It's not hard, it's just long (what she said). To the point that by the time you can truly customize your "custom" knights, you don't need them any more.clock4orange 说:
Standard Diplomacy feature. It used to be required, because on Diplo. AI would enter alliances and you ended up in a three way war quite often. Zemalf recorded a playthrough for Diplo 3.something and it was around 750 days. I once tried to play without any Diplo features on Diplo 4.2, and I was permanently at war with the whole Calradia. I could pull it off, but it was quite difficult and rather boring in the long run.azxcvbnm321 说:
Auto training works, but you can only auto-train in one town. Not all of them. Again, you can do the same and much faster by training them by your own party. It's just an utility feature which lets the player concentrate on tasks which he finds fun at this stage of the game instead of running errands for Village Elders or personally supervising the training of raw recruits.azxcvbnm321 说:
I don't know about Floris yet, but those garrisons level up throughout the game. Remember, you will not have an army of 400, not even 200 most probably. The ratio remains more or less the same, or at least that's what I expect before trying it out.azxcvbnm321 说:
That's most probably a mistake. I tried it out in WFaS, and it was exactly how you say it. I'll give it a try, but I expect that this attempt at fixing a glaring issue in Native simply failed.azxcvbnm321 说:
I didn't get bored, just disappointed. And not after 18 days, but more like 200 in total. I have seen most of the features of PoP in this time.azxcvbnm321 说:
Actually, no. High level of profs, just exaggerate the weaknesses of M&B engine, and since you get to lead those supermen into battle, it all cancels out in the end. The extra challenge is not really there.azxcvbnm321 说:
Actually, no. I've been defeated by 9 Forrest Bandits several times in a row by now. I tired various approaches, and I simply can't beat those guys.azxcvbnm321 说:
Let's do the math assuming PD 5.azxcvbnm321 说:
Bows in PoP are terrible. They don't act like bows at all. I believe your contribution worsened the mod.azxcvbnm321 说:
So how many days a typical Floris playthrough takes? Do people even finish it? Because if not, there is no need to slow it all down even more.azxcvbnm321 说:
I want my knights to be mounted, one-hander and shield, siege crossbow and bolts. How do I train them for this role? I want my sergeants to be trained in two-handers and crossbows, no shields, no horses. High athletics, since they don't ride. How do I do this?clock4orange 说:
Yes, it's technically possible, but it does not make much sense. For once you can have well equipped and trained troops much faster and much cheaper by using existing KOs. Then, you can equip your guys with temporary kit, but you'll have to pay through the roof for it. The expenses are already very high, and by doing that you just make them higher. Significantly higher, if you plan on making them mounted and with a ranged weapon.Amtal 说:
So you say that devs do not care too much about creating various easy to abuse game mechanics, because the main focus of PoP lies elsewhere?Amtal 说:
Hardly a contradiction to what I'm saying about CKO... Even role-players have practical expectations, it seems.Amtal 说:
While I don't claim any great melee combat skills, I think I'm decent. Maybe my character lacked another 100 WP points, but I was hit after every successful block before I could react. Chambers could work, but I can't pull those off consistently enough. Definitely not against attacks in PoP.Raviollius 说:
With that in mind, you can even afford to be captured. Early on nothing you have is irreplaceable.placenik 说:
Good tip, that. First get them stuck on something, dismount, and then avoid killing those guys. Hmm, I didn't think about that.placenik 说:
I planned on keeping some points in reserve to put it into Tactics when it becomes useful.placenik 说:
Lazy...placenik 说:
I think you are right about that. I was considering farming tournaments, but dealing with Hero Adventurers is out of question for me, until I buff my character to similar level of OPness as those guys, and even that I'd still need to skip quite a few.placenik 说:
I watched this vid. Wolfbode is actually easier, and can be defeated faster. Plenty of his units are strong on paper, but very weak against horse archery, and they don't have a counter to this. Mystymountains have some Hero Adventurers who prevent you from closing up, which is my main strategy for dismounting enemies.Darkdog_13 说:
Well, not really. Yes, you could refrain from close combat and still win, but if you expect having those "fight in the streets" and "storming the keep" events, you need to become some sort of superhero.Darkdog_13 说:
It's just that personally I simply disagree with most important changes introduced to PoP. In my opinion they accentuate weaknesses of M&B engine.Darkdog_13 说:
How an army of 1000 work-hardened angry men can be weak? Anyway, I started working on Syla in my former game. I defeated Zulkar too, I think with the help of one random lord. I don't remember Dread Legion. I think they were still up.Darkdog_13 说:
I have Temptress armor and Barbutte, just because it looks good. I looted better helmet. Hits from Mystymountains archer, mounted or not, usually roll 0 damage.azxcvbnm321 说:
You have to dismount them first. The easiest way is getting them all stuck on something and each other. In PoP horses have very low maneuverability, so the AI gets stuck easily. I increased it a bit, but it still is not very difficult to make the AI dismount without shooting a single arrow.azxcvbnm321 说:
Do they still have reinforcments? If so, then it's probably practically impossible to solo such a big army, because you'd have to kill all of them in one battle. It's not totally out of question, but significantly more difficult for sure.azxcvbnm321 说:
You do not have to make sacrifices because of Qualis gems. You can have superweapons, which also do not require any sacrifices. Super reach, super speed, super damage all in one package. Super horses too, with the best everything. And super armors.azxcvbnm321 说:
Even common claymore would be a superweapon i Native. It's fast, long and can be used one-handed. In Native if you wanted speed, you had to sacrifice reach and often quite a lot of damage.azxcvbnm321 说:
