搜索结果: *

  1. xmlviking5

    Resolved Floating weapon parts

    I come back from 3 months of social isolation, and this bug is still not fixed even after learning of the game's full release.

    very nice
  2. xmlviking5

    [BUG] Disciplinarian trait

    cannot upgrade bandit units due to the game not registering the disciplinarian bug also some other thing I noticed unrelated
  3. xmlviking5

    Shock Infantry need shields

    Aight guess you're trolling.

    an unironic "everyone who disagrees with me is a troll" post
    so I guess this thread is useless should have looked more closely at the earlier posts
    cya folks
  4. xmlviking5

    Shock Infantry need shields

    I assume you're referring to TDM, but I'm not here to discuss balance changes around a chaotic moshpit. They're certainly not ridiculously powerful in Skirmish, which is what this thread mostly concerns.

    so not only do they need to be one of the strongest classes in the game, they also need a free pass when it comes to projectiles and cavalry on skirmish? hahaha no

    maybe try using them like you would shock infantry and not charging straight at the front of a group and instead approach the archers while they are flanked
  5. xmlviking5

    Shock Infantry need shields

    maybe instead of giving every faction the same loadout but a different color they should make them unique and not give shock infantry to most if not all of the factions in the game. what happened to the cavalry only khergits or the foot infantry/archer only nords? if they wanted to not limit what people can choose in a multiplayer match maybe they shouldn’t have used preset classes in the first place and instead gave people customizable loadouts.

    shock infantry is already ridiculously powerful as it is (unless you are empire but they suck at everything) so I’m not sure why you would want to give them a shield to top it off. if you want protection from archers just pick regular infantry??
  6. xmlviking5

    📁 Creative Unit Aesthetics - archive

    im liking the additions of the oval shields for empire
    I get the idea that they want a more byzantine look but when u see the existing celtic/gaulish nation of battania using them instead of the empire it feels kind of offputting
  7. xmlviking5

    Perisno Q&A + FAQ

    I've started playing the game again and good news the error messages have not shown up at all and notifications have appeared

    I'm saving in a seperate slot now incase anything else happens but once again thankyou a lot. most mod developers out there simply ignore most bug scenarios like mine and I gotta say you're by far one of the most friendly.
  8. xmlviking5

    Perisno Q&A + FAQ

    alright thankyou for putting all this time into one rare bug
    if I knew how to fix it myself I would
  9. xmlviking5

    Perisno Q&A + FAQ

    I did not update it and I have no save previous to the bug

    the module was 8.1 when I made the character
  10. xmlviking5

    Perisno Q&A + FAQ

    no I don't remember doing anything really special
    I did some bounties and that was it
  11. xmlviking5

    Perisno Q&A + FAQ

    hey my game doesn't show notifications anymore and NO IT IS NOT BECAUSE OF THE GAME VERSION IT IS UP TO DATE 1.172
    it seems to be overflowing with one type of message and restarting has not helped
    I look on recent messages and it gives me

    SCRIPT ERROR ON OPCODE 1652: Invalid Party ID: 3; LINE NO: 83:
    At script: battle_political_consequences
    At script: battle_political_consequences

    it goes on and on from there and it never stops
后退
顶部 底部