The skill tree is a total mystery before you start, meaning you have to chose options before you understand them.
Trying to find lords to pledge allegience to is next to impossible, where is so and so? 'last sighted here 2 days ago' travel to location, spiral out searching, find nothing. Not to mention if you sign up during an active war, you need troops, so you are either paying wages whilst trying to find them or have no army to in with their attacks.
War status is not declared (anywhere Ive seen) only in the faction tab do you know if there is a war on. or when a war has been ended.
Armys being disbanded, a few times now ive been in an army, we won every fight, then it gets led balls deep into a waring nation and disbands. Usually when in spitting distance of the waring nations armys.
No ability to communicate with other lords in an army once it is joined. I might have wanted to **** talk them about their previous performance.
Bandit camps = complete joke, let me take my army in or at very least an group of my chosing.
Train these guys:- Looters and other mobs run too fast on the over world. This makes it easy to fail, given you can only really throw them at looters. I just failed this mission and im livid, 9/10 trained, 1/10 50% trained and out of pocket for trying to run down enough looters to level them up.
Fued:- Lets start a fight point blank on horseback. Turn your horse the wrong way and its mission fail. Get off your horse, try and fight and pray the idiot is able to block 3 guys attacking him.
Escort the caravan:- No option to actual follow, you just have to constantly click near it and semi orbit it. Zero danger, no group intentionally attacks. But can be used to bait looters and raiders.
Take Goods to market:- Again no attacks on you whilst doing this. Mission does not stack with similar missions.
Workshops:- no profit or loss information, no fast way to just buy a workshop.
Town missions:- Ill be honest, after the **** show of the villiage missions I was not interested.
There are so many pointless transitions. You run up on a target, transition in, choose fight, transition out, have to chose fight again, transition in. fight, transition out. All communication could be done on the overworld without transition.
The Tutorial is pretty useless, its an after thought for a game made for vetran players.
No info on how to trade
No info on how trade caravans work
No info on workshops (within the tutorial) and no profit loss for said workshops before buying them
No info that you need to have pledged to a faction to join in wars
No info on how to build your own faction
No info on how you can own a villiage, town or castle
No Info on how moral works (both on the overworld and within battles)
No Info on how sieges work
All of this info needs to be available to new players ingame (its not good enough to need the comunity to explain your game to itself)
The lack off ingame detail about mechanics makes this game very frustrating.
Its only down to the amazing work the community has put into guides and mods that im still playing.
As for the 'its in EA' argument, I took that tact with 7 days to die and that game is a shambles.