You can ride over archers, deal ridiculous amounts of blunt damage while covering behind your shield, then cut them down because your weapon is so fast. It's not just about total amount of kills, more about being able to deal with potentially difficult enemies with ease.azxcvbnm321 说:
The fix for it is very old and very easy. Horses slow down when low on HP.thermocline 说:
I really don't know what I think about it all. The alternative to power-leveling is a slow grind. Very slow grind. Then, the rewards for power-leveling are substantial, because you can get superweapons.thermocline 说:
It's not like I have a ready made solution. If I did I'd just write a suggestion, but yes, I did propose several ideas here already.bobknight 说:
How about making CKO not just a vanity item, but something actually useful? How about making obtaining them and training them something fun instead of boring? (Personal skill point distribution would help, for example.)bobknight 说:
Those are primarily enemies. They are buffed through the roof for extra challenge. The player can get hold of some of them due to game mechanics, and only because those mechanics ensure he'll never get too many of those troops. If he could amass them, I'm quite convinced PoP would make it difficult.bobknight 说:
I consider it weird that the player is supposed to create his knights and use lots of others too. It's like eating a cake and having it too.Raviollius 说:
I use Ctrl-T to see the map, but no teleport. Ctrl-T helps, but mostly because I'm still learning. I maintain that similar result is possible with early investments in spotting, and I'm quite sure about it actually.Darkdog_13 说:
OK, I'll just take it as a compliment, so thank you.Darkdog_13 说:
So how much will it cost you without high Leadership? 45k! Not the end of the world.Darkdog_13 说:
Yes, but so far nobody was able to explain to me how exactly is it supposed to work. If the nature of the mechanism is the same as in Native, maxed looting gives you extra 140% more shares. If it's significantly different, then the game lies to the player.Darkdog_13 说:
I don't teleport. Food management is easy in this mod, and the punishment for starving your men is laughably small. If you say that teleporting is required to feed your army, it says more about you than me, I'm afraid.Darkdog_13 说:
It's not my fault that the game is so easily exploitable.Darkdog_13 说:
Making the player wait is the worst kind from any possible balancing options. Those guys are going to be too good? Oh, let's just bore the player and hope he'll quit before they get decent. NP...bobknight 说:
Of course CKOs are not necessary to win. The question remains, are they even helpful? So far it seems to me that due to how long you have to wait for everything, CKO is a side-project for people who simply want to play this CKO game.bobknight 说:
Early party size boost is of no consequence, since I'm soloing a lot, then I go around with just companions. I have close to 1400 renown already. Late game savings might prove important, but still I think that's a sacrifice I must make to get to the late game quicker. If it's impossible to win with 5 Leadership, or at the very least it's slower, then I made a mistake.Amalec 说:
Yeah, that's true, but damn if I'm not having my backside handed to me on a silver plate in those tournaments. I don't even know if higher Athletics would help very much, but I definitely understand people who just don't give a damn, and pump it up for some revenge!Raviollius 说:
Well, no. If you already have hundreds, what kind of difference Leadership bonus might bring? The cost reduction is 5% per point. Whether it's worth it or not heavily depends on your playstyle. I'm not saying it's never worth it, considering that many people here slow the game intentionally to have the time required for training their knights. For them it might be, but it does not make it one of must have! skills, especially if you plan to play faster.Uhtred of Bebbanburg 说:
To be honest, I give my companions fast weapons with good reach, if I bother to micromanage it at all. Horses with high charge damage will net me enough prisoners to fill my train anyways, so increasing their battle performance seems like a worthy compromise to me.Uhtred of Bebbanburg 说:
Yeah, I know those tricks. I was decent in Native at some point, and of course I "deposited" money in shops by buying stuff I might want. Still, Trading for a non-trading player seems like a total waste to me. And since trading only ever happens in the early game, it seems like a waste all over.Uhtred of Bebbanburg 说:
You can get money elsewhere. If you fight a lot, you will gather some expensive loot just by pure luck, you will get prisoners from horses trampling all over them, you will get lords prisoners and so on. So far I had the army of over 200, 100 in one garrison and I don't remember how much in another, and the amount of money I lost was inconsequential. Just capturing bad natured lords was enough to earn something.Uhtred of Bebbanburg 说:
Jihad! Sorry man, but your words are blasphemy!Uhtred of Bebbanburg 说:
Of course I did all that, and of course the results were as expected. Bad loot. With 10+4 in looting you'll get slightly less terrible loot. You'll sell it all at the first occasion, so it's just money. Very little money.Uhtred of Bebbanburg 说:
Yeah, I know that. I might try spawning the spawns as thermocline suggested, so I can have higher chance of having those guys around when I need them. So far though, probably due to lack of skill and understanding of this feature, I didn't get any Qualis from any spawns. I don't think I can rely on it. It's a hit and miss thing, is it not?Uhtred of Bebbanburg 说:
Yeah, but it's going to take ages. I try to be fast. That's my way of having fun in M&B.Uhtred of Bebbanburg 说:
Yeah, I did all of that in my former start. Plenty of it, actually. I killed lots of Noldors by "helping" them out!Uhtred of Bebbanburg 说:
I don't remember well already, but Persuasion was just one check of many, so it made comparatively little difference. There was a check for RtR, there was a check for relations, for his relations with your other lords, a check for trustworthiness, whether he wants what you promise him, something about safety and finally Persuasion. (Just from my dim memory, so I might be off here and there.) Resolving dispute between lords was influenced by this skill, though I think relations were more important.sandoval 说: