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  1. Sven's Captain returns to haunt me

    Likewise, the game has completely stopped for me. Sigh.. and here I thought I was one of the lucky few who wouldn't encounter bugs :sad:
  2. Any way of removing all voice acting?

    I love funny and unhelpful people, your snyde attitude is super helpful!
  3. Any way of removing all voice acting?

    Is there at least a compiled list of what the voice acting is so I can just mass delete it all?
  4. Any way of removing all voice acting?

    it is VERY jarating to see such changes in the voice acting. And some of it just loops over and over and over again. It gets on my nerves. Is there really no simple way of getting rid of it without having to go into the files?

    Great...
  5. Any way of removing all voice acting?

    Seriously I'm not here to bash on anyone's work or offend anyone, but is there any way to take out the voice acting?
  6. Is there a fix for the parchment staying up after you hit BACKSPACE in battle?

    You know what? I tried the mod out in lieu of the bug and I must say kudos, it's by far the best mod out there, I know some of the other large ones have a myriad of storyline quests and troop trees and what not but this mod REALLY rounds it all out, if I could manage to fit the diplomacy mod completely into it I'd be super happy!
  7. Is there a fix for the parchment staying up after you hit BACKSPACE in battle?

    Same, I don't mean to be a stick in the mud but the only thing keeping me from playing the floris pack is this stupid bug.
  8. Anybody who want the good old 1257AD music,come here.

    May I please have the old music?
  9. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Hey Orion, thanks so much for free publicity and endorsement!

    Have fun!

    Our latest version is about to come out.
  10. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Debating upon releasing 0.39 now, or waiting until 0.40 is ready and unleashing it all on you...
  11. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Hello everyone, we are pleased to announce Towns 0.38!

    This version will serve as a transition between the current 0.37 patch and the hero system we have been working on.

    There are quite a few things to look forward to in 0.38, among them being the new APS (automated production system).
    This system will solve all food-related problems and automate the system. You will be able to set the minimum and current amounts  of any type of food now! Hopefully this will eliminate any hunger spirals of doom!

    There is a whole slew of new content as well, from bone-related materials to more than double the weapons! We have been hard at work and hope you enjoy this patch!
  12. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    WE ARE FINALISTS! WOW!

    http://www.indiedb.com/events/2011-indie-of-the-year-awards/top100#vote15921

    We are right there next to dwarf fortress and mount and blade!

    Please vote if you like us!
  13. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Thanks guys! I'm sorry I can't really talk all that much right now, prepping the release, last minute demo bugfixes (yes there will be a 0.37 demo, we love you all that much.)

    Any questions or comments, please leave them here and I promise I will be back every 10 or so minutes to answer them. If you stop by the forums I will be quicker about it.

    Kind Regards

    -Alexander Poysky

    (SMP team)
  14. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Thanks for the kind words guys! Feel free to check out my youtube videos

    http://www.youtube.com/watch?v=z6wumOmHWOg
  15. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Good to hear mate! We will post a demo version up tonight! Make sure to watch my upcoming videos as well, as they will go over the basics of the new building system. We overhauled the entire base game and made a completely intuitive GUI system as well.
  16. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    0.37 is about to be released! Easy, no ball-stomping needed! www.townsgame.com, check out our forums, and vote for us on indiedb.com if you like us!
  17. Towns, 0.38 released 16/12/11FINALISTS in the top 100 Games of the year awards!

    Well, here it is. Towns 0.35 is officially released!
    Version 0.35 -
    Balance: Happiness -
    Add: Connector tiles (I.E. Walls) -
    Add: Custom zones/buildings -
    Add: Custom queues to build items -
    Add: Language options on main menu -
    Add: Cancel custom actions -
    Add: Cycle through citizens ('W' and 'E' keys or with menu) -
    Add: Mouse to move the camera and mouse wheel to move the z-level -
    Add: Tooltip with the prerequisites of each item in the menu -
    Add: Date and time of error.log file -
    Add: Towns icon -
    Add: Resizable window -
    Add: Custom mouse cursor -
    Add: Towns executable (Windows only)
    - Change: Citizens don´t get stuck on walls -
    Fix: Entities doen´t die if you build a wall over them -
    FIx: Custom actions on entities (i.e. kill a pig) works even if the entity moves before you click on the order -
    Fix: Minor bug fixes and performance tuning


    This marks a whole new stage of development for us, because this is the last "trial" version of towns that there will be.
    We are launching with a new pre-order option that will get any users the latest build at a discounted price.
    Here is a link to the main site www.townsgame.com, feel free to download 0.35 since it's free. If you like where we are taking the game, pre-order it, if not, let us know what we can do to make it a better experience for you!
    Have a good day everyone!
    -Alexander Poysky and the rest of the S.M.P team.
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