I feel like I'm losing my mind.
I'm trying to replace the Native ui_mpintermission_1 SpriteSheet, which sounds like it should be simple enough, but I'm having a hell of time trying to get it to work.
It's the SpriteSheet from the voting screen in multiplayer.
I exported it with TPAC Tools, then...
No worries, it's one of those achievements that looks simple enough, but end up taking a while
so many times I was at 4 out of the 5 kills needed then died in a dumb way or had the server crash
so you really need to go slow (ended up taking me like 2 hours of trying).
Ride it like you stole it: Spawning on foot, commandeer a mount and kill 5 enemy players without dying.
So I did this in an official taleworlds server (East NA Team Deathmatch), but didn't get the achievement.
Here's a video if it, I spawned as a Clan Warrior, got on a horse, grabbed a Cavalry...
Apparently, the Aserai Guards already have the Medium Infantry perk... but only in Captain Mode.
Adding that perk to the Guard class in Duels and Battle mode would be a great change.
1.72 added a perk to the Vlandian Voulgier that gives them a spear, sword, and shield to supplement their weak Peasant Levy class.
A similar perk would do wonders for the Aserai Guard class in Battle mode. In Skirmish getting three spawns with the Aserai Tribal Warrior is enough to wear down...
Would it be possible for GK to have a GK_Skirmish server and a GK_Captain server running like DR does for EU?
Queues for those modes are basically dead in NA east, and they seem extremely stable compared to Battle mode
it's the snowy map they added to Skirm in 1.72
it's actual name is like Zendyar or something, but yeah it's Zendar, they also added Shariz as a map in the same update, but swapped the name to Sharis and that one has like a mini version of Arena from Warband as the A flag.
I've heard some people had issues loading in when the servers are on Ruins of Jawwali
So it might be worth just removing that one captain mode map, and potentially adding in the three new Skirm maps to make the server be more skewed to having small maps.
Zendar seems like it would be good for battle.
I'm a little dubious on Urikskallar and Sharis since if it ever gets to like 40 v 40 the maps would be kind of cramped.
Right now in factions like the Aserai and Empire you can adorn your character in shimmering golden armor by grinding loot, however your weapons are still rather plain looking.
The Singleplayer mode already has the equivalent models for weapons with gold inlays and ornate designs with the...
Summary: Memory leak when playing on multiplayer servers I got FPS stuttering, check my task manager and see a huge part of the ram taken by the game. The used ram increase very fast (see media). How to Reproduce: Play multiplayer on a server for more than 30 minutes Media (Screenshots & Video)...
forums.taleworlds.com
^That's a bug report about this problem. Seems sometimes bannerlord(after latest patch 1.7.2) likes to grab more and more memory till it uses it all. Nothing you can do on your end sadly.
I've crashed twice during siege on the Ayzar Stronghold map... but not like a normal crash, it was a crash where my PC runs out of memory.
I have 16gb of ram, so that should be more than enough for Bannerlord. It happened twice on this specific map, so I'm wondering if anyone else had issues...
Team reflect damage sucks... but at the same time last night there was a guy racking up like 7 team kills each match, then changing his name and rejoining after the match.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.