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  1. Need More Info Freeze preparing for battle ai hero companion

    We were not able to reproduce this issue. Could you write down the steps you did before encountering this issue so that we can try again?
    Sorry I do not remember any details. I didn’t do anything unusual or glitches. I have not been playing the game for a while. I am waiting for a fix for general ui issues on console/with controller ps5.
  2. Patch Notes v1.1.3

    When are you going to finish the game for console? It is a nightmare.
  3. Patch Notes v1.1.3

    No fixes for ui with controller or fixes for performance and crashes on console?
  4. In Progress Changed team when entering battle.

    Another similar maybe related bug.


    Maybe not related but similar. I suspect the mercenary clan changed faction to a neutral one while sieging. Without ending the siege or didn’t end siege after peace agreement.

  5. In Progress Changed team when entering battle.

    Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
    Another similar maybe related bug.

  6. In Progress Smelting/troops ui really bad

    Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!

    You may add the troops ui to that.



  7. More logical progression to capture a city.

    I was thinking it would maybe be more structured and organized if… You and ai had to capture trade bound castles before you can siege the city. Then you would have ai looking more like someone striving for a goal rather than just going to any random thing. Example faction targets a city for...
  8. In Progress Smelting/troops ui really bad

    Summary: Smelting menu still broken. Goes to top of list. Spammig smelt often makes you smelt your precious items because of it beig the same button to smelt locked items anyway as smelt. Make it a different button to unlock or don’t show them in the list. Menu goes up to the top or highlights...
  9. In Progress Sound bug on ps5 when fast forwarding battle

    Could you share a screenshot or a video of the bandit camp? We would like to see it.
    The team is aware of the second issue. The work is in progress.
    Thanks for reporting and sorry for any inconvenience!
    There are flickering water and shadows on the camp with the long beach as well as flickering water/waterfalls on the map screen.
  10. In Progress Sound bug on ps5 when fast forwarding battle

    Hello there I’m a huge fan of Mount and blade Bannerlords 2 and I’ve been soaking in so many hours into the game as it’s so addicting but I’m messaging you guys to see if you can help me out as I’m finding a fair amount of bugs in the game on my brand new PS5.

    Number 1. When I fight bandit camps the battle map is pitched in different colours.

    Number 2 ( which is a huge concern for me )
    I’ve tried playing this game on two TVs and I’m currently sending a TV to get looked at as I was worried about damage.

    When I play the game in any battle that is over 100 troops either side. When I the main character die in battle and I speed track the battle the game causes any TV to make this high pitch glitching sound that eventually cuts out any noise coming from the TV.

    I have a video that I’m happy to show as proof.

    Many thanks
    I have the same audio issue. I also got scared because that’s the exact sound you get when you have some damage to the receiver that can cause a fire. Like damage from lightning or dropping it or water damage. Since it came trough the recording I am certain it is not hardware related. But it is very loud and it may damage speakers and receivers.

  11. In Progress Changed team when entering battle.

    Summary: Before this happened read team sieged the city but and won it but at the same time it also rebelled. They went in and then back out without being rewarded with the capture and it remaining a rebel city. Then we get to the start of the video. Didn’t notice at first but somehow the...
  12. Need More Info Freeze preparing for battle ai hero companion

    Summary: Freeze, must close and restart game to fix. How to Reproduce: see videos. Scene Name (if related): any Media (Screenshots & Video):
  13. Patch Notes v1.1.2

    patchnotes-v1.1.2.png

    v1.1.2​


    Singleplayer​


    Crashes
    • Fixed a crash that occurred when an army dispersed due to a related clan leaving their kingdom.
    • Fixed a crash that occurred when a party left an ongoing encounter.
    • Fixed a crash that occurred during the "Heir coming of age" cutscene.
    • Fixed a crash that occurred when leaving the kingdom.

    Fixes
    • Fixed a performance issue that occurred due to dead wanderers occupying space in the encyclopedia for too long.
    • Fixed a bug that caused the player to get stuck in the game menu after sallying out against an enemy they had just made peace barter with.
    • Fixed a bug that caused the encounter menu to open after deciding to leave a siege.
    • Fixed a bug in the party screen that allowed the player to change the leader of their own party while creating a new party for a companion.
    • Fixed a bug that caused relationship loss when rescuing an ally from an enemy.

    Multiplayer​


    Crashes
    • [Custom Server] Fixed a server crash that occurred when more than 6 players joined a team during a skirmish match.
    • [Custom Server] Fixed a server crash that occurred after 10 matches.

    Fixes
    • Fixed a bug that caused scoreboard text strings to not gray out according to the status of the player (alive, dead,...).

