I want to be able to play MP as well here and there.What makes people to play with mods and having auto-update on?
Well, it‘s more than a feeling.The multiplayer feels like dead without it.
Paradox please fix...?
Before the 1.7.2 update, people were playing the game, the mode had several issues like 1 or 2 faction being super strong compared to others, and eveveryone was waiting for faction balances, some A.I rework, better perk mechanics, better formation and new orders....
But 1.7.2 came along and it killed it .... removed the option to f1+f1 your troops, removing some tactical aspects to the experience, (r.i.p placing your troops strategically to ambush enemy players and R.I.P rambo cav) .
A.I became way worst, faction balance is also very bad, skirmishers are still useless after 2 years, heavy inf units are still garbage, cav was nerfed to hell.
And this awful ranking system , having to solo queue into games, because god forbid playing with your friends in a party, and game will just crash because someone left the server...
Yesterday I saw a video from the youtuber "Artem" where he interviewed a MP dev at GAMESCOM 2022
The MP Dev response (at the minute 4:20) is baffling to say the least...I don't know where the MP is going but I pray for the release of private servers and that the modders are given the proper modding tools, I feel they're the only ones that can save MP.
I'm going to be trying to increase the size of the battles and implementing Realistic Battle Mod plugin at the very least.
Worst comes worst, we'll be better off crowdfunding to make our own captains mode game xD
Don't worry, you'll be able to do that in M&B 3.
Player can purchase wine and ale, and consume these in taverns.
Hay servers ya?
Hey! As far as i understood these were added some months ago and never became active until this patch. I personally think this could be a nice feature for the MP but not at this current state, because obviously it is not balanced at all.
Good thing is it only effects some lances for now, will talk with some people and decide what to do - technically - asap.
Thanks for the feedbacks!
Probably most didnt know this , but yes autoblocked worked in multiplayer since start. All you had to do was to install Autoblock Mod for Singleplayer and for some reason it automatically worked for multiplayer as well . We tested it and it was working but it was just so obvious.
Me Axder and few more tested it and it was reported like year ago but no idea if they fixed it or changed it.
I played once as a smith and it was boring af, stopped this campaign right after hitting 300… Now I just use it for making 2h maces, because these aren’t sold in towns, at least in my most recent gamesi do it since day 1, no stamina, no materials, no unlocks, grab my ****s and never ever bother with it again
Well you actually have a dmg treshold but its basiclyy just 60dmg and more, i belive to knock someone down you need to hit his torso shoulder or Chest, yet the problem still stands, it made light cav useless
also please dont add it on normal inf spears beacuse it will just result in inf droping the spears for cav, i think the most reasonable solution would be adding it for pike(as it cant be used on horseback) or just deleting it from the game
This is the most ridiculous implementation they could have come up with. Would have loved to see the mechanic for Inf with proper spears (no short spears/pilas), pikes or billhooks, so you would at least sometimes get the chance to take the control from cav, which is very tedious at times right now since you have only the options to kill the horse or the rider to do so.it works with lances only. and no, it does not have a place in multiplayer because you get stabbed in the back a lot on TDM.