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  1. Chimaeira

    BL Coding Custom Empire troop tree Crash

    I managed to figure it out by debugging the game. It was indeed a typo: I had set my custom unit to upgrade to itself in the troops.xml.
  2. Chimaeira

    BL Coding Custom Empire troop tree Crash

    Source: System.Core
    Arithmetic operation resulted in an overflow.
  3. Chimaeira

    BL Coding Custom Empire troop tree Crash

    Hi, I need help with my mod. I have made custom troop trees for all factions and only the Empire one makes the game crash on starting a new campaign. I have compared all files and just can't seem to find the issue. My mod contains a partytemplate, culture and troop xml. This is the callstack...
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