forget date, any kind of info about this game is really really few and far between). This either indicates poor PR on part of the developers and/or that something disturbing is going on with the development itself. Both scenarios are bad.

    I am not upset or anything, I have so many things that need my time and so little free time to spare, it makes little difference to me if we wait longer. I am simply pointing out the obvious. But a lot of people here seem eager to defend the indefensible. Other developers, making other games, bigger games, larger teams, or smaller games, with smaller teams, have the same problems. Some of them also make their own engines. And they handle their communication with the core customer base much much better than this. Taleworlds is not some unique flower in the world. We have a whole field to compare them with and when I do that, they compare rather poorly.
  6. Mount & Blade II: Bannerlord Old Discussion Thread

    Varrak 说:
    That is true. TaleWorlds still seems so amateurish for communicating with gamers. At least they should be able to name a month, for at least Beta release.

    A q1-4 of a given calendar year would be sufficient. They should be able to narrow it down that much by now.

    Even if they need to bump it later, it's not a problem. TW Warhammer did it by a month, Witcher 3 delayed for 5 months IIRC, Dragon Age Inquisition delayed for a almost a year, all after initial estimate. Star Citizen has been massively delayed, even after people crowdfunded it with 60 million. And nobody flipped out about it. This argument that they don't want to specify a ballpark release date in case they have to delay doesn't fly, at all.
    Come on, we're reasonable people, not children. Delaying an initial release date for 1 to 4 months, even longer, is par for the course in this business.

    Ah. No point in getting upset. can't influence it either way. Just wanted to addy 0,2$. Man, if I treated my clients like this......  :facepalm:
  7. Mount & Blade II: Bannerlord Old Discussion Thread

    aekilju 说:
    There's this: https://twitter.com/captainlust/status/742723129919700992

    Man, that's cryptic...I am not well versed in twittering, I am guessing this means some kind of beta this year (probably on 31st December  :roll:) and full release next year? Right?

    Bloody hell. Serious companies shouldn't communicate in a roundabout secretive way like that.
  8. Mount & Blade II: Bannerlord Old Discussion Thread

    So did they announce a ball-park, rough early estimate release date at this years' E3?

    I didn't pay close attention to this year E3, only tuned in now - i am too jaded by the almost 4 years glacial development cycle.

    I have to say, after probably 4,5 years in development (early announcement September 2012, so start of development beginning of 2012 seems logical) - they have to at least know when it will be done, enough to ballpark it to at least 4 month window...What the hell is going on here?    :shock:  :facepalm:
  9. Advice needed - what MP mod to play?

    OK, I started a new topic there. Thanx for the advice.
  10. Advice needed - what MP mod to play?

    Hi, I was just wondering if you guys could give me an advice which MP mod is curently the best option for some playtime? I am looking for some non-total conversions, mods that improve MP gameplay, add more units to choose from, maps, graphic improvements etc....in the familiar Calradian...
  11. SP Musket Era Csatádi's Visual and Historical Mod

    Can I play your mod somehow with the Gesia mod pack? I really like the Reiter graphic improvements you made  :cool:
  12. Advice needed - what MP mod to play?

    Hi, I was just wondering if you guys could give me an advice which MP mod is curently the best option for some playtime? I am looking for some non-total conversions, mods that improve MP gameplay, add more units to choose from, maps, graphic improvements etc....in the familiar Calradian...
  13. Suggesting a mod

    but not all will work in multiplayer?  as far as I know, Polished landscapes will not work, probably some others as well


    so which ones should I try?
  14. Suggesting a mod

    Tore 说:
    You can add graphic mods yourself you know. :roll:

    Really, it won't crash? Didn't know that

    So I can for example download Polished Landscapes, install, and still play on native servers?

    Is there a list somewhere of graphic mods compatible with multiplayer?
  15. Suggesting a mod

    cRPG looks interesting. I will try that. I definitely want to be able to use more equipment when setting up for a fight. Does cRPG include graphic mods like Polished landscapes etc as well?

    I am a bit unsure about the Deluge? What's up with that, isn't it basically the same thing as With Fire and Sword official release? Is it a mod of basic Warband or of WfaS?

    Which is better, the Deluge or official WFaS?!!? I have WfaS and I was pretty underwhelmed with the graphics, armour in particular. The only thing that looks good n WfaS are the shields and firearms&bombs
  16. Suggesting a mod

    Hi, I hope I'm posting this in the right subforum.. Can somebody suggest a god multiplayer mod for me? I'm a bit overwhelmed by the choices... What I'm looking for is mods that are popular (so I can always find populated servers), improve graphics (add more items, incorporate graphichs...
  17. Mods for Fire and Sword

    OK; thanx, I'll check it out

    how come no mods for WFAS? is it just due to less interest or are there some coded limitations to modding that prevent the community from making mods?
  18. Mods for Fire and Sword

    I was wondering if any good mods  for WiFaS were released by now? I don't mean total conversion mods, but some small graphic upgrade mods (like Polished landscapes/buildings), armour and weapon packs etc....something to add depth to gameplay?
  19. Release date for hardcopy

    I prefer having a DVD, box and everything  :lol:
  20. Release date for hardcopy

    Is there a date set when a hardcopy (DVD) of the game will be released? the official site has no info on this I can't wait  to get my hands on it  :P
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