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  1. King Harkinian

    [M] Hunt Mod - Version 1.31 Released! - For Warband 1.131

    Ah, the memories  :D It's been ages since I last played WB or Hunt. Have there been any servers up lately?
  2. King Harkinian

    Congrats!

    Hey congrats Joe, been ages since I last checked this place but I'm glad your mod got its own subforum. I remember we had a great time at the Multiplayer premiere last year.
  3. King Harkinian

    [M] Hunt Mod - Version 1.31 Released! - For Warband 1.131

    Been a while since I've last been around these parts. Sooooo... have there been any Hunt servers up lately?  :P
  4. King Harkinian

    Party moral deceased and I don't know how to increase it.

    Deceased, huh? May it rest in peace. Seriously, now, the key to high morale is getting a lot of varied food (the bonuses stack): You'll get more benefits from dried meat, fish, cheese, apples and bread than, say, a huge pile of just meat. Secondly, you must win victories. The more enemies you...
  5. King Harkinian

    [M] Hunt Mod - Version 1.31 Released! - For Warband 1.131

    Damn straight! Chess is always the same too... for some reason I've become bored a lot faster with all the elaborate mods with plenty of stuff, whereas this simple mod based on asymetrical gameplay (basically melee and stealth vs range and numbers) has given me countless hours of enjoyment.
  6. King Harkinian

    Suggestions

    I just noticed that the mod was in alpha stage (I kinda forgot about Warband during the summer) and I just had a quick look at it. It looks terrific -- too bad there aren't all that many players! The mood is great, and the flavor is like an exquisite brew, made from distilled and concentrated...
  7. King Harkinian

    Melee : Totally Underpowered (MP)

    You are correct, of course, and we're back to the putting-out system I was talking about earlier. The British army obtained its small arms from contracts with private manufacturers around London and Birmingham well into the 19th century, which was a highly decentralized, small workshop system...
  8. King Harkinian

    Melee : Totally Underpowered (MP)

    Of course there have been previous examples of mass production -- most notably Roman fabricae in the late Roman Empire -- but in the early modern era, the first actual "factories" would be royally sponsored manufactories, mostly in the late-17th and 18th century, but even those remained pretty...
  9. King Harkinian

    Melee : Totally Underpowered (MP)

    Mass production didn't exist at the time -- heck, there wasn't even such a thing as a "factory". I'm sick and tired of always seeing the same old hackneyed tropes when talking about the early modern period.
  10. King Harkinian

    Fun, but realistic?

    It was certainly possible to reload flintlock and wheellock pistols on horseback quite comfortably, as was done by all sorts of cavalry well into the Napoleonic wars. In both systems, the pan was covered, and they were very reliable (the difference being, mainly, that the flintlock system was...
  11. King Harkinian

    Frusterations

    Yes, it was a spear-sword, about 1.60 meters long... I do know that early 20th-century sabres such as the Patton, 1908 Pattern sword and M1907 Puerto-Seguro sabre could manage the same reach as a lance if the rider leaned forward in the saddle and made a full extension -- so the koncerz could...
  12. King Harkinian

    What's your most favorite weapon?

    My current loadout is a Good Miquelet Carbine with Heavy Bullets and a koncerz (which I even use on foot). It offers the best mix of accuracy, stopping power and mobility imho (I always fight on horseback) and the koncerz is just badass for ride-by stabbings.
  13. King Harkinian

    Frusterations

    Use the koncerz on horseback, you won't regret it. It's thrust-only, but the reach is epic, and I can even stab lancers before they manage to hit me.
  14. King Harkinian

    Guns vs Bows........serious changes need to be made

    You do know that the Puckle gun was never used in actual conflict, right? (Well, apparently John, duke of Montagu bought some in 1722 for an expedition to colonize St Vincent and St Lucia, but the expedition aborted and they were never used)
  15. King Harkinian

    Guns vs Bows........serious changes need to be made

    Repeater rifles... they were already pretty much useless against infantry firepower in the later part of the 19th century, but machineguns really put an end to them.
  16. King Harkinian

    What do you consider is the biggest flaw of WFaS

    You dare criticize WFaS? You are a doubleplusungood crimethinking duckspeaker. Ungoodthinkers unbellyfeel Ingsoc. Seriously, now, I think the biggest flaw is, by far, the lack of character creation. RP elements were always the weakest spot in the Mount&Blade franchise, but they've done away...
  17. King Harkinian

    thats strange

    There's also a woman who thinks she's a guy, probably a M&B character ported over, can't remember which. The Lithuanian guy is Rolf, and I think I spotted a couple other blatant character conversions...
  18. King Harkinian

    M&BwF&S - Official Acronym post - call for nominations

    Just WFaS. We don't call Mount&Blade: Warband M&B:WB, we call it Warband.
  19. King Harkinian

    Guns vs Bows........serious changes need to be made

    I think the problem is mainly that most M&B players are used to using bows rather than guns. After playing a lot of musket mods you really get the hang of them, and I actually like them better than the bows. They have an inherent level of inaccuracy you need to factor in, but once you're used to...