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  1. Heburnll

    Which Factions have storylines and also how do I trigger the Ukrainen one?

    shakauvm 说:
    Sweden has a storyline.

    Well how do you get it started?
  2. Heburnll

    Patch Notes 1.139 [Steam]

    BigBiker05 说:
    Stepsongrapes 说:
    POM_Achilles 说:
    Are you arguing that you do or don't own the game? A licensor is a party that grants a license to another party right.. so aren't you confirming that you don't own it?

    You do realize that the exact same license occurs for physically bought software as well, right? 

    Whether courts will enforce it or not is one thing, but shrinkwrap licenses have always taken the position that the buyer gets a license to use the software and not actually any title to the software.

    Valve isn't doing anything extra-special, here.

    This is what I was trying to say. If you buy an EA product from Gamestop, Bestbuy, EA.com, or Steam... you own the game just as much no matter what. So we'll make up a game here, say EA Sports Foosball Madness 2011. EA Sports (a division of EA) makes the game. EA therefor has the intellectual property and produces the product. They have all rights and ownership to this product. They distribute this product out. Gamestop, Bestbuy, EA.com, and steam all becomes retailers for this product. No matter where you buy it from or if you have a physical copy of the game or not, EA still have the rights to the game. EA can now ban your CD-key, take down online servers, or do whatever they want because while you own a COPY of the game, they own THE GAME.

    QFT.
    A lot of people fail to realize this. Even if you have a hard copy of the product, it still is not yours. And even if you got it directly from the published, they can still revoke your right to play that game even though you bought it from them. This is in no way any different from steam. Except steam also offers VAC on certain games which effectively allows them to revoke your right to play (for 1 reason or another) that game as well as the publisher doing it.
  3. Heburnll

    Which Factions have storylines and also how do I trigger the Ukrainen one?

    Ceriy 说:
    There is no 'the" before Ukraine.
    The ukraine is weak.

    Jokes aside, how do you start the Swedish storyline?
  4. Heburnll

    Units don't level-up!

    InferiorBeing 说:
    Grow up i have came across plenty of people like you.
    Its my opinion if you don"t like it then keep it to you"r self.
    Simple, :roll:

    ...

    ...

    You who with the what, now? :???: Please refrain from posting while drunk.

    He said if you don't like the multiplayer, shut it.

    On another note, Just stick to multiplayer for the time being, figure out who you want to side with and how to create your army in the time being.
  5. Heburnll

    Stuck between 1st and 3rd person

    Ljas 说:
    Shoot in 1st person, fight in 3rd. The button is close to the movement keys for a reason.
    Learn and love the r key. There is a reason you can switch.
  6. Heburnll

    Where are the cannons?

    The mod had cannons, digging in and crouching. Why isnt it in this one? crouching and reloading would be awesome. Rank and fire anyone?
  7. Heburnll

    When can we download, if anyone knows?

    Says it unlocks in 23 hours as of 2:51 EST time.
  8. Heburnll

    Questions about Mount and Blade: With fire and sword

    Not sure where to put this post. Anyway i was searching for information about the upcoming mount and blade and the more i've read into it the more i am now confused. Apparently there was a mod being made with the same exact name being produced by a Russian company. Is that the same game? The...
  9. Heburnll

    Support

    I get a bug when trying to run the game that says "get object failed for body bo_arena_block_j_a"

    Anyone know how to fix?
  10. Heburnll

    Question on Battle size

    Just curious how many units can partake in a battle at once and if there is a way to get them to show up all at once? I was under the impression that we could have our entire army on the field at once.
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