After playing for a few days im no huge fan of that Update.
Armor feels incredibly useless, whether you choose light or heavy armor doesn't pay off in the slightest. you will die by 2 shots or hits. Especially heavy armor makes no sense because it doesn't absorb anything. Fighting outnumbered is almost impossible. you can literally bang on the mouse and watch yourself die, as no counterattack is possible due to dozens of stuns and delays. (See
https://forums.taleworlds.com/index.php?threads/delayed-attack-and-animation-bug.448292/page-2 )
Also footwork is useless, an enemy attack is not blocked but hits you with very low damage, especially against multiple enemies you get stuned and spammed to death by 1-7 dmg "hits" (which is complete bull****, what is the armor for if it doesn't work)
The archer buff was a bit of a bummer and promotes archer spam immensely (again) with the lack of FF it's again a joyful camp on one side and a frustrating chaos on the infantry side, which resolves a lot of group fights in a short time.
Maces are OP as **** and destroy everything and everyone in 1-2 hits. I can't understand why this was buffed in the first place.
Basically, after 2 years I still can't get used to the class system. It doesn't offer a good choice, it's not noob friendly, it doesn't offer any satisfying functionality, it doesn't give a long term goal, it doesn't offer excitement or variety, it's much more of a burden and keeps forcing you into roles and equipment that don't do anything and that you don't even want. it just sucks and has no place in game modes like siege.