    Modding​

    • Removed the relationships limit for kingdom objects in Kingdoms.xsd.
    V1.1.2.14580 ps5 performance mode 120hz unlocked fps. Basically unplayable. Stuttering and dropping below 40 fps.
  14. Beta Patch Notes v1.1.0

    Probably due it being a major patch and therefore having lots and lots of bugs. The earthquakes definitely have a massive negative effect as well.
    Oh I didn’t know that they were in Turkey 😥 hope everyone will be able to recover.
  15. Beta Patch Notes v1.1.0

    What is taking so long to move this update to stable version?
    I don’t feel like playing on ps5 until the save corruption and crashes is fixed.
  16. Patch Notes v1.0.2

    We are investigating this issue. IT would be great if you can take your time to answer these questions as they are helping us investigate the issue more clearly. Are you experiencing save corruption on manual saving or is it also happening on autosave as well?
    One time it was when I saved manually by using save in pause menu not save as. The game crashed while saving. The game has also crashed randomly on world map loosing 1or 2 auto saves and a recent manual save as save. It just now corrupted one manual save as saves without notifying me or crashing the game.
    The second campaign with over 4000 days freeze for several minutes when saving.


    How many save files do you have in total?
    Campaign 1: 4 manual and 1 saveauto2.
    Campaign 2: 15 manual saves.
    Corrupted: x7
    How much time in-game were you playing on the corrupted save files?
    Campaign 1: Current play trough is at Day 2350
    Campaign 2: Other play trough is at Day 4242
    The team is investigating this issue with possible solutions.
    👍
    Could you give us more detail about this? For example on which menus you are experiencing D-pad navigation not working?
    Smith, navigating parts sometimes it skips over parts other times you can’t move to that part with D pad.

    After smelting all of one stack the list go back to the top.

    Same with moving troops. Selecting a troop/inventory drag the slider to 0 and select something else. The page scrolls and the troop you clicked on is not hi lighted so I have to look for it again.

    Smithing menu. Locked items can very quickly be smelted when spamming square because it is the same key for smelt and ignore locked item. Please don’t show locked items in smelting menu or change the key for ignore item lock or don’t automatically select locked items.
    We have a UI Scale option for this. You can find it under Options > Gameplay > User Interface
    Thanks I didn’t see it.
    It would be great if you can provide examples of where AI not performing ideally.
    Armies and parties chasing very small and too fast enemies. 2000 man army chasing 20 and failing to reach its destination several times in a row so they didn’t do anything for 20 minutes.

    Siege towers and ladders. If troops get stuck the other groups can’t use the ladders even though they are not in use.

    Path finding is not good in sieges or maps with obstacles (rocks, slopes, hills, water etc.). Not aware of their surrounding/terrain.

    Sieges, delegated command I think they change commands too often turning around and exposing their back. Not facing the enemy in many situations. Defenders climbing down ladders to get themselves killed.

    Lords making irrational war declarations too many wars at the same time and or against too strong enemies. Not upgrading their fiefs and not managing it or give any garrison troops.
    What do you mean by magnetic shields and ai cheats?
    Shields act like they are about 30% bigger than they are visually. So shooting someone’s exposed head is not possible. Trying to aim over the shield either pulls the arrow down or into someone else’s shield.

    What do you consider cheating? We would need some clarification.
    Generally when they have other powers that I don’t have and I have no way to counter it. Some are ok but the teleport thing is super frustrating and if I was under attack I could not have wasted that much time.

    A person I spent about 20 minutes to get a hold of to talk to them traveled from Askar to Amprela in 1or 2 days. And other places and it was not possible for me to follow them. It seams to me like when they are in their fiefs they can teleport between them without traveling the map.

    Ai build up large untrained armies too fast. They should take longer time to build up a army and have higher tier troops. Like the ai thinks it can use a peasant army against a higher tier army just because they have more units.
    What is your graphics mode option on your console?
    Are you still experiencing this issue in performance mode as well?
    I have always used performance mode.
    1.0.2 has made combat performance worse big lag spikes and low frame rate in close combat. Also missing audio channels or runs out of audio channels in combat. Like swing and hit is often muted.
  17. Patch Notes v1.0.2

    this version is unplayable, I had to downgrade because of the amount of lag that gave me in the 1.0.2, I hope that in future versions improve that for the moment I stay in the 1.0.1
    [ps5] yes, pretty noticeable performance hit. No option to downgrade on console.
  18. Patch Notes v1.0.2

    [ps5] I have had 6 corrupted saves since launch. 2 or 3 afrer 1.0.2. I am worried that the game might corrupt the ssd.

    I need a separate sensitivity slider for melee, ranged and cursor. A non linear profile for ranged so that you can do small movements easier.

    D pad navigation doesn’t work properly and makes little sense of direction.

    Ui especially in overworld size is too big, a slider for ui size would be nice.

    Ai has a lot of work to be done. Especially priority and common sense decisions.

    Please remove magnetic shields and a lot of other ai cheats. Especially teleportation or tweak the distance and time so it physically possible to get to some you need to talk to.